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Posted

Is there a way to align all (planes that have) gunsights with the line of fire ? Some are okay but others are way off. Thanks .....

Posted

In the aircrafts data.ini file you can find the section on the guns:

 

[internalGun1]

SystemType=FIXED_GUN

GunTypeName=7.92MM_SPANDAU_LMG08/15

InputName=FIRE_PRIMARY_GUN

GunGroup=1

MuzzlePosition=-0.1568,0.8085,0.5659

LightPosition=-0.1568,0.8085,0.5659

AimAngles=0.0,0.0,0.0 <---------------------------

MaxAmmo=500

EjectShells=

EjectPosition=-0.17,-0.15,0.57

EjectVelocity=-1.25,0.0,-0.3

GunFireAnimationID=2

 

Zeroing those numbers out should make the tracers and sight picture

overlay nicely. This seems to do the trick for most of the aeroplanes in-game.

Posted
MrCraig41

 

This is off topic a bit but I just wanted to thank You and Dread, as well as Python, for helping me get my online set up with the new patch for the dreaded ATI bug :crazy: . LOL

 

Thanks a ton :clapping:

 

Peace

 

You're very welcome Bro :yes: Glad that we could have all been there for you in this capacity!

 

Craigster dude

Posted
In the aircrafts data.ini file you can find the section on the guns:

 

[internalGun1]

SystemType=FIXED_GUN

GunTypeName=7.92MM_SPANDAU_LMG08/15

InputName=FIRE_PRIMARY_GUN

GunGroup=1

MuzzlePosition=-0.1568,0.8085,0.5659

LightPosition=-0.1568,0.8085,0.5659

AimAngles=0.0,0.0,0.0 <---------------------------

MaxAmmo=500

EjectShells=

EjectPosition=-0.17,-0.15,0.57

EjectVelocity=-1.25,0.0,-0.3

GunFireAnimationID=2

 

Zeroing those numbers out should make the tracers and sight picture

overlay nicely. This seems to do the trick for most of the aeroplanes in-game.

 

Thank you MrCraig. I'll give it a go. I should have said that I don't have trackir. So zeroing the aim angles will work for the F1, F2 and F3 cockpit views ?

Posted
So zeroing the aim angles will work for the F1, F2 and F3 cockpit views ?

 

Answering myself .... yes it does.

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