Fatman Posted October 12, 2008 Posted October 12, 2008 10-12-08 How do you open the weapon editor and weapon data in the weapons pack of 03/07/06. Need to down load weapons for WW II aircraft using ThirdWire patch for Sept., 2008. Would you please use layman terms since I am just learning how to use the computer. Thank You Fatman Quote
+Wrench Posted October 12, 2008 Posted October 12, 2008 Umm...if'n I was you, I'd NOT apply the 9/08 patch to ANY install designed specificy for WW2. And NOT use WoI for the base game install. WoE, after Looooooooonnnngggg testing, seems the most stable, and best bet. WoV is missing certain 'mission types' from it's dlls and can be used, if you don't mind some limitations. The new patch will totally pork the FMs of ALL the aircraft, and create more problems than even I want to deal with. Best adivce is: use ONLY WoE up to 06 patch. Every single one of the WW2 planes will need their flight models completly revamped. Including 'nation-specif' mods of "standard issue" planes, that's nearly 250 birds. No, definately NOT reccomened!!! Wrench kevin stein btw, the Bunyap Pak WILL work 98.6% perfectly with the new patch (my "all is everthing" WoE install uses it, 9/08 patched). All you'd need to do is open the weaponsdata ini with the new editor, open one weapon...don't matter which, just pick one.... "click OK", click SAVE, and it'll rebuild the dat to the latest standards. Really, it's that simple! Oh, and don't forget to set the new editor's compatibility mode; it's either Winnge95 or 98...disremember which exactly. Worked for me on Winge95...so..???? W Quote
Fatman Posted October 13, 2008 Author Posted October 13, 2008 How do you set the new editor's compatibility mode? Making process got the WW II planes in WOE with Sept, 2008 patch. There is a problem when I download the Axis weapons I get all Allied weapons. Example when I load out with the Axis X-4 IRM missile, the store available has 5" HVAR Rocket which is a USA weapon. The same with all the weapons. Thanks Fatman Quote
+Wrench Posted October 13, 2008 Posted October 13, 2008 Check the attacment types and nation name on ALL the Axis birds (Italian, German, Japanese, Vichy) The NationName= will be set to the 'modern name" (ie: Imperial Japan = Japan, Nazi Germany = W_Germany) That's covered in the KB, in the Bunyap Weapons Fixes Thread "Notes on Axis Aircraft" or something like that. Good luck with it in the post-patch game (no, really!!!). You'll find some rather anoumlous behaviours (like 109's swapping ends for no reason, bouncy jiggly spin around and blow up...the list of faults that make themselves know is long and extensive) I've been testing WW2 aircraft in WoI since it first came out ... as a jet game it does quite well. We'll see what TK does with WW2 birds when the Mustang comes out for the WoI Expansion Pak...might give our FM guys more information to work with Wrench kevin stein Quote
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