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First Eagles Patch Apr 2008

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First Eagles Patch Apr 2008

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This Update brings the First Eagles to the latest code level, fixing many issues reported by users and adding new features to enhance the gameplay.

 

This Update contains all the fixes from previous patches, and it can be applied to any version of the game. Earlier patches do not need to be applied.

 

=======================

First Eagles / Apr 2008

Readme File

=======================

 

-----------------

Table of Contents

-----------------

 

1. Update Notes

2. Troubleshooting

3. Contacting Customer Support

 

---------------

1. Update Notes

---------------

 

This Update brings the First Eagles to the latest code level,

fixing many issues reported by users and adding new features to

enhance the gameplay.

 

This Update contains all the fixes from previous patches, and it can

be applied to any version of the game. Earlier patches do not need

to be applied.

 

If you have purchased Expansion Pack 1, you should install the

Expansion Pack first before applying this Update.

 

If you have installed any mods to the game, you should back up any

changes you've made before applying this Update. Update will delete

any files that may conflict with newer files. You should reapply the

change to new, updated files installed by this Update.

 

List of changes in this Update include:

 

Apr 2008

--------

 

* Shadow option is changed to adjust distance as well as the types of

object casting shadow. Low: No shadows are cast. Medium: Aircraft

cast shadow only in external view and only at close range. High: Aircraft

and some ground objects cast shadow. Unlimited: All objects cast shadow

at furthest distance.

 

* Rear view (Shift+F5 by default) is added.

 

* Delete Pilot and View Medal buttons have been added to the

Pilot Record Screen.

 

* Better support for dual-analog stick gamepads has been added.

 

* Static aircraft kills are no longer counted as air kills.

 

* AI pilots for player's squadron in campaign now start with higher

initial skill level.

 

* Compass for SE5A and Camel cockpits are now functional.

 

* Selection of army Co-operation mission sometimes causing crash to

desktop is fixed.

 

* View limits are adjusted correctly for widescreen and Matrox

surround gaming display.

 

* Flight model, AI, and campaign engine have all been further tweaked.

 

Oct 2007 (Expansion Pack 1)

---------------------------

 

* Blip Switch control is added for Camel and Fokker Dr.1. When HARD

flight model options is used, the throttle can only be set at

0 or 100%. Move the throttle past half-way position to get 100%,

or move it below the half-way position to get 0%. Blip Switch key

(by default Numpad Enter key or Joystick button 3), while pressed

down, can also be used set the throttle to 0%.

 

* During campaign play, unit name is now displayed on HUD instead

of aircraft type.

 

* Terrain engine can now use seasonal texture sets, which are

automatically selected based on mission date.

 

* Older style German insignia are added - they're used when the

mission date is before March 1918.

 

* New and more detailed pilot 3d models are included.

 

* Shadows can now be cast using more detailed geometry model.

 

* Airfields in Single Mission and Campaign play now include randomly

placed parked aircraft.

 

* Machinegun fire sometimes not stopping correctly in Multiplayer

has been fixed.

 

* Individual aircraft data.ini can now contain customized Dogfight

and ground-attack AI Data.

 

* Version numbering system has been changed to show month and year

in less ambiguous format.

 

* And many more minor fixes and improvements.

 

The following is a list of files that are explicitly deleted by the

Update installer. Additional files may be over-written by newer

files.

 

