Jump to content
Sign in to follow this  
BUFF

3D Studio Max (R9) Exporter Plug-in v12.12.06

Recommended Posts

3D Studio Max (R9) Exporter Plug-in v12.12.06

View File

These are development tools we use to create our game. They are made available here for download so they can be used for creating mods and expanding the possibilities of your Third Wire games.

 

3D Studio Max (R9) Exporter Plug-in v12.12.06 (46.6 KB)

 

Please note that all tools are provided "as is", and they may or may not work on all system. Some may require Win98 Compatibility mode to run, and additional software and data may be required to create data usable in the game.

 

Any questions regarding their use should be posted on Third Wire's Modders Corner forum.

 

Make sure to back up your game before attempting to create any mods, and have fun!


 

Share this post


Link to post
Share on other sites

Excuse me Buff, but i've got the R8 wich plug in I must use to eport my mods?

The R6 will work fine?

 

Thanks, Maurizio

Share this post


Link to post
Share on other sites
Guest capun

If you go to the Third Wire's download page, tools and utililitie, there are several exporters available. These are new, updated exporters

 

- Max 6/7/8

 

- Max 9

 

There were other exporters previously released for Max 5.1, 4.2

 

So for your case, downloadthe Max 6/7/8 version, it has new features that you may like, like the OUT file will display the textures used in the LOD.

Share this post


Link to post
Share on other sites

Hi, I'm really new to the forum. It looks great. I just got the WoEurope and it's fantastic. I've done some models in 3DSMax9 and have downloaded your exporter, but I don't know how to use it. Could you explain it please? (how to put it into the game) or guide me to where the information is?, thanks.

 

Regards

Share this post


Link to post
Share on other sites
Hi, I'm really new to the forum. It looks great. I just got the WoEurope and it's fantastic. I've done some models in 3DSMax9 and have downloaded your exporter, but I don't know how to use it. Could you explain it please? (how to put it into the game) or guide me to where the information is?, thanks.

 

Regards

 

have u added the pluggin?

so, export your models as .LOD, than change in aircraft.ini

 

for example....

 

 

[LOD001]

Filename=yourmodel.lod

Distance=100

 

[LOD002]

Filename=yourmodel.lod

Distance=250

 

[LOD003]

Filename=yourmodel.lod

Distance=500

 

....

Share this post


Link to post
Share on other sites
have u added the pluggin?

so, export your models as .LOD, than change in aircraft.ini

 

for example....

 

 

[LOD001]

Filename=yourmodel.lod

Distance=100

 

[LOD002]

Filename=yourmodel.lod

Distance=250

 

[LOD003]

Filename=yourmodel.lod

Distance=500

 

....

 

Hi, thanks for your answer. I've installed the plugin, and it says it's loaded, but I can´t export as .Lod, it doesn't give me that option. Can you help me?

Share this post


Link to post
Share on other sites
Hi, thanks for your answer. I've installed the plugin, and it says it's loaded, but I can´t export as .Lod, it doesn't give me that option. Can you help me?

 

sorry..

 

:dntknw:

Share this post


Link to post
Share on other sites

You need to click on the utilities tab (the little hammer on the far right side of the window), then click on the 'More...' button. You will then see a list of plugins...near the bottom is the 'Third Wire Objects Exporter'. Select that and you will now see 4 buttons appear. The first two buttons are the main ones to be using.

 

FastCargo

Share this post


Link to post
Share on other sites
You need to click on the utilities tab (the little hammer on the far right side of the window), then click on the 'More...' button. You will then see a list of plugins...near the bottom is the 'Third Wire Objects Exporter'. Select that and you will now see 4 buttons appear. The first two buttons are the main ones to be using.

 

FastCargo

 

You're right!, thanks man.Thank you both.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..