+rebel ryder Posted December 20, 2008 Posted December 20, 2008 View File Super-Sherman-M51 Super-Sherman-M51 Submitter rebel ryder Submitted 12/20/2008 Category Ground Objects Mods Quote
SUICIDAL Posted December 20, 2008 Posted December 20, 2008 (edited) Very good model, I was surprised with the destroyed model LOD. My score is 10 :) Watch this is a model of mine, a German howitzer ELEPHANT I would like to see this model of mine that I am making a tank Argentine production locally, is a family of armored very interesting http://forum.combatace.com/index.php?showt...mp;#entry225021 Edited December 20, 2008 by suicidal Quote
dsawan Posted December 20, 2008 Posted December 20, 2008 Nice elefant suicidal, is it released? Quote
SUICIDAL Posted December 20, 2008 Posted December 20, 2008 If this release, but still not what I uploaded to the forum for download, but you can download it from here on the section of the 3D forum in Spanish ... BANIDOS TEAM want to upload a few new vehicles, and Argentinian commands ... Such as a small family of the HUMMER used in the Argentine army http://forum.combatace.com/index.php?showt...8436&st=120 Quote
mikeymead Posted December 28, 2008 Posted December 28, 2008 I'm sorry to seem thick, but where do you place the ufo file and the destroyed files? Quote
SUICIDAL Posted December 28, 2008 Posted December 28, 2008 LOD object files are destroyed in the same folder of your vehicle or object. Look at the INI DATA Objects ground and say: Model destroyed = ... ... ... ... ... ... ... .. And here you get the name of the object destroyed LOD Quote
+rebel ryder Posted December 29, 2008 Author Posted December 29, 2008 (edited) I usually put the Lod destroyed and texture in the file of vehicles, the UFO file is to edit the painting "Save the different layers" do not know if it works with Photoshop I did not have it. Edited December 29, 2008 by rebel ryder Quote
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