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      IMPORTANT - Please read   08/15/2017

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Popular Content

Showing most liked content since 08/21/2017 in all areas

  1. 24 points
    DC-130A with babies, AQM-34L, AQM-34Q, AQM-34G.
  2. 21 points
  3. 20 points
    Quick update. 511 tiles..At max limit of game engine. Targets are 35,000+. Thanks Gerwin for the adjusted tool. Have reworked some tiles. Trying to get this out on the streets soon. Working to package it all. First release will be a BETA as I need the smart folks to pull this thing apart. No campaign(s) built. I need to build some custom missions for the project. Wrench's Island after the new landscapers showed up.
  4. 16 points
    WIP early fitter with dumb weapons
  5. 14 points
  6. 14 points
    Uahh... what to do... so many lights .... and NOTHING about them in the manual!!! ... shoot... or not shoot.... hmmm ....
  7. 13 points
    We are coming back ......
  8. 13 points
    TL; DR: 1: Not dead yet but new job taking a lot of time. 2: I will polish what I have and release it. No idea when I will feel that I am done. 3: SK 60B is fun to fly. 4: I am not worthy of the efforts of AngelP or Ravenclaw who more then anybody else have done a lot to make TSF 2 Exp 2 happen.
  9. 12 points
    New toys on HMAS Melbourne 1965 circa
  10. 12 points
    I'm very happy to present the new CAF team plane, the MiG-19SK. The CAF team is formed by Cocas, Wrench, Coupi, Nyghtfall, Valastur and Stratos. The MiG-19SK has been a truly team effort to deliver a fun, challenging and realistic plane for a early carrier based soviet navy squadrons. It all started thanks to Dizzyfugu, a WhatIf master, with this entry. https://www.flickr.com/photos/dizzyfugu/page22 Then everything started to move forward in the CAF team. We asked permission to Dizzyfugu to release the plane, and he kindly agreed, so kudos to him! Thanks mate! So without more waiting, the MiG-19SK story... After the success of the Soviet Union’s first carrier ship, the Moskva Class (Projekt 1123, also called „Кондор“/„Kondor“) cruisers in the mid 1960s, the country became more ambitious. This resulted in Project 1153 Orel (Russian: Орёл, Eagle), a planned 1970s-era Soviet program to give the Soviet Navy a true blue water aviation capability. Project Orel would have resulted in a program very similar to the aircraft carriers available to the U.S. Navy. The ship would have been about 75-80,000 tons displacement, with a nuclear power plant and carried about 70 aircraft launched via steam catapults – the first Soviet aircraft carrier that would be able to deploy fixed-wing aircraft. Beyond this core capability, the Orel carrier was designed with a large offensive capability with the ship mounts including 24 vertical launch tubes for anti-ship cruise missiles. In the USSR it was actually classified as the "large cruiser with aircraft armament". Anyway, the carrier needed appropriate aircraft, and in order to develop a the aircraft major design bureaus were asked to submit ideas and proposals in 1959. OKB Yakovlev and MiG responded. While Yakovlev concentrated on the Yak-36 VTOL design that could also be deployed aboard of smaller ships without catapult and arrester equipment, Mikoyan-Gurevich looked at navalized variants of existing or projected aircraft. While land-based fighters went through a remarkable performance improvement during the 60ies, OKB MiG considered a robust aircraft with proven systems and – foremost – two engines to be the best start for the Soviet Union’s first naval fighter. “Learning by doing”, the gathered experience would then be used in a dedicated new design that would be ready in the mid 70ies when Project 1153 was ready for service, too. Internally designated “I-SK” or “SK-01” (Samolyot Korabelniy = carrier-borne aircraft), the naval fighter was based on the MiG-19 (NATO: Farmer), which had been in production in the USSR since 1954. Faster and more modern types like the MiG-21 were rejected for a naval conversion because of their poor take-off performance, uncertain aerodynamics in the naval environment and lack of ruggedness. The MiG-19 also offered the benefit of relatively compact dimensions, as well as a structure that would carry the desired two engines. Several innovations had to be addresses: - A new wing for improved low speed handling - Improvement of the landing gear and internal structures for carrier operations - Development of a wing folding mechanism - Integration of arrester hook and catapult launch devices into the structure - Protection of structure, engine and equipment from the aggressive naval environment - Improvement of the pilot’s field of view for carrier landings - Improved avionics, esp. for navigation Work on the SK-01 started in 1960, and by 1962 a heavily redesigned MiG-19 was ready as a mock-up for inspection and further approval. The “new” aircraft shared the outlines with the land-based MiG-19, but the nose section was completely new and shared a certain similarity to the experimental “Aircraft SN”, a MiG-17 derivative with side air intakes and a solid nose that carried a. Unlike the latter, the cockpit had been moved forward, which offered, together with an enlarged canopy and a short nose, an excellent field of view for the pilot. On the SK-01 the air intakes with short splitter plates were re-located to the fuselage flanks underneath the cockpit. In order to avoid gun smoke ingestion problems (and the lack of space in the nose for any equipment except for a small SRD-3 Grad gun ranging radar, coupled with an ASP-5N computing gun-sight), the SK-01’s internal armament, a pair of NR-30 cannon, was placed in the wing roots. The wing itself was another major modification, it featured a reduced sweep of only 33° at ¼ chord angle (compared to the MiG-19’s original 55°). Four wing hardpoints, outside of the landing gear wells, could carry a modest ordnance payload, including rocket and gun pods, unguided missiles, iron bombs and up to four Vympel K-13 AAMs. Outside of these pylons, the wings featured a folding mechanism that allowed the wing span to be reduced from 10 m to 6.5 m for stowage. The fin remained unchanged, but the stabilizers had a reduced sweep, too. The single ventral fin of the MiG-19 gave way to a fairing for a massive, semi-retractable arrester hook, flanked by a pair of smaller fins. The landing gear was beefed up, too, with a stronger suspension. Catapult launch from deck was to be realized through expandable cables that were attached onto massive hooks under the fuselage. The SK-01 received a “thumbs up” in March 1962 and three prototypes, powered by special Sorokin R3M-28 engines, derivatives of the MiG-19's RB-9 that were adapted to the naval environment, were created and tested until 1964, when the type – now designated MiG-SK – went through State Acceptance Trials, including simulated landing tests on an “unsinkalble carrier” dummy, a modified part of the runway at Air Base at the Western coast of the Caspian Sea. Not only flight tests were conducted at Kaspiysk, but also different layouts for landing cables were tested and optimized as well. Furthermore, on a special platform at the coast, an experimental steam catapult went through trials, even though no aircraft starts were made from it – but weights hauled out into the sea. Anyway, the flight tests and the landing performance on the simulated carrier deck were successful, and while the MiG-SK (the machine differed from the MiG-19 so much that it was not recognized as an official MiG-19 variant) was not an outstanding combat aircraft, rather a technology carrier with field use capabilities. The MiG-SK’s performance was good enough to earn OKB MiG an initial production run of 20 aircraft, primarily intended for training and development units, since the whole infrastructure and procedures for naval aviation from a carrier had to be developed from scratch. These machines were built at slow pace until 1965 and trials were carried out in the vicinity of the Black Sea and the Caspian Sea. FROM NOW ON IS MY WORK. STRATOS. With the reception of the first new carrier in late 1965, the new aircraft began sea trials during the spring of 1966 and for summer the first planes were permanently deployed on board. The ship and it's planes began a cruise around the world doing good will port visits showing the flag and the new capabilities of the Soviet Navy. The carrier was permanently escorted by USN info gathering ships monitoring the capabilities of the new vessel and its air component. The first real deployment with combat ocured in the Pacific Ocean in 1969, in a dare move, the carrier slipped into the Yellow Sea during the night and launched it's aircraft at first light, the planes strike several military facilities in China mainland, specially around Shangai, and the first A-A combat took place when a pair of SK's engaged intercepting J-6 of the PLAAF while escorting strike armed SK's. All the soviets returned to the carrier that was already steaming to get out of the South China sea trough Tsushima straits. By early 1972, new models are being introduced into the fleet and the SK's started to show their age in the fast pace of aviation during Cold War, so as soon as the new models completed the air component the SK's were passed to train new naval pilots on the fleet training installations in Crimea, were it served with distinction until the last cells were too worn out to be safely operated beyond 1980. So the SK's story came to an end with the honor of being the first real combat aircraft onboard soviet carriers, and the plane that first tasted the blood for carrier based pilots. And some pictures of the plane itself. There will be several skins included in the release. The plane will be available for download pretty soon. Thanks.
