Jump to content

Recommended Posts

Posted

is there a way to find out how the parts of

a 3D-model is placed on the bitmaps?

in some templates the layout is includet (MiG-21PFM for example).

I´d like to know it, cause i wanna do some skins of stock MiG-23s....

 

regards da soulman...

Posted

The panel finder is handy for finding out where a mesh is mapped on a bitmap, however it won't really help you get UV mapping co-ordinates. The only real way to get UV co-ordinates is to just get them from the original designer of the 3D model. That may not be possible with 3rdW models though.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..