+SayethWhaaaa Posted September 26, 2008 Posted September 26, 2008 I'm gonna ask a n00b question since I've never made any campaigns before. I've flicked though Bunyap's tute site and it's all pretty straight forward but I'm having an issue. I've setup my new side (Royal Oz Navy), am able to select the side and begin the campaign as normal. Like so... However, once in, I have a problem. That's no G-type Scooter. I'm thinking that it my have something to do with how I added the RAN unit into the WOVCAMPL1_DATA.ini after the last US unit entry: //----- Player Unit [AirUnit075] AircraftType=F-4J Squadron=VMFA333 ForceID=1 Nation=USMC StartDate=6/1972 DefaultTexture=USNGrey1 (and the rest) I added the following: //----------------------------------------------------------------------------- //---- Australian Navy Units //----- Player Unit [AirUnit076] AircraftType=A-4G Squadron=VF805 ForceID=1 Nation=AustralianNavy DefaultTexture=RANGrey1 BaseArea=Da Nang Air Base BaseMoveChance=0 RandomChance=100 MaxAircraft=14 StartAircraft=14 MaxPilots=21 StartPilots=16 Experience=100 Morale=100 Supply=50 MissionChance[sWEEP]=0 MissionChance[CAP]=30 MissionChance[iNTERCEPT]=0 MissionChance[ESCORT]=0 MissionChance=80 MissionChance[CAS]=60 MissionChance[sEAD]=0 MissionChance[ARMED_RECON]=50 MissionChance[ANTI_SHIP]=0 MissionChance[RECON]=50 UpgradeType=NEVER Rebase[01].Date=6/1972 Rebase[01].BaseArea=Takhli RTAFB Rebase[02].Date=10/1972 Rebase[02].BaseArea=Udorn RTAFB As well as the unit's weapons specs. I also renumbered every subsequent unit so as to make sure all air units were in numerical sequence. Also, the new campaign data config looks like this: [CampaignData] CampaignName=010172 Distant Thunder DataFile=wovCampl1_data.ini CampaignMap=VietnamSEA Service001=USAF Service002=USN Service003=USMC Service004=AustralianNavy [uSAFUnit001] UnitName=13th TFS Black Panthers ForceID=1 UnitID=2 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart2.txt AircraftType=F-105D [uSAFUnit002] UnitName=34th TFS Fighting Rams ForceID=1 UnitID=3 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart2.txt AircraftType=F-105D [uSAFUnit003] UnitName=354th TFS Bulldogs ForceID=1 UnitID=22 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart1.txt AircraftType=F-105D [uSAFUnit004] UnitName=357th TFS Licking Dragons ForceID=1 UnitID=24 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart2.txt AircraftType=F-105D [uSAFUnit005] UnitName=389th TFS Gunfighters ForceID=1 UnitID=25 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart2.txt AircraftType=F-4C [uSAFUnit006] UnitName=416th TFS Silver Knights ForceID=1 UnitID=28 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart1.txt AircraftType=F-100D [uSAFUnit007] UnitName=433rd TFS Satan's Angels ForceID=1 UnitID=32 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart2.txt AircraftType=F-4C [uSAFUnit008] UnitName=531st TFS Ramrods ForceID=1 UnitID=39 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart1.txt AircraftType=F-100D [uSAFUnit009] UnitName=555th TFS Triple Nickel ForceID=1 UnitID=40 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart2.txt AircraftType=F-4C [uSNUnit001] UnitName=VF-21 Freelancers ForceID=1 UnitID=61 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart3.txt StartScreen=CampaignCarrier.bmp CampaignBaseScreen=CampaignCarrier.bmp AircraftType=F-4B [uSNUnit002] UnitName=VF-24 Checkertails ForceID=1 UnitID=64 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart3.txt StartScreen=CampaignCarrier.bmp CampaignBaseScreen=CampaignCarrier.bmp AircraftType=F-8E [uSNUnit003] UnitName=VA-75 Sunday Punchers ForceID=1 UnitID=81 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart3.txt StartScreen=CampaignCarrier.bmp CampaignBaseScreen=CampaignCarrier.bmp AircraftType=A-6A [uSNUnit004] UnitName=VA-93 Blue Blazers