+suhsjake Posted August 4, 2007 Posted August 4, 2007 View File Grumman F11F-1F Super Tiger A "What if..." Aircraft if the German Luftwaffe and Navy choose the Super Tiger over the Star Fighter. Fixed pylon error - Thanks Raven. -Thanks to... Fleet Defender - F11F-1 Tiger Texture Mapping - BPAO Additional 3D - Crab_02 Skin (Original) - Marcello Skins Germany - RavenClaw_007 Drop Tank Skins - RavenClaw_007 Drop Tanks - Crab_02 Flight Model - Column5 Special thanks to - Sony Tuckson Jake Submitter suhsjake Submitted 08/04/2007 Category Fictional Aircraft, Experimental and UAV's Quote
doc serizawa Posted August 8, 2007 Posted August 8, 2007 There is a "AS-20" in the loadout file for this. I can't find it in the weapons pack. Can anyone help me with this? I've looked around but can't find it. I apologize if it's something blatantly obvious that I just overlooked. Quote
Wrench Posted August 8, 2007 Posted August 8, 2007 I'm pretty sure it came with the newer G-91 paks, but here's the weapons data, where **** is the next number in sequence [WeaponData****] TypeName=AS-20 FullName=AS-20 Radio Command Guided Missile ModelName=AS20 Mass=143.000000 Diameter=0.250000 Length=2.600000 AttachmentType=NATO,ITALY,FRANCE,W_GERMANY NationName=France StartYear=1958 EndYear=1970 Availability=2 BaseQuantity=24 Exported=TRUE ExportStartYear=1958 ExportEndYear=1970 ExportAvailability=2 WeaponDataType=1 RailLaunched=TRUE RocketPod=FALSE Retarded=FALSE Streamlined=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=FALSE EffectClassName=MediumMissileEffects ReleaseDelay=0.000000 WarheadType=0 Explosives=33.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=2 Accuracy=80 MaxTurnRate=10.000000 MaxLaunchG=2.500000 LockonChance=90 LaunchReliability=90 ArmingTime=0.000000 SeekerFOV=15.000000 SeekerGimbleLimit=35.000000 SeekerTrackRate=35.000000 SeekerRange=10000.000000 MinLaunchRange=2000.000000 MaxLaunchRange=6000.000000 Duration=30.000000 CounterCountermeasure=0.000000 NoiseRejection=0.000000 CapabilityFlags=0x00000000 BoosterStart=0.000000 BoosterDuration=10.000000 BoosterAccel=5.000000 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-1.300000,0.000000 SustainerDuration=0.000000 SustainerAccel=0.000000 SustainerEffectName= SustainerSoundName= SustainerPosition=0.000000,-1.300000,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 happy hunting! Wrench kevin stein Quote
doc serizawa Posted August 8, 2007 Posted August 8, 2007 That's where it was. Thank you for the quick reply. Quote
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