+Accurus 0 Posted June 27, 2008 TLG 3.0 is shaping up to be our largest mod release. So far the change log is quite large and we still have so much more to do. This release will correct some of the balancing issues of the TLG 2.3 release and make the ships looks much better and canon. This is especially true of the Cardassians that have had a complete texture rework done to make them look more like what we have seen. A lot of the bugs in TLG 2.3 have been ironed out with more being worked on daily. The release date of TLG 3.0 currently is unknown as the team wants to fix all of the issues that we know about to get a firm foundation for our campaign to really shine. Due t the demands of our multi-era campaign we need to work on every era in TLG to get them all on the same level of canon and quality so that the campaign is able to strike you with both its own great story writing but excellent execution within the game itself. The new campaign is really coming along nicely. Our first mission is working properly and we are currently making final tweaks to it. As we get closer to the release of TLG 3.0 some of the missions will be made available for people to try out. Our website has been updated as well so please feel free to stop by and give use feedback on TLG 2.3 and what you would like to see in TLG 3.0. We are also in need of beta testers to give us feedback on TLG 3.0 and give us suggestions as well. You can contact us on our site or just contact me. We are currently on our fourth internal beta. Below are the list of changes to TLG 3.0 starting from Beta 1: New Features: Map Editor is now orking/ Tjoz is working on more fixes Fixed Errors in Map Editor Orbit Command Enabled Warp Throttle Icon and Text Enabled Thanks to Alexraptor for finding this feature Valdore Class Added Load Screens: 3 New TLG Load Screens with Custom Load Animation Map Changes: Maps are better organized Removed ERA Specific Maps Integration of Miri's High Resolution Starfield for Maps Bajor Map Overhauled Added DMTorros Added DMIce Added DMMorena Added DMSaigon ODF Changes and Balancing Tweaks: Avenger NX09 Hero Ship Added to Map Editor Selection New Small Class M Moon Added to Map Editor Akayzi Class scale corrected to 216 from 245 Dominion Firing Arcs Adjusted to have better targeting Breen and Dominion Ships names changed to "Unknown" ODF files since names are unknown Galor Classes Given new canon specific names Implemented F Avenger.odf hero ship for campaign Cardassian Firing Arcs Adjusted to reflect better targeting Extended the range on some context menu commands ENT Romulan Base and turrets now are stated for ENT Era Daedalus Class Now has working in-game and menu registries TMP Phasers have a smaller firing arc but increased weapons use Miranda Now has 6 forward and aft Torps, but no lower phaser firing arcs as per canon Enterprise B Registry Added to Excelsior Refit Tweaked Phasero.odf for better animation effect Hero Ship Bug Fix Added Vorcha MK1 Added TNG ships with output over 2200PW now have 1/3 recharge time and decreased 1/3 firing time Integrated other post TLG 2.3 tweaks made by Rogue Vulcan and Ilithi Extended the range of context menu: Orbit, hail, etc now work from further distances Game Modes: Armada Mode Now Works in TLG All Missions Menu Restored Load Missions Menu Restored Ships/Textures: Integration of Mark/Moonraker High Resolution Registries Galaxy Class Stock Restored Deflect and Improved Specs, texture, and bumps Nebula Class Stock Restored Deflect and Improved Specs, texture, and bumps Sovereign Class Stock Restored Improved Specs, texture, and bumps Nova Class Stock Restored: Improved Specs, texture, and bumps Streamrunner Class Stock Improved Specs, texture, and bumps Norway Class: Improved Specs, texture, and bumps Defiant Class: Improved Specs, texture, and bumps Intrepid Class: Improved Specs, texture, and bumps Ambassador Class: Improved Specs, texture, and bumps TMP Constitution Refit: Proper Glows and Specs TMP Miranda Refit: Proper Glows and Specs TMP Apollo Refit: Proper Glows and Specs TMP Akyasi Refit: Proper Textures and Glows Now Matches Other TMP Ships TMP Constellation: Proper Glows, Specs, Bumps TMP Centaur Class: Proper Glows, Specs, Bumps TMP Excelsior Class: Proper Glows, Specs, Bumps TMP Excelsior Refit Class: Proper Glows, Specs, Bumps TMP Oberth: Proper Glows, Specs, Bumps All Cardassian Ships have New Texture, Bump and Spec Maps Deep Space 9: Improved Specs and new glow texture Dominion Attack Ship Revised Textures Dominion Battlecruiser: Revised Textures New TOS Romulan Torp as seen in "The Deadly Years" New TOS Federation Torp as seen in the new TOS Episodes Special Effects Changes: Changed Gamma to .134 for better shadows Change Torpedo Size to 12 and slowed down torpedoes so that they are more visible Custom TEM 2.4 Enhanced Particle Explosions TEM 2.4 Warp Effect Texture Improved TMP Phasers they now look like pulse phasers New TMP Phaser Texture Phaser Explosions on Hull made larger TMP Phaser Impact Changed to xbeamimpact.dds UI Changes: New TLG Logo New Main Menu New 3d Ship Icons UI is Xbox Controller and Keyboard Friendly Share this post Link to post Share on other sites