CAMPAIGN\WWICAMP1\WWICAMP1_DATA.INI

CAMPAIGN\WWICAMP2\WWICAMP2_DATA.INI

CAMPAIGN\WWIE1CAMP1\WWIE1CAMP1_DATA.INI

CAMPAIGN\WWIE1CAMP2\WWIE1CAMP2_DATA.INI

FLIGHT\FLIGHTENGINE.INI

FLIGHT\COMMDATA.INI

FLIGHT\EASYAVIONICS.DLL

FLIGHT\HUDDATA.INI

FLIGHT\MISSIONCONTROL.INI

FLIGHT\MISSIONSUMMARY.INI

FLIGHT\NATIONS.INI

FLIGHT\PARTICLESYSTEM.INI

FLIGHT\VIEWLIST.INI

MENU\CAMPAIGNSCREEN.INI

MENU\DEFAULT.BAK

MENU\PILOTRECORDSCREEN.BMP

MENU\PILOTRECORDSCREEN.INI

MENU\OPTIONSSCREEN.INI

MENU\WWIMENUTEXTSETTING.INI

OBJECTS\AIRCRAFTOBJECT.INI

OBJECTS\AIRCRAFT\AEG_G4\AEG_G4.INI

OBJECTS\AIRCRAFT\AEG_G4\AEG_G4_DATA.INI

OBJECTS\AIRCRAFT\ALBATROSD3\ALBATROSD3.INI

OBJECTS\AIRCRAFT\ALBATROSD3\ALBATROSD3_DATA.INI

OBJECTS\AIRCRAFT\ALBATROSD3OAW\ALBATROSD3OAW.INI

OBJECTS\AIRCRAFT\ALBATROSD3OAW\ALBATROSD3OAW_DATA.INI

OBJECTS\AIRCRAFT\ALBATROSD5\ALBATROSD5.INI

OBJECTS\AIRCRAFT\ALBATROSD5\ALBATROSD5_DATA.INI

OBJECTS\AIRCRAFT\ALBATROSD5A\ALBATROSD5A.INI

OBJECTS\AIRCRAFT\ALBATROSD5A\ALBATROSD5A_DATA.INI

OBJECTS\AIRCRAFT\ALBATROSD5A\ALBATROSD5A_LOADOUT.INI

OBJECTS\AIRCRAFT\CAMELF1_110\CAMELF1_110.INI

OBJECTS\AIRCRAFT\CAMELF1_110\CAMELF1_110_DATA.INI

OBJECTS\AIRCRAFT\CAMELF1_110\CAMELF1_COCKPIT.INI

OBJECTS\AIRCRAFT\CAMELF1_130\CAMELF1_130.INI

OBJECTS\AIRCRAFT\CAMELF1_130\CAMELF1_130_DATA.INI

OBJECTS\AIRCRAFT\CAMELF1_130\CAMELF1_COCKPIT.INI

OBJECTS\AIRCRAFT\CAMELF1_150\CAMELF1_150.INI

OBJECTS\AIRCRAFT\CAMELF1_150\CAMELF1_150_DATA.INI

OBJECTS\AIRCRAFT\CAMELF1_150\CAMELF1_COCKPIT.INI

OBJECTS\AIRCRAFT\DFWC5\DFWC5.INI

OBJECTS\AIRCRAFT\DFWC5\DFWC5_DATA.INI

OBJECTS\AIRCRAFT\DFWC5\DFWC5_LOADOUT.IN

OBJECTS\AIRCRAFT\FOKKERD7\FOKKERD7.INI

OBJECTS\AIRCRAFT\FOKKERD7\FOKKERD7_COCKPIT.INI

OBJECTS\AIRCRAFT\FOKKERD7\FOKKERD7_DATA.INI

OBJECTS\AIRCRAFT\FOKKERD7\FOKKERD7_LOADOUT.INI

OBJECTS\AIRCRAFT\FOKKERD7\COCKPIT\FOKKERD7_CPIT.INI

OBJECTS\AIRCRAFT\FOKKERD7F\FOKKERD7_COCKPIT.INI

OBJECTS\AIRCRAFT\FOKKERD7F\FOKKERD7_LOADOUT.INI

OBJECTS\AIRCRAFT\FOKKERD7F\FOKKERD7F.INI

OBJECTS\AIRCRAFT\FOKKERD7F\FOKKERD7F_DATA.INI

OBJECTS\AIRCRAFT\FOKKERDR1\FOKKERDR1.INI

OBJECTS\AIRCRAFT\FOKKERDR1\FOKKERDR1_DATA.INI

OBJECTS\AIRCRAFT\RE8\RE8.INI

OBJECTS\AIRCRAFT\RE8\RE8_DATA.INI

OBJECTS\AIRCRAFT\SALMSON2A\SALMSON2A.INI

OBJECTS\AIRCRAFT\SALMSON2A\SALMSON2A_DATA.INI

OBJECTS\AIRCRAFT\SALMSON2A\SALMSON2A_LOADOUT.INI

OBJECTS\AIRCRAFT\SE5A\SE5A.INI

OBJECTS\AIRCRAFT\SE5A\SE5A_AVIONICS.INI

