warthog64 Posted April 3, 2009 Posted April 3, 2009 Is there a way to enable the Stock F-4F in WOE to carry radar guided Air to Air missiles? Thanks Quote
column5 Posted April 3, 2009 Posted April 3, 2009 Sure, you just need to add the missing Sparrow stations. Use the F-4E data ini as a guide. You'll have to add the weapon stations, then add the respective components to the fuselage, then add the missiles to the loadout ini. Quote
column5 Posted April 3, 2009 Posted April 3, 2009 Oh thanks, Simple Enough Yeah pretty straightforward but a god modding project becasue you'll see a lot of how the ini files work, if you haven't messed with them much. Quote
warthog64 Posted April 3, 2009 Author Posted April 3, 2009 Sure, you just need to add the missing Sparrow stations. Use the F-4E data ini as a guide. You'll have to add the weapon stations, then add the respective components to the fuselage, then add the missiles to the loadout ini. Well everything worked well except that only one AIM-7 appears to be able to be carried. But I think it's my fault. When you say, "add the respective components to the fuselage". How exactly do you do this Quote
column5 Posted April 3, 2009 Posted April 3, 2009 Well everything worked well except that only one AIM-7 appears to be able to be carried. But I think it's my fault. When you say, "add the respective components to the fuselage". How exactly do you do this Each weapon station needs to be defined as a subcomponent of the fuselage: SystemName[010]=SparrowStation1 SystemName[011]=SparrowStation2 SystemName[012]=SparrowStation3 SystemName[013]=SparrowStation4 The numbers need to be sequential, and the system name should correspond to the name, in brackets, of the weapon station you added, for example: [sparrowStation1] SystemType=WEAPON_STATION StationID=6 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=-0.501,5.07,-0.84 AttachmentAngles=2.0,0.0,2.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=231.5 AllowedWeaponClass=SAHM AttachmentType=NATO,USAF MinExtentPosition= MaxExtentPosition= [sparrowStation2] SystemType=WEAPON_STATION StationID=7 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=0.501,5.07,-0.84 AttachmentAngles=-2.0,0.0,-2.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=231.5 AllowedWeaponClass=SAHM AttachmentType=NATO,USAF MinExtentPosition= MaxExtentPosition= [sparrowStation3] SystemType=WEAPON_STATION StationID=8 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=-1.08,-0.65,-0.87 AttachmentAngles=0.0,2.0,5.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=231.5 AllowedWeaponClass=SAHM AttachmentType=NATO,USAF MinExtentPosition= MaxExtentPosition= [sparrowStation4] SystemType=WEAPON_STATION StationID=9 StationGroupID=4 StationType=SEMI_RECESSED AttachmentPosition=1.08,-0.65,-0.87 AttachmentAngles=0.0,2.0,-5.0 MissileRollAngle=45.0 EjectVelocity=0.0,0.0,-2.0 LoadLimit=231.5 AllowedWeaponClass=SAHM AttachmentType=NATO,USAF MinExtentPosition= MaxExtentPosition= Quote
column5 Posted April 3, 2009 Posted April 3, 2009 Note also that the StationIDs for each station you add need to be unique and sequential. The StationGroupID needs to be unique as well, but all of these stations can share the same group ID (that way you load all four stations from one drop-down on the loadout menu). Quote
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