Wrench Posted October 11, 2008 Posted October 11, 2008 =With extreme thanks to dsawan, STROM and DrDoyo for troublshooting this issue, and resolving it.= After running the patch into you game install; either to a seperate "clean" unmodded version, or directly into the game, many members have noted odd switchology in their control units. ie: keys mapped completely different from the default.ini (which stores the control commands). Even after remapping them to their correct postions in the /Options/Controls menu, in game they'd be all over the map (so to speak ). If you have in your main /Object folder an older version of the "AircraftObject.ini" -one that predates the 8/28/08 patch-, THIS seem to be the culprit. You can either delete it, and allow the Game Engine to use the one stored in on of the /Flight cat files, or simple rename so the GE dosen't see it anymore. Something simple like "zAircraftObject.ini" is sufficent to hide it from sight, if for some reason you don't wish to delete it. This solved the problem, for ME too!!! Again, thanks to dsawan STROM & DrDoyo!! Wrench Kevin Stein 1
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