zmatt Posted February 3, 2009 Posted February 3, 2009 Earlier there was a post here about a mod to the default control scheme to add a gun unjam command. I have added it to both WoV and WoE, they are both patch to Oct '08. WoV works fine, I can unjam the guns with a few taps of the key, in WoE however nothing happens. I added the command the exact same way, I even made it read only so as not to undo it, but it still doesnt work. Here is my default.ini [ControlSet001] EXIT_FLIGHT=ESCAPE QUIT_GAME=ALT+Q PAUSE_FLIGHT=ALT+P TIME_COMPRESSION=ALT+T NORMAL_TIME=ALT+R CHANGE_TIME=ALT+C SKIP_TO_NEXT=ALT+N RADIO_COMM=TAB CHAT_ALL=GRAVE CHAT_ENEMY=SHIFT+GRAVE CHAT_FRIENDLY=CTRL+GRAVE CHAT_TARGET=ALT+GRAVE AUTO_PILOT=A WING_LEVELER=SHIFT+A NEXT_WAYPOINT=W PREV_WAYPOINT=SHIFT+W MAP=M SCREEN_SHOT=PRINTSCREEN DEBUG_TOGGLE=ALT+D GOTO_COCKPIT_FRONT_VIEW=F1 GOTO_COCKPIT_WIDE_VIEW=F2 GOTO_COCKPIT_GUNSIGHT_VIEW=F3 GOTO_COCKPIT_UP_VIEW=SHIFT+F1 GOTO_VIEW_PADLOCK=F4 TOGGLE_COCKPIT=NUMPADPERIOD SNAP_VIEW_FRONT=NUMPAD8 SNAP_VIEW_FRONT_RIGHT=NUMPAD9 SNAP_VIEW_RIGHT=NUMPAD6 SNAP_VIEW_REAR_RIGHT=NUMPAD3 SNAP_VIEW_REAR_LEFT=NUMPAD1 SNAP_VIEW_LEFT=NUMPAD4 SNAP_VIEW_FRONT_LEFT=NUMPAD7 SNAP_VIEW_UP=NUMPAD5 SNAP_VIEW_DOWN=NUMPAD0 GOTO_VIEW_SHOULDER=F5 GOTO_CHECK_SIX_VIEW=SHIFT+F5 GOTO_VIEW_OBJECT_NEXT=F6 GOTO_VIEW_OBJECT_PREV=SHIFT+F6 GOTO_VIEW_GROUND_OBJECT_NEXT=F7 GOTO_VIEW_GROUND_OBJECT_PREV=SHIFT+F7 GOTO_VIEW_TARGET=F8 GOTO_VIEW_PLAYER_TO_TARGET=SHIFT+F8 GOTO_VIEW_TARGET_TO_PLAYER=CTRL+F8 GOTO_VIEW_WEAPON=F9 GOTO_VIEW_PLAYER_TO_WEAPON=SHIFT+F9 GOTO_VIEW_WEAPON_TO_PLAYER=CTRL+F9 GOTO_VIEW_FLYBY=F10 GOTO_VIEW_FLYBY_PREV=SHIFT+F10 GOTO_VIEW_TOWER=F11 GOTO_VIEW_TOWER_PREV=SHIFT+F11 GOTO_VIEW_ACTION_CAM=F12 GOTO_FREE_VIEW=CTRL+F12 CAMERA_PITCH_UP=ALT+UPARROW CAMERA_PITCH_DOWN=ALT+DOWNARROW CAMERA_YAW_RIGHT=ALT+RIGHTARROW CAMERA_YAW_LEFT=ALT+LEFTARROW CAMERA_ZOOM_IN= CAMERA_ZOOM_OUT= CAMERA_PITCH_AXIS=MOUSE_Y-AXIS CAMERA_YAW_AXIS=MOUSE_X-AXIS CAMERA_ZOOM_CONTROL=MOUSE_Z-AXIS PITCH_UP=DOWNARROW PITCH_DOWN=UPARROW ROLL_RIGHT=RIGHTARROW ROLL_LEFT=LEFTARROW YAW_RIGHT=PERIOD YAW_LEFT=COMMA THROTTLE_UP=EQUALS THROTTLE_DOWN=MINUS THRUST_VECTOR_UP=CTRL+EQUALS THRUST_VECTOR_DOWN=CTRL+MINUS FLAPS_DOWN=F FLAPS_UP=V AIRBRAKES_TOGGLE=S WHEELBRAKES_TOGGLE=B LANDING_GEARS_TOGGLE=G ARRESTER_HOOK_TOGGLE=H CYCLE_NAV_LIGHT=CTRL+L ENGINE_TOGGLE=CTRL+I DRAG_CHUTE=CTRL+B EJECT=SHIFT+ESCAPE PITCH_CONTROL= YAW_CONTROL= ROLL_CONTROL= THROTTLE_CONTROL= THRUST_VECTOR_CONTROL= NEXT_AA_WEAPONS=BACKSPACE PREV_AA_WEAPONS=SHIFT+BACKSPACE NEXT_AG_WEAPONS=BACKSLASH PREV_AG_WEAPONS=SHIFT+BACKSLASH FIRE_PRIMARY_GUN=MOUSE_BUTTON02 FIRE_SECONDARY_GUN= FIRE_WEAPON=MOUSE_BUTTON01 OPEN_BOMBBAY_DOOR=CTRL+O DROP_TANKS=CTRL+D JETTISON_STORES=CTRL+J NEXT_RIPPLE_QUANTITY=RBRACKET