+76.IAP-Blackbird 3,557 Posted May 15, 2008 Ich habe momentan noch probleme die richtige Einstellung für Transparens zu finden, es ist doch die Raytracing methode nur es sieht immer anders aus als ich es gedacht habe. Share this post Link to post Share on other sites
sparkomatic 7 Posted May 15, 2008 are you trying to get something to not show up in the final visual model? Share this post Link to post Share on other sites
+76.IAP-Blackbird 3,557 Posted May 16, 2008 No just try to find something to get windows to work and make canopys transparent. Share this post Link to post Share on other sites
sparkomatic 7 Posted May 16, 2008 - use a tga assigned as a material...so you make the canopy then select material...the material chosen is the key...one could find a suitable one lurking in the cockpit files* [canopy.tga]...add that to your material library in 3ds max, then apply to the canopy...poof - as was taught to me since I had the same issue - does this help? * (after securing permission or selecting one of the open mods) Share this post Link to post Share on other sites
+76.IAP-Blackbird 3,557 Posted May 16, 2008 I used raytraciing! All I need is to select a TGA?! that`S cool! Share this post Link to post Share on other sites
sparkomatic 7 Posted May 17, 2008 yep...again, grab one from another project and then install it to your material library...then label the canopy with that material... Share this post Link to post Share on other sites