OBJECTS\AIRCRAFT\SE5A\SE5A_COCKPIT.INI

OBJECTS\AIRCRAFT\SE5A\SE5A_DATA.INI

OBJECTS\AIRCRAFT\SE5A\SE5A_LOADOUT.INI

OBJECTS\AIRCRAFT\SE5A\COCKPIT\SE-5A_COCKPIT.INI

OBJECTS\AIRCRAFT\SPAD13\SPAD13.INI

OBJECTS\AIRCRAFT\SPAD13\SPAD13_COCKPIT.INI

OBJECTS\AIRCRAFT\SPAD13\SPAD13_DATA.INI

OBJECTS\AIRCRAFT\SPAD13\COCKPIT\S13_CPIT.INI

OBJECTS\AIRCRAFT\SPAD7_150\SPAD7_150.INI

OBJECTS\AIRCRAFT\SPAD7_150\SPAD7_150_DATA.INI

OBJECTS\AIRCRAFT\SPAD7_180\SPAD7_180.INI

OBJECTS\AIRCRAFT\SPAD7_180\SPAD7_180_DATA.INI

OBJECTS\GUNDATA.DAT

OBJECTS\GUNDATA.INI

OBJECTS\MISSILEOBJECT.INI

OBJECTS\OBJECTLIST.INI

OBJECTS\WEAPONDATA.DAT

OBJECTS\WEAPONDATA.INI

PILOTDATA\SQUADRONLIST.INI

TERRAIN\WWICAMBRAI\WWICAMBRAI_DATA.INI

TERRAIN\WWICAMBRAI\WWICAMBRAI_MOVEMENT.INI

TERRAIN\WWICAMBRAI\WWICAMBRAI_TARGETS.INI

TERRAIN\WWIVERDUN\WWI_AIRFIELD1.INI

TERRAIN\WWIVERDUN\WWIVERDUN.INI

TERRAIN\WWIVERDUN\WWIVERDUN.TFD

TERRAIN\WWIVERDUN\WWIVERDUN_DATA.INI

TERRAIN\WWIVERDUN\WWIVERDUN_MOVEMENT.INI

TERRAIN\WWIVERDUN\WWIVERDUN_TARGETS.INI

TERRAIN\WWIVERDUN\WWIVERDUN_TYPES.INI

 

------------------

2. Troubleshooting

------------------

 

Troubleshooting Tips

 

Before installing the game, please try the following:

 

- Close all other applications.

- Verify that your system meets the minimum system requirements.

 

If you are experiencing difficulties in getting the game to run,

please try the following solutions:

 

- Obtain the latest drivers for your video and sound card.

 

- Obtain the latest version of Direct X from:

 

http://www.microsoft.com/downloads/details...6A-9B6652CD92A3

 

- Install the latest update for your game from:

 

http://www.thirdwire.com/support.htm

 

- Please refer to the readme.txt included on your game CD.

 

- Run scandisk and defragment your drive.

 

------------------------------

3. Contacting Customer Support

------------------------------

 

To obtain further technical assistance regarding this product, please

send an e-mail to:

 

support@thirdwire.com.

 

Please be sure to include the following information in your e-mail:

 

· Processor type and speed

· Operating System version

· Memory (RAM)

· DirectX Version

· Video Card type

· Error messages encountered and where/when you saw them.

 

Or visit our forums at

 

http://www.thirdwire.com/downloads_fe.htm


 

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