flying_squirrel Posted October 6, 2008 Posted October 6, 2008 (edited) work continues. currently it is us programmers who are behind and need to catch up. although quiet, we continue in the background completing the seemingly endless little things that need to be done. At the moment we work on the AI. in this sucessful test, we got aircraft to fly in formations, two offset to a leader which itself is flying down a scripted path. that shot was a couple of weeks old, the leader was then not able to fly accurately down the path - it would fly parallel but off centre by about 200 meters. pretty close in navigational terms, but not good enough if the same system is to be reused to guild a plane down onto a landing strip! happily now the AI can do this. so the next step is to do just that - make our planes land on a landing strip/carrier. this is a fun part of the project. from working on the AI, gameplay emerges. Edited October 6, 2008 by flying_squirrel Quote
flying_squirrel Posted October 19, 2008 Author Posted October 19, 2008 http://uk.youtube.com/watch?v=PBBFP13Ln9I skyhawk landing under AI control. i spent the weekend teaching the AI to do this. next trick is to make it land on a carrier. :-) Quote
flying_squirrel Posted November 6, 2008 Author Posted November 6, 2008 getting it to land on aircraft carrier at the moment its a bit, top gunish, where the guy has lost it and is rolling from side to side a bit. but it lands - though last time i tried it the plane smashed into to the tower. Quote
scary_pigeon Posted November 17, 2008 Posted November 17, 2008 (edited) ai landing plane on carrier. doing bombing ai next. Edited November 17, 2008 by scary_pigeon Quote
WarlordATF Posted November 17, 2008 Posted November 17, 2008 Cool! Each little step you guys finish means we get it in our grubby lil hands quicker! Quote
scary_pigeon Posted November 18, 2008 Posted November 18, 2008 bomber AI now - i had some fun with windows movie maker... http://uk.youtube.com/watch?v=QgeXadiQ9mI Quote
scary_pigeon Posted November 25, 2008 Posted November 25, 2008 got some inner stuff working now. game play related AI stuff, ways to move from one AI type to another - this is needed to build missions. Quote
+Brain32 Posted November 25, 2008 Posted November 25, 2008 Man everytime I check this forum I stay speechless :) Quote
eireen Posted November 25, 2008 Posted November 25, 2008 Man everytime I check this forum I stay speechless :) You're not speechless at all buddy, because youve just said something in the first place, lol. Anyway, If i am going to be speechless-- this is how it is. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.