PREV_RIPPLE_QUANTITY=SHIFT+RBRACKET NEXT_RIPPLE_INTERVAL=LBRACKET PREV_RIPPLE_INTERVAL=SHIFT+LBRACKET NEXT_HUD_MODE=APOSTROPHE PREV_HUD_MODE=SHIFT+APOSTROPHE NEXT_GUNGROUP=SEMICOLON PREV_GUNGROUP=SHIFT+SEMICOLON CHAFF=C FLARE=X ECM_TOGGLE=Z TOGGLE_RADAR=CTRL+PGUP NEXT_RADAR_MODE=PGUP PREV_RADAR_MODE=SHIFT+PGUP NEXT_RADAR_RANGE=PGDN PREV_RADAR_RANGE=SHIFT+PGDN SELECT_NEXT_RADAR_TARGET=HOME SELECT_PREV_RADAR_TARGET=SHIFT+HOME ACQUIRE_RADAR_TARGET=INSERT ACQUIRE_VISUAL_TARGET_ON_RADAR=SHIFT+INSERT REJECT_RADAR_TARGET=DELETE SELECT_CLOSEST_CENTER=NUMPADSTAR SELECT_TARGET=T SELECT_PREV_TARGET=SHIFT+T SELECT_CLOSEST_TARGET=CTRL+T SELECT_FRIENDLY=Y SELECT_PREV_FRIENDLY=SHIFT+Y SELECT_CLOSEST_FRIENDLY=CTRL+Y SELECT_GROUND=E SELECT_PREV_GROUND=SHIFT+E SELECT_CLOSEST_GROUND=CTRL+E SELECT_LAST_RADIO=R SELECT_LAST_RADIO_CALLER=SHIFT+R SELECT_RADAR_TARGET=CTRL+R SELECT_WAYPOINT=CTRL+W DESELECT_TARGET= ANIMATION_1=SHIFT+1 ANIMATION_2=SHIFT+2 ANIMATION_3=SHIFT+3 ANIMATION_4=SHIFT+4 ANIMATION_5=SHIFT+5 ANIMATION_6=SHIFT+6 ANIMATION_7=SHIFT+7 ANIMATION_8=SHIFT+8 ANIMATION_9=SHIFT+9 ANIMATION_10=SHIFT+0 UNJAM_GUN=CTRL+Z Quote
+DWCAce Posted February 3, 2009 Posted February 3, 2009 I'm pretty sure that it won't work with modern guns (pretty much anything that the pilot cannot reach from the cockpit). Quote
zmatt Posted February 3, 2009 Author Posted February 3, 2009 In WoV I could use it on anything including the guns guns on the scooter and Mig-21. Quote
zmatt Posted February 3, 2009 Author Posted February 3, 2009 yeah odd isn't it. I wonder why it doesn't work in WoV, since the OCT '08 patch they are almost the same game system wise anyways. Quote
Viggen Posted February 3, 2009 Posted February 3, 2009 (edited) What have you been flying in WOE? I doubt the un jam works on Vulcans. Edited February 3, 2009 by JA 37 Viggen Quote
+Crusader Posted February 3, 2009 Posted February 3, 2009 works for me in WOE too only done 2 things: added the UNJAM_GUN= entry to my controls ini then extracted the aircraftobject.ini and changed AllowUnjamAttempt= to true Quote
+Crusader Posted February 3, 2009 Posted February 3, 2009 the command can unjam any type of gun, as long as AllowUnjamAttempt= is not set to FALSE in the aircraft data ini , in case it does have that entry .... Quote
zmatt Posted February 3, 2009 Author Posted February 3, 2009 Where is the aircraftobject.ini? I checked in the objectdata.cat and didn't see it. Quote
+Crusader Posted February 3, 2009 Posted February 3, 2009 in the objectdata.cat, below all the decals Quote
zmatt Posted February 4, 2009 Author Posted February 4, 2009 I modified the aircraftobject.ini. That did the trick. Thanks! Quote
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