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Posted

is there a way to find out how the parts of

a 3D-model is placed on the bitmaps?

in some templates the layout is includet (MiG-21PFM for example).

I´d like to know it, cause i wanna do some skins of stock MiG-23s....

 

regards da soulman...

Posted

The panel finder is handy for finding out where a mesh is mapped on a bitmap, however it won't really help you get UV mapping co-ordinates. The only real way to get UV co-ordinates is to just get them from the original designer of the 3D model. That may not be possible with 3rdW models though.

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