  11. 12 points
    Some news out of Souli´s paintshop:
  12. 12 points
  13. 12 points
  14. 12 points
    WIP Camo... from the MiG-29K templates. This camo needs several adjusments!
  15. 11 points
    Buuuut since we are very good chaps, and everything must have a beginning, here i present you the early pre and production Su-17 sans suffix detailing, still missing the bump and specular maps but, hey, something is something ;)
  16. 11 points
    Iraqi Air Force Su-20 and Su-22 (Skins not final) Su-22 Su-20
  17. 11 points
    Hello, Fulcrums* of the North Korea People AF : Green skin by WhiteBoySamurai (little modification) and Grey camo, created from the MiG-29K Template by Russouk. I would like to add a camo... any idea my friends ? * 9-12 and 9-13 variants
  18. 11 points
  19. 11 points
    Another uninvited visit to Cairo... Revealing another capability of the Mirage 5D ... Target: Western bridge ramp Firing ..................................................................................................................................... missile failed! So time for #2 to attack... And lead made a 2nd run over the tgt to capture the result Fin.
  20. 11 points
    There is more happening than you think Here are some pics of the Su-17 (one of the early versions) and some detailed weapons racks that will be included in snailmans weapons pack The skin is not adopted yet to the early version, so it still has the panels of the Su-17M silver skin
  21. 10 points
    More updates are to be expected soon. There are some changes to the avionics of the F1C HUD type used by the FAF and many exported F1's. Changes compared to the last version from 2014: Nav mode shows - orange magnetic compass scale on top - green pitch ladder which rotates around HUD center New scaling, showing a bigger part of the pitch ladder in the HUD FOV - yellow Flightpath symbol Symbol changed to Vertical Velocity Indicator function - yellow baro altitude scale on the right - gunsight reticle is caged on HUD center gunsight reticle no longer displayed in NAV mode - "inverted T" centered symbol (also the radar boresight reference) A2A modes show Always - green pitch ladder which rotates around HUD center New scaling, showing a bigger part of the pitch ladder in the HUD FOV - "inverted T" centered symbol (also the radar boresight reference) with guns selected - gunsight reticle with default range of 500 meter without radar lock - orange magnetic compass scale on top, with radar lock this becomes radar range indicator, showing distance in NM if range is greater than 1 NM If range is closer than 1 NM the scale is changing to hundreds of meters - a small orange or yellow box is displayed to show target position within HUD FOV - yellow closure speed readout on the right, showing 000 without lock and positive or negative closure with radar lock Replaced, see below - orange closure speed scale displayed on the right, with radar lock only. Scale covers -200 kts to +1000 kts Closure speed is indicated by the moving > shaped caret with missiles selected - yellow radar range readout on top, showing distance in NM Replaced, see below - the orange compass scale/radar range indicator is now displayed with Radar and IR missiles, range indication same as with guns - yellow closure speed readout on the right, showing 000 without lock and positive or negative closure with radar lock Replaced, see below - orange closure speed scale displayed on the right, with radar lock only. Scale covers -200 kts to +1000 kts Closure speed is indicated by the moving > shaped caret - with radar missile the Flightpath (Now VVI) Symbol is displayed, this has the ASE function, center it/fly towards it to lead the target for a missile attack - a small orange or yellow box is displayed to show target position within HUD FOV - with radar lock and inside minimum range for missile launch, a red light/dot is displayed in the lower half of the HUD - if selected missile is within min/max range and launch G-limit, a green light/dot shoot cue is displayed below the center symbol - with missiles selected (radar or IR), two triangle symbols below the center symbol indicate missiles present, symbol is removed with no missiles left - if missile seekers are locked-on to a target, two orange lights are displayed below the triangle missile present symbols
  22. 10 points
    North Sea patrol, circa 1952
  23. 10 points
    582nd IAP Combat Maneuvers. 'Tho' much is taken, much abides; and though We are not now that strength which in old days Moved earth and heaven; that which we are, we are; One equal temper of heroic hearts, Made weak by time and fate, but strong in will To strive, to seek, to find, and not to yield.' Rostock High Speed Pass. Phantoms Feint of the Cobra And I Missed...
