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Baron von Legs

Campaign and mission editing

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As Ive just been going through the WWICAMP1_DATA files I noticed that it contains lists of missions, in order for example;

 

 

[AirUnit001]

;AircraftType=SPAD13???

AircraftType=Salmson2A

Squadron=1AS

ForceID=1

Nation=USAS

DefaultTexture=USASCamo1

StartNumber=1

BaseArea=Toul Aerodrome

RandomChance=100

BaseMoveChance=10

MaxAircraft=10

StartAircraft=10

MaxPilots=16

StartPilots=16

Experience=100

Morale=100

Supply=50

Intelligence=20

MissionChance[sWEEP]=0

MissionChance[CAP]=10

MissionChance[iNTERCEPT]=0

MissionChance[ESCORT]=0

MissionChance=60

MissionChance[CAS]=90

MissionChance[sEAD]=0

MissionChance[ARMED_RECON]=90

MissionChance[ANTI_SHIP]=0

MissionChance[RECON]=90

MissionChance[bALLOON_BUSTING]=0

MissionChance[bALLOON_DEFENSE]=0

UpgradeType=NEVER

Supply[001].WeaponType=Bomb25lb

Supply[001].Quantity=2880

 

 

It occurs to me that by adding more MissionChance[sTRIKE}= 100(?) then the campaigns woud be extended. Also, at the top of this file;

 

[CampaignData]

StartDate=09/12/1918

StartDateDeviation=0

EndDate=12/16/1918

StartTime=05:00

WeatherType=Random

ForceWithInitiative=1

MaxMissions=20

NormalMissionRate=1

NormalMissionRateDeviation=0

OffensiveMissionRate=0.25

OffensiveMissionRateDeviation=0

CampaignEndWinScreen=wwiCampEnd.bmp

CampaignEndLoseScreen=wwiCampEndKIA.bmp

CampaignEndStallScreen=wwiCampEnd.bmp

CampaignEndWinText=wwiCamp1End.txt

CampaignEndLoseText=wwiCamp1End.txt

CampaignEndStallText=wwiCamp1End.txt

 

 

in the top three lines it says campaign start and finish. If you could modify this, could you also have it so that your flying an, for example, Fokker E.III against shorthorns in 1916, then DII's against N17's?

 

If anyone knows how to do this I'd be grateful for the info. Otherwise, if no one else has done it im too scared of file editing to try it myself. Hows that for community help? Im my day.... etc etc.

 

 

von Legs

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Tell ya what let me send you a PM with some info that may help.

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Firecage-

 

If you have figured something out, please clue me in as well.

 

It would seem that in order for the suggested mod to work, we would need to be certain the service dates for the individual A/C were set for the actual service dates (or at least service dates which coincide with the campaign dates). Some of the A/C no available have arbitrary service dates in the individual files.

 

sinbad

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I got a load of editing info for all sorts, so see you in a few months when Ive done a new campaign with different damage modelling. I seem to spend more time here or in the files than actually playing the game! Any info always gratefully recieved.

 

von Legs.

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