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vampirella

anamation backwards after patch - how to fix?

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Hi all!

 

I have been of the game for a while and not up to date yet - I am sure this has been talked about somewhere else, I found some threads but i could not make a solution for my troubles out of them yet.

 

It seems after the latest patches some stuff works diffrent. A lot of my planes now give me trouble with animated parts.

 

currently I am fighting with an A-Sabre slat problem, the animation is backwards.

 

At low speeds in, at higher speeds it deploys.

 

the section from data.ini looks like this:

 

[LeftSlat]

SystemType=HIGHLIFT_DEVICE

CLiftdc=-0.0104

CDdc=0.0028

Cmdc=-0.0002

DeltaStallAlpha=6.0

AreaRatio=1.033

DeploymentMethod=AUTOMATIC_AERODYNAMIC_LOAD

Setting[1].Angle=30.0

Setting[1].DeployValue=92.6

Setting[1].RetractValue=59.16

MaxDeflection=30.0

MinDeflection=0.0

ControlRate=0.3

AnimationID=10

 

can anyone help me how to fix this effect?

 

tnaks!

Edited by vampirella

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Flip you DeployValue with your RetractValue. If you notice, the number for the deploy value is a higher speed than the retract speed.

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Thanks mate this did the trick!

 

actually... does this mean the ini was wrong from the start?

 

I have similar effects with canopies fx. and from what i read here it seemed patch related.

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