ForceID=1 UnitID=88 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart3.txt StartScreen=CampaignCarrier.bmp CampaignBaseScreen=CampaignCarrier.bmp AircraftType=A-4C [uSNUnit005] UnitName=VF-96 Fighting Falcons ForceID=1 UnitID=91 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart3.txt StartScreen=CampaignCarrier.bmp CampaignBaseScreen=CampaignCarrier.bmp AircraftType=F-4B [uSNUnit006] UnitName=VF-111 Sundowners ForceID=1 UnitID=94 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart3.txt StartScreen=CampaignCarrier.bmp CampaignBaseScreen=CampaignCarrier.bmp AircraftType=F-8E [uSNUnit007] UnitName=VA-164 Ghost Riders ForceID=1 UnitID=113 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart3.txt StartScreen=CampaignCarrier.bmp CampaignBaseScreen=CampaignCarrier.bmp AircraftType=A-4E [uSNUnit008] UnitName=VA-192 Golden Dragons ForceID=1 UnitID=118 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart3.txt StartScreen=CampaignCarrier.bmp CampaignBaseScreen=CampaignCarrier.bmp AircraftType=A-4C [uSNUnit009] UnitName=VF-211 Checkmates ForceID=1 UnitID=122 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart3.txt StartScreen=CampaignCarrier.bmp CampaignBaseScreen=CampaignCarrier.bmp AircraftType=F-8E [uSMCUnit001] UnitName=VMFA-115 Able Eagles ForceID=1 UnitID=127 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart2.txt AircraftType=F-4B [uSMCUnit002] UnitName=VMA-211 Wake Island Avengers ForceID=1 UnitID=130 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart2.txt AircraftType=A-4E [uSMCUnit003] UnitName=VMF(AW)-235 Death Angels ForceID=1 UnitID=137 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart2.txt AircraftType=F-8E [uSMCUnit004] UnitName=VMA-311 Tomcats ForceID=1 UnitID=139 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart2.txt AircraftType=A-4E [uSMCUnit005] UnitName=VMFA-314 Black Knights ForceID=1 UnitID=141 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart2.txt AircraftType=F-4B [AustralianNavyUnit001] UnitName=VF805 ForceID=1 UnitID=151 StartDate=1972 DescFile=wovRTStart.txt StartText=wovRTStart2.txt AircraftType=A-4G The kicker is that the USAF 4th TFS The "Fightin' Fujins" aren't even in the list! If what I've done is glaringly obvious, could someone point it out to me? Can't seem to get my head around it at the mo... Quote
+column5 Posted September 26, 2008 Posted September 26, 2008 You have the RAN unit set up as [AirUnit076] in one file but in the other you have it set up as UnitID=151. They need to correspond. The 4th TFS must be unit 151 in the campaign data INI, that is why you are getting them. I would recommend that you add your new unit as the very last Allied unit in the campaign data, otherwise it is going to throw off all of the other units. Post your two campaign files here if you don't mind, its actually a lot easier to show how it works than to explain it. Quote
+SayethWhaaaa Posted September 26, 2008 Author Posted September 26, 2008 Nice 1 Col 5! It's all (surprisingly ) working a treat now. I was editing this around 3am last night. Got no idea why I had 151 in there... Just a quick question, is there a maximum cap for adding air units? I'm just playing around with it to see what I can add to see what exactly I can do with a campaign... Quote
+column5 Posted September 26, 2008 Posted September 26, 2008 Nice 1 Col 5! It's all (surprisingly ) working a treat now. I was editing this around 3am last night. Got no idea why I had 151 in there... Just a quick question, is there a maximum cap for adding air units? I'm just playing around with it to see what I can add to see what exactly I can do with a campaign... Glad its working! I am almost certain there is a cap on the number of units, but I have not seen it reached. It might be 999. Quote
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