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Posted (edited)

I just maked GAM-63 Rascal Nuclear cruise missile at two variants: with W-5 warhead (47Kt, 1954-55) & W-27 Wahead 2Mt 1955-1965....

Missile is full ready to use - has release animation & skin, you can use this...

 

For installation on B-47E (has only one GAM-63 on right side of fuselage) you must add info on B-47E_data.ini (see GAM-63.txt on GAM-63.rar)

 

http://rapidshare.com/files/142340004/GAM-63.rar.html

 

B-47E with GAM-63:

 

8a3714f1f205.jpg

 

GAME-63 fly on target:

 

d92e868ebe32.jpg

Edited by lindr2
Posted

Wow this is great. Thanks lindr. Second on the Blue Steel.

 

Was a candidate for B-36 as well. If anyone is interested, here's how I fly B-47...using F-104 instrument panel inside the aircraft external model. I think the B-47 pilot compartment *might* be large enough to avoid the terrain alpha object flickering seen by some. Better, FastCargo told me something about the WoI having "open cockpit" variable that gets rid of this problem totally. Does the WW1 sim use cockpits directly inside external models like this?

 

B-47-1b.jpg

 

B-47-2.jpg

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