Firehawk Posted November 5, 2008 Posted November 5, 2008 Hi guys, I've recently updated all 4 of my TW games (SFP1, WoV, WoE, WoI) to the Oct2008 patch standard and since then I cant for the life of me get the AIM-4 Falcon to show up on the loadout screen in any of them. I've tried to adjust some missile properties via the weapon editor but no joy up to now. This is the data for the AIM-4D: TypeName=AIM-4D FullName=AIM-4D Falcon ModelName=aim-4d Mass=66.000000 Diameter=0.166000 Length=2.060000 SubsonicDragCoeff=0.364000 SupersonicDragCoeff=0.580000 AttachmentType=USAF SpecificStationCode=AIM4 NationName=USAF StartYear=1963 EndYear=1972 Availability=2 BaseQuantity=4 Exported=TRUE ExportStartYear=1966 ExportEndYear=1972 ExportAvailability=1 WeaponDataType=1 RailLaunched=TRUE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=TRUE EffectClassName=SmallMissileEffects ReleaseDelay=2.000000 WarheadType=0 Explosives=18.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=10 Accuracy=70 MaxTurnRate=14.000000 MaxLaunchG=2.000000 LockonChance=40 LaunchReliability=60 ArmingTime=2.300000 SeekerFOV=4.000000 SeekerGimbleLimit=25.000000 SeekerTrackRate=11.000000 SeekerRange=9600.000000 MinLaunchRange=1500.000000 MaxLaunchRange=9600.000000 Duration=20.000000 CounterCountermeasure=40.000000 NoiseRejection=40.000000 CapabilityFlags=0x00000200 LoftAngle=0.000000 DescentAngle=0.000000 MaxLoftAltitude=0.000000 CLmax=5.984000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.000000 BoosterDuration=2.200000 BoosterAccel=55.000000 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-1.456000,0.000000 SustainerDuration=0.000000 SustainerAccel=0.000000 SustainerEffectName= SustainerSoundName= SustainerPosition=0.000000,-1.456000,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000 Any clues as to what can be changed in order to have it on the armament screen again? Quote
Wraith27 Posted November 5, 2008 Posted November 5, 2008 (edited) TypeName=AIM-4D FullName=AIM-4D Falcon ModelName=aim-4d Mass=66.000000 Diameter=0.166000 Length=2.060000 SubsonicDragCoeff=0.364000 SupersonicDragCoeff=0.580000 AttachmentType=USAF SpecificStationCode=AIM4 <---------maby delate this line (mean only delete "AIM4") because... NationName=USAF StartYear=1963 EndYear=1972 Availability=2 BaseQuantity=4 Exported=TRUE ExportStartYear=1966 ExportEndYear=1972 ExportAvailability=1 WeaponDataType=1 RailLaunched=TRUE RocketPod=FALSE Retarded=FALSE FinStabilized=TRUE SpinStabilized=FALSE HasGrowl=TRUE EffectClassName=SmallMissileEffects ReleaseDelay=2.000000 WarheadType=0 Explosives=18.000000 FusingDistance=0.000000 ClusterBomblets=0 ClusterDispersion=0.000000 GuidanceType=10 Accuracy=70 MaxTurnRate=14.000000 MaxLaunchG=2.000000 LockonChance=40 LaunchReliability=60 ArmingTime=2.300000 SeekerFOV=4.000000 SeekerGimbleLimit=25.000000 SeekerTrackRate=11.000000 SeekerRange=9600.000000 MinLaunchRange=1500.000000 MaxLaunchRange=9600.000000 Duration=20.000000 CounterCountermeasure=40.000000 NoiseRejection=40.000000 CapabilityFlags=0x00000200 LoftAngle=0.000000 DescentAngle=0.000000 MaxLoftAltitude=0.000000 CLmax=5.984000 MinFreq=0.000000 MaxFreq=0.000000 BoosterStart=0.000000 BoosterDuration=2.200000 BoosterAccel=55.000000 BoosterEffectName=MissileFireEffect BoosterSoundName=Missile BoosterNodeName= BoosterPosition=0.000000,-1.456000,0.000000 SustainerDuration=0.000000 SustainerAccel=0.000000 SustainerEffectName= SustainerSoundName= SustainerPosition=0.000000,-1.456000,0.000000 InFlightEffectName=MissileInFlightEffect InFlightSoundName= ReleaseAnimationID=-1 EODisplayFlags=0 CEP=0.000000 ...when this line is added only aircraft with pylons with this line in data.ini file can use this missile... Edited November 5, 2008 by CIACHO Quote
+Gocad Posted November 5, 2008 Posted November 5, 2008 I guess TK added this line to make sure that the AIM-4 would only show up on the dedicated Falcon missile stations of the F-4C. Quote
BattlerBritain Posted November 5, 2008 Posted November 5, 2008 Didn't think you'd miss an AIM-4 anyway. Throwing your boots at 'em would be more effective. Quote
Wraith27 Posted November 5, 2008 Posted November 5, 2008 Didn't think you'd miss an AIM-4 anyway. Throwing your boots at 'em would be more effective. Yes it's true...Falcon is not a good weapon Sometimes I used em like unguided anti ground weapon Quote
Lt. James Cater Posted November 6, 2008 Posted November 6, 2008 Thanks guys, it works now! Firehawk, all things considered, it's best if those piece of s**t AIM-4s had stayed lost. Quote
Firehawk Posted November 7, 2008 Author Posted November 7, 2008 Yea the AIM-4 is not too much of a use but sometimes I just like a challenge Quote
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