Tantobot Posted July 13, 2007 Posted July 13, 2007 I have noticed that, for instance if you are flying an F-4 and you select an F-16 to be in your flight it does not have all the Weapon options that it would normally have it you were flying it. Just wondering if anybody else has noticed this.
+SayethWhaaaa Posted July 13, 2007 Posted July 13, 2007 I have noticed that, for instance if you are flying an F-4 and you select an F-16 to be in your flight it does not have all the Weapon options that it would normally have it you were flying it. Just wondering if anybody else has noticed this. Yeah, the reason for that is that when you select an aircraft to fly, only weapons that are compatable for that aircraft load. eg. You select the F-5E for some ground pounding, but want some Tomcats in your flight providing top cover. The weapons systems that are designated available for the F-5E (IRM,BOMB,RP, etc) will be available for you to use in the sortie, but not such systems as the Sparrow, Phoenix or AMRAAM (SAHM, AHM respectively) which the Tomcat uses. To get around this, you can add these systems to each plane's data.ini (eg F-5E_Data.ini) This will allow you the option of mounting them on your aircraft whether you use them or not, but more importantly, it allows you to fly with mixed aircraft groups with the appropriate weapons available for an array of aircraft. My example is a modded Navalised F-4E that I use that has the capacity to carry and fire the Phoenix AAM. Now I personally don't like the asthetics of seeing an AIM-54 mounted on a phantom, and therefore don't use it, but it does allow me to split my flight to allow for (in a flight of 4 for example) 2 Phantoms for CAS/Strike etc and 2 Tomcats for cover. Another side effect of adding weapons is that now I have a Skyraider that can use TV and Laser guided missiles... (But I still can't get the Skyhawk figured out!! Go figure)
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