scouserlad13 Posted January 20, 2009 Posted January 20, 2009 Title says it all really, and i was wondering if you fine people here at combatace could lend me a hand. What i was trying to do was make the Hercules C130-E carry either a Jeep or paratroopers. And i managed to do that, but say even if i have 12 paratroopers in a hercules, it just blows up on the runway when i go to take off. If you could take a look at the bits ive edited and correct it for me, i would really appreciate it. LOADOUT.INI // Station 1 = Pallet Stations // Station 2 = Vehicle Stations // Station 3 = Left FT Pylon // Station 4 = Right FT Pylon [AirToAir] [AirToAirLongRange] [Attack] Loadout[01].WeaponType=BLU-82 Loadout[01].Quantity=1 Loadout[02].WeaponType=M38 Jeep Loadout[02].Quantity=12 Loadout[03].WeaponType=Tank_C-130E Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank_C-130E Loadout[04].Quantity=1 Loadout[01].WeaponType=BLU-82 Loadout[01].Quantity=1 Loadout[02].WeaponType=M38 Jeep Loadout[02].Quantity=12 Loadout[03].WeaponType=Tank_C-130E Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank_C-130E Loadout[04].Quantity=1 [sEAD] [Anti-Ship] Loadout[01].WeaponType=BLU-82 Loadout[01].Quantity=1 Loadout[02].WeaponType=M38 Jeep Loadout[02].Quantity=12 Loadout[03].WeaponType=Tank_C-130E Loadout[03].Quantity=1 Loadout[04].WeaponType=Tank_C-130E Loadout[04].Quantity=1 [FAC] [Recon] Loadout[01].WeaponType=Paratrooper Loadout[01].Quantity=12 Loadout[02].WeaponType=M38 Jeep Loadout[02].Quantity=12 [Armed_Recon] Loadout[01].WeaponType=Paratrooper Loadout[01].Quantity=12 Loadout[02].WeaponType=M38 Jeep Loadout[02].Quantity=12 DATA.INI [PalletStations] //SystemType=WEAPON_STATION //StationID=1 //StationGroupID=1 //StationType=INTERNAL //AttachmentPosition=0.0,-6.3,0.3 //AttachmentAngles=0.0,0.0,0.0 //EjectVelocity=0.0,-35.0,1.5 //LoadLimit=1000000 //LengthLimit=2.5 //AllowedWeaponClass=BOMB //AttachmentType=NATO,USAF,USN //NumWeapons=3 //AttachmentPosition001=0.063, 1.232,0.3 //AttachmentPosition002=0.063,-1.268,0.3 //AttachmentPosition003=0.063,-4.268,0.3 //BombBayAnimationID=3 //BombBayOpenTime=5.0 //BombBayCloseTime=5.0 SystemType=WEAPON_STATION StationID=1 StationGroupID=1 StationType=INTERNAL AttachmentPosition=0.0,-6.3,0.3 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,-12.0,0.0 LoadLimit=1000000 LengthLimit=2.5 AllowedWeaponClass=BOMB,EOGB AttachmentType=NATO,USAF,USN NumWeapons=12 AttachmentPosition001= 0.371,-0.853,0.0 AttachmentPosition002=-0.371,-0.053,0.0 AttachmentPosition003= 0.371, -0.747,0.0 AttachmentPosition004=-0.371, -1.747,0.0 AttachmentPosition005= 0.371, -2.547,0.0 AttachmentPosition006=-0.371, -3.547,0.0 AttachmentPosition007= 0.871,-0.853,0.0 AttachmentPosition008=-0.871,-0.053,0.0 AttachmentPosition009= 0.871, -0.747,0.0 AttachmentPosition010=-0.871, -1.747,0.0 AttachmentPosition011= 0.871, -2.547,0.0 AttachmentPosition012=-0.871, -3.547,0.0 AttachmentPosition013= 0.871,-0.853,0.0 AttachmentPosition014=-0.871,-0.053,0.0 AttachmentPosition015= 0.871, -0.747,0.0 AttachmentPosition016=-0.871, -1.747,0.0 AttachmentPosition017= 0.871, -2.547,0.0 AttachmentPosition018=-0.871, -3.547,0.0 AttachmentPosition019= 0.371,-0.853,0.0 AttachmentPosition020=-0.371,-0.053,0.0 AttachmentPosition021= 0.371, -0.747,0.0 AttachmentPosition022=-0.371, -1.747,0.0 AttachmentPosition023= 0.371, -2.547,0.0 AttachmentPosition024=-0.371, -3.547,0.0 BombBayAnimationID=3 BombBayOpenTime=5.0 BombBayCloseTime=5.0 [VehicleStations] SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=INTERNAL AttachmentPosition=0.0,-6.3,0.3 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,-35.0,1.5 LoadLimit=1000000 LengthLimit=3.5 DiameterLimit=0.1 AllowedWeaponClass=BOMB AttachmentType=NATO,USAF,USN NumWeapons=3 AttachmentPosition001=0.063, 2.932,-0.95 AttachmentPosition002=0.063,-0.668,-0.95 AttachmentPosition003=0.063,-4.268,-0.95 BombBayAnimationID=3 BombBayOpenTime=5.0 BombBayCloseTime=5.0 SystemType=WEAPON_STATION StationID=2 StationGroupID=1 StationType=INTERNAL AttachmentPosition=0.0,-6.3,0.3 AttachmentAngles=0.0,0.0,0.0 EjectVelocity=0.0,-12.0,0.0 LoadLimit=1000000 LengthLimit=2.5 //DiameterLimit=2.0 AllowedWeaponClass=BOMB,EOGB AttachmentType=NATO,USAF,USN NumWeapons=24 AttachmentPosition001=-0.371,-0.853,0.0 AttachmentPosition002= 0.371,-0.053,0.0 AttachmentPosition003=-0.371, -0.747,0.0 AttachmentPosition004= 0.371, -1.747,0.0 AttachmentPosition005=-0.371, -2.547,0.0 AttachmentPosition006= 0.371, -3.547,0.0 AttachmentPosition007=-0.871,-0.853,0.0 AttachmentPosition008= 0.871,-0.053,0.0 AttachmentPosition009=-0.871, -0.747,0.0 AttachmentPosition010= 0.871, -1.747,0.0 AttachmentPosition011=-0.871, -2.547,0.0 AttachmentPosition012= 0.871, -3.547,0.0 AttachmentPosition013= 0.871,-0.853,0.0 AttachmentPosition014=-0.871,-0.053,0.0 AttachmentPosition015= 0.871, -0.747,0.0 AttachmentPosition016=-0.871, -1.747,0.0 AttachmentPosition017= 0.871, -2.547,0.0 AttachmentPosition018=-0.871, -3.547,0.0 AttachmentPosition019= 0.371,-0.853,0.0 AttachmentPosition020=-0.371,-0.053,0.0 AttachmentPosition021= 0.371, -0.747,0.0 AttachmentPosition022=-0.371, -1.747,0.0 AttachmentPosition023= 0.371, -2.547,0.0 AttachmentPosition024=-0.371, -3.547,0.0 BombBayAnimationID=3 BombBayOpenTime=5.0 BombBayCloseTime=5.0 Help would be appreciated Cheers Quote
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