F4Lover Posted June 9, 2007 Posted June 9, 2007 When starting a campaign, after choosing the aircraft and the squadron, in the loadout section you can not choose the tail number, you can only use the default one. When playing a mission you can change the tail number (or the aircraft number on usn missions). Is there a way to do that in campaign ? I hope you understand what i mean. Thank You.
+Gocad Posted June 9, 2007 Posted June 9, 2007 When starting a campaign, after choosing the aircraft and the squadron, in the loadout section you can not choose the tail number, you can only use the default one. When playing a mission you can change the tail number (or the aircraft number on usn missions). Is there a way to do that in campaign ? I hope you understand what i mean.Thank You. Well, you can only choose which number your plane will have throughout the campaign by changing the StartNumber in your campaigndata file Example: [AirUnit004] AircraftType=F-8E Squadron=VF154 ForceID=1 Nation=USN DefaultTexture=USNGrey1 StartNumber=0 ---> This means your plane will use the first number from the number.lst from the texture folder If you set the startnumber to '2', then your F-8 would have the number '102' instead of '100'. AFAIK that's the only way to alter the startnumber in a campaign mission.
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