  24. 10 points
    Experimenting with rudder decal.
  25. 10 points
  26. 10 points
    What if... ...the UK had given the new formed Luftwaffe some of their equipment:
  27. 9 points
    All by its time, for todays Development Update, as the cockpits are WIP, I can show some progress on this little bird, I believe the polish guys will be happy too. Many parts are heavily under construction!!!
  28. 9 points
    Almost finished reverse and nozzle hydraulic on engine .
  29. 9 points
    more asstd jumbos, almost like a trip to SeaWorld....
  30. 9 points
  31. 9 points
    September 3rd 1943 Eight P-40M fighters of No. 16 Squadron Royal New Zealand Air Force provided bottom cover to a force of USAF Consolidated B-24 Liberators bombing Kahili. On the way home, two Kiwi pilots dropped back to cover a damaged B-24, which was under attack by eight to 10 Zeros. They were successful in driving off the attackers and escorted the bomber safely back to base. For their efforts, both pilots, Flight Lieutenant M.T. Vanderpump and Flight Sergeant J.E. Miller, received the American Distinguished Flying Cross, the first awarding of the decoration made to RNZAF personnel.
  32. 8 points
    In cooperation with VonS and Quack74, I'm developing some new WW1 aircraft. I've begun mapping the Junkers J.I and will pass it on to Quack for textures, then VonS for FM.
  33. 8 points
  34. 8 points
    Hello, Fulcrum in action... I would like to create a NKAF Fulcrum pack so I would like to add Odd Rods IFF systems... do we have these antenna by Fakepilot method ?
  35. 8 points
    Yes, I know it's a flight sim, but M-1s and T-80s going head to head at point blank range - what's not to like?
  36. 8 points
  37. 8 points
  38. 8 points
  39. 8 points
  40. 8 points
    Experiments With Sea States And Shadows.
  41. 8 points
  42. 8 points
    That is an Kh-28 also known as AS-9 'Kyle', you can hang it under a Fitter, together with a SPS-141 pod and a Metel-A to get the most of it. That is the reason, why the Fitter has a build in hole on the belly, to fit the tailfin of the Kh-28, you can see it here and here how it fits on a M2
  43. 7 points
    You're welcome - this is a fun hobby, so everybody wins. This morning, I spent a little time on the Chinese Chirri. EDIT: Click on image below to view original hi-res image.
  44. 7 points
    On the subject of location, this is where I live. I put up with idiots for 20 years so I could retire 400 miles away from the closest big city (Denver).
  45. 7 points
    half the stuff on the 1stGen cockpit dosen't even work. maybe one from Stary's Generic cockpit pack?? required screen shot:
  46. 7 points
    just for grins and giggles, I've been going over a LOT of the aircraft we've released over the years, and thanks to Mue's Tool Box, have been readjusting and fixing incorrectly named meshes in data inis, and readjusting the hit boxes. (images below are the PV-1 Ventura, before and after resetting them. You can see the major differences!) are these repairs something the 2-dozen odd ww2 players might be interestered in? I probably would NOT be updating entire aircraft packages (there's just too damn many -- several hundred at least!)
  47. 7 points
    Advances the finish of the model
  48. 7 points
    Defending russian interests over Syria
  49. 6 points
    Got a good start on mapping the Pfalz D.III this morning.
  50. 6 points


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