FastCargo Posted August 17, 2007 Posted August 17, 2007 You're not giving us a whole lot to work with...what's the loadout? FastCargo Quote
Wrench Posted August 17, 2007 Posted August 17, 2007 Interesting...that's the ER-142 set up for the EF-4C WW....it's showing up because in the weapons pak it's set as a gunpod. It needs to be changed to "EP" Try using this, changing it to a 1 strength jammer. TypeName=ER-142FullName=ER-142/ALR-53 ECM Set ModelName=ER-142 Mass=20.000000 Diameter=0.200000 Length=15.000000 AttachmentType=USAF NationName=USAF StartYear=1968 EndYear=0 Availability=3 BaseQuantity=1 Exported=FALSE ExportStartYear=0 ExportEndYear=0 ExportAvailability=0 WeaponDataType=4 StoreType=0 JammerStrength=1.000000 I took that set up off the EF-4C because it never set right on the airframe. I swear I posted that fix somewhere... Wrench kevin stein Quote
FastCargo Posted August 17, 2007 Posted August 17, 2007 That's the problem with computer generated single missions...it'll give you loadout capabilities a campaign wouldn't because you can limit the weapons a squadron gets assigned in a campaign or a single mission built with the editor. FastCargo Quote
Wrench Posted August 17, 2007 Posted August 17, 2007 Ture, and the fact the 142 was set as a 'gunpod' is that the A or D Bronco??? The loadouts look wrong to me... OV-10A loadout ini: [Attack]Loadout[01].WeaponType= Loadout[01].Quantity=1 Loadout[02].WeaponType= Loadout[02].Quantity=1 Loadout[03].WeaponType=LAU-3A Loadout[03].Quantity=1 Loadout[04].WeaponType=LAU-3A Loadout[04].Quantity=1 Loadout[05].WeaponType=MK82 Loadout[05].Quantity=1 Loadout[06].WeaponType=MK82 Loadout[06].Quantity=1 Loadout[07].WeaponType=SUU11B Loadout[07].Quantity=1 Loadout[01].WeaponType= Loadout[01].Quantity=1 Loadout[02].WeaponType= Loadout[02].Quantity=1 Loadout[03].WeaponType=LAU-3A Loadout[03].Quantity=1 Loadout[04].WeaponType=LAU-3A Loadout[04].Quantity=1 Loadout[05].WeaponType=MK82 Loadout[05].Quantity=1 Loadout[06].WeaponType=MK82 Loadout[06].Quantity=1 Loadout[07].WeaponType=Tank_OV-10 Loadout[07].Quantity=1 [FAC] Loadout[01].WeaponType= Loadout[01].Quantity=1 Loadout[02].WeaponType= Loadout[02].Quantity=1 Loadout[03].WeaponType=LAU-3A Loadout[03].Quantity=1 Loadout[04].WeaponType=LAU-3A Loadout[04].Quantity=1 Loadout[05].WeaponType=MK82 Loadout[05].Quantity=1 Loadout[06].WeaponType=MK82 Loadout[06].Quantity=1 Loadout[07].WeaponType=Tank_OV-10 Loadout[07].Quantity=1 [Recon] Loadout[01].WeaponType= Loadout[01].Quantity=1 Loadout[02].WeaponType= Loadout[02].Quantity=1 Loadout[03].WeaponType=LAU-3A Loadout[03].Quantity=1 Loadout[04].WeaponType=LAU-3A Loadout[04].Quantity=1 Loadout[05].WeaponType=LAU-3A Loadout[05].Quantity=1 Loadout[06].WeaponType=LAU-3A Loadout[06].Quantity=1 Loadout[07].WeaponType=Tank_OV-10 Loadout[07].Quantity=1 OV-10D (just ignore the LLTV for now) [Attack]Loadout[01].WeaponType=LAU-61C_Mk66_M229 Loadout[01].Quantity=1 Loadout[02].WeaponType=LAU-61C_Mk66_M229 Loadout[02].Quantity=1 Loadout[03].WeaponType=LAU-61C_Mk66_M229 Loadout[03].Quantity=1 Loadout[04].WeaponType=LAU-61C_Mk66_M229 Loadout[04].Quantity=1 Loadout[05].WeaponType=Rockeye Loadout[05].Quantity=1 Loadout[06].WeaponType=Rockeye Loadout[06].Quantity=1 Loadout[07].WeaponType=Tank_OV-10 Loadout[07].Quantity=1 Loadout[08].WeaponType=LLTV/LD Loadout[08].Quantity=1 [FAC] Loadout[01].WeaponType=LAU-3C_Mk40_Mk67mod1 Loadout[01].Quantity=1 Loadout[02].WeaponType=LAU-3C_Mk40_Mk67mod1 Loadout[02].Quantity=1 Loadout[03].WeaponType=LAU-3C_Mk40_Mk67mod1 Loadout[03].Quantity=1 Loadout[04].WeaponType=LAU-3C_Mk40_Mk67mod1 Loadout[04].Quantity=1 Loadout[05].WeaponType=LAU-3C_Mk40_Mk67mod1 Loadout[05].Quantity=1 Loadout[06].WeaponType=LAU-3C_Mk40_Mk67mod1 Loadout[06].Quantity=1 Loadout[07].WeaponType=Tank_OV-10 Loadout[07].Quantity=1 Loadout[08].WeaponType=LLTV/LD Loadout[08].Quantity=1 [Recon] Loadout[01].WeaponType=LAU-61C_Mk66_M229 Loadout[01].Quantity=1 Loadout[02].WeaponType=LAU-61C_Mk66_M229 Loadout[02].Quantity=1 Loadout[03].WeaponType=LAU-61C_Mk66_M229 Loadout[03].Quantity=0 Loadout[04].WeaponType=LAU-61C_Mk66_M229 Loadout[04].Quantity=0 Loadout[05].WeaponType=Tank_OV-10 Loadout[05].Quantity=1 Loadout[06].WeaponType=Tank_OV-10 Loadout[06].Quantity=1 Loadout[07].WeaponType=Tank_OV-10 Loadout[07].Quantity=1 Loadout[08].WeaponType=LLTV/LD Loadout[08].Quantity=1 Wrench kevin stein Quote
tw7222 Posted August 17, 2007 Author Posted August 17, 2007 (edited) It is the A model. CAS mission has that has the default centerline payload. I found this previously dealt with here: http://forum.combatace.com/index.php?showt...hl=bronco+ov-10 I was unaware of what that item was specifically. Thanks for your help. Understanding the difference in single mission vs campaign ordnance availability helps too. Thanks for the info. Edited August 17, 2007 by tw7222 Quote
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