Barkhorn1x 14 Posted November 26, 2007 All; In the midst of adding a whole BUNCH of aces to the stock campaigns. Need to find the location and the translation of the rank files.. I.E., 1 = sergeant, 2 = lieutenant, etc. Anyone know? Thanks. Share this post Link to post Share on other sites
+p10ppy 2 Posted November 26, 2007 in the missiondata.cat RANKSXXXX.LST I was a bit disappointed tho theres not that many (no French ) Alot use USAF or some other proxy And the most are a bit silly (especially the RFC ranks which are post WW1 RAF) easy enough (of course ) to make new ones and adjust the nations.ini to reflect tho :) heres the French one i use as an example [FullName] Caporal Maréchal des logis Maréchal des logis chef Adjudant Sous Lieutenant Lieutenant Capitaine Chef d'Escadron Lieutenant Colonel Colonel [shortName] Cpl Mdl MdlChef Adj 2Lt Lt Capt ChefEsc LtCol Col and my RFC [FullName] Sergeant Sergeant Major Warrant Officer 2nd Lieutenant Lieutenant Lieutenant Captain Major Lieutenant Colonel Colonel [shortName] Sgt SgtMaj WO 2Lt Lt Lt Capt Maj LtCol Col i was trying to get them all to stop around Colonel (still way to high) but got distracted nice project for someone i think BTW i've mapped out SPa3 aces if you want any info (or havent already done so) luck Share this post Link to post Share on other sites
Barkhorn1x 14 Posted November 26, 2007 (edited) Hmmm...I may have to take a shot. But, the more you do the less any potential mod has utility for everyone due to conflicts w/ other changes. I see no issue in changing the rank files - but - integrating w/ the nations file may conflict w/ other changes in that file. Still it will work fine for me so I may do it. I would love your SPA3 information as mine is not so much an individual squad based effort (except for Jasta 5). It is an overall ace based effort w/ the FAS aces included - where appropriate from a squad presence and assignment date - down to the 12 victory level. So Marcel Nogues is the last entry for the FAS. So...who knows - I may do a SPA3 effort after Jasta 5. Now, I hope I can get the Squad editor to function on my work Excel edition as that will give me the ability to vary the ace stats. Right now they are all at 100 for the different skill categories. Edited November 26, 2007 by Barkhorn1x Share this post Link to post Share on other sites
+p10ppy 2 Posted November 26, 2007 I totally agree about changing to many of the "deep" files Its always made me hesitant about how i mod the game if i want to share it later... I guess its another reason to consider putting together a "super-mod" (there will always be arguments about what should go in tho) I think a continually upgraded mod that only scoped historical "accuracy" (loosely) and environmental factors would maybe not be to controversial (lol) I pmed Nicholas Bell about the squad editor a little while ago (it wasn't working for me either in the addon) he is checking it out (could easily have been operator error for me tho) Aces I have a few Q's for the community about them... 1.If people upload them are they any use... (hmm what format i guess i mean, full campaign mod, or pasteable snippets for other modders to use in future campaigns) 2.Where in their career do you put their scores? (hard info to determine sometimes if its totally campaign/date based) 3.Number of missions? Impossible to determine accurately (i don't even think it has a impact ?) and if they are doing 3-4 sorties a day from 1915-16ish its surely much higher than TK's aces 4.Cut off point for aces ? I guess this is date based or campaign detail based, In 1915-1916 12 "kills" was a huge score Just looking for some opinions :yes: given all of the above heres N3/SPA3 c Dec 1916 to mid 1917 Thats their heyday imho, they suffered grievous causalities in mid to late 1917 Caveats Final scores (confirmed) and a mission rate based on 3-18 missions a month per month flying (sort of) and using the rank.lst for FAM posted above KnownAce[01].LastName=Guynemer KnownAce[01].FirstName=Georges KnownAce[01].RankID=6 KnownAce[01].NumMissions=142 KnownAce[01].AirKills=53 KnownAce[01].AircraftNumber=2 KnownAce[01].Texture= KnownAce[02].LastName=Deullin KnownAce[02].FirstName=Albert KnownAce[02].RankID=6 KnownAce[02].NumMissions=129 KnownAce[02].AirKills=20 KnownAce[02].AircraftNumber=3 KnownAce[02].Texture= KnownAce[03].LastName=Chainat KnownAce[03].FirstName=Andre KnownAce[03].RankID=3 KnownAce[03].NumMissions=59 KnownAce[03].AirKills=11 KnownAce[03].AircraftNumber=6 KnownAce[03].Texture= KnownAce[04].LastName=Auger KnownAce[04].FirstName=Alfred KnownAce[04].RankID=6 KnownAce[04].NumMissions=104 KnownAce[04].AirKills=7 KnownAce[04].AircraftNumber=7 KnownAce[04].Texture= KnownAce[05].LastName=Guiguet KnownAce[05].FirstName=Joseph-Henri KnownAce[05].RankID=4 KnownAce[05].NumMissions=123 KnownAce[05].AirKills=5 KnownAce[05].AircraftNumber=8 KnownAce[05].Texture= KnownAce[06].LastName=Raymond KnownAce[06].FirstName=Georges KnownAce[06].RankID=6 KnownAce[06].NumMissions=59 KnownAce[06].AirKills=6 KnownAce[06].AircraftNumber=9 KnownAce[06].Texture= KnownAce[07].LastName=Heurtaux KnownAce[07].FirstName=Alfred KnownAce[07].RankID=6 KnownAce[07].NumMissions=112 KnownAce[07].AirKills=21 KnownAce[07].AircraftNumber=11 KnownAce[07].Texture= KnownAce[08].LastName=Dorme KnownAce[08].FirstName=Rene KnownAce[08].RankID=4 KnownAce[08].NumMissions=121 KnownAce[08].AirKills=23 KnownAce[08].AircraftNumber=12 KnownAce[08].Texture= Share this post Link to post Share on other sites
Barkhorn1x 14 Posted November 27, 2007 Actually this looks easier than I thought. The Nations file is just a simple pointer file. So, a French ranks file is a case of creating a new French ranks INI file and adjusting the Nations file accordingly. I like your ranks as the stock sim reaches ridiculous heights. One question tho'; what determines promotion criteria thresholds? Share this post Link to post Share on other sites
Barkhorn1x 14 Posted November 27, 2007 (edited) Just saw this post - prolly crossed w/ mine above. AcesI have a few Q's for the community about them... 1.If people upload them are they any use... (hmm what format i guess i mean, full campaign mod, or pasteable snippets for other modders to use in future campaigns) 2.Where in their career do you put their scores? (hard info to determine sometimes if its totally campaign/date based) I am simply starting from the first date of the campaign and adding them in w/ their scores at that time via info. from the Aerodrome. So the Cambrai camp. starts om 11/20/17 and that means that MvR starts w/ 61 victories according to this link: http://www.theaerodrome.com/aces/germany/richthofen2.php 3.Number of missions? Impossible to determine accurately (i don't even think it has a impact ?) and if they are doing 3-4 sorties a day from 1915-16ish its surely much higher than TK's aces Just gut feel here. 4.Cut off point for aces ? I guess this is date based or campaign detail based, In 1915-1916 12 "kills" was a huge score I compiled a list from various sources for the major nations down to a certain victory level: GAS = 27 FAS = 13 UK & Comm. = 26 USAS = 10 Belgium = Willy Coppens! :yes: I'll file your ace info. for a campaign based on the early to mid 1917 timeframe after I redo all of the stock campaigns. Thanks. Edited November 27, 2007 by Barkhorn1x Share this post Link to post Share on other sites