Rover Posted January 15, 2008 Posted January 15, 2008 Hello everybody!!! I'm making some new objects in Gmax for then, export to 3DS format. But I don't know how make the skin for this objects . Does exist a charitable soul who can tell me how? Thanks a lot!!!! Quote
Guest capun Posted January 15, 2008 Posted January 15, 2008 The simplest way would be to apply a stock GMax/3DS Max material that has some color. The second way would be to apply a map (texture) to a material and then apply it in GMax/3DS Max. They are just a quick a dirty way to have some color but for best results you will have to UVMap the model, create a UVMap and have a real paint applied to it. Check Mustang's tutorials, I think there is one about mapping and using LithUnwrap. Quote
FastCargo Posted January 15, 2008 Posted January 15, 2008 Yep, Mustang's tutorials were invaluable in helping me... FastCargo Quote
Rover Posted January 15, 2008 Author Posted January 15, 2008 Than you very much!!! Sorry... Thank you very much!!! Quote
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