Jump to content
Sign in to follow this  
Bandy

Atmospherics/Horizon

Recommended Posts

While I truly enjoy FE and the 3rd wire patches, for quite a while now I've been really struggling with flying at altitude above 5000 ft because the view of the ground basically disappears from the cockpit and I get disoriented, especially with thick cloud around. I have horizon set at MAX, fortunately my GPU can take it.

 

However that d_nm white horizon band is killing my enjoyment of this game! I know it is there to hide the ugly zig-zag where the tiles "end" in the distance, but I think I'd prefer that. Otherwise I feel there is a severe restriction in the playable altitude.

 

Can anyone please just simply point me in a direction within the enviromental.ini to where this might be modded? Perhaps it is in the deeper code even...

 

Thanks.

Share this post


Link to post
Share on other sites

I agree B. Its a major distraction, IMO.

Share this post


Link to post
Share on other sites

Im actually working on this problem now. There were a few things I didnt like.... 1st being that same white band and the other was the bad weather made it impossible for a human to fight the AI which (stupidly) the AI has no problems targetting you !!! I think there should have been a way to have the AI under the same restriction as we have. you can have 100% fog and the AI will shoot you dead in a few shots and you can't even see where they are at and you WILL lose target lock.

 

The white band is getting close to being a non issue but even with my code changes if your up real high alt its there somewhat. I will try and get some time this week to finish the mod.

 

I also hav it where there is some space around your plane in thick fog so you can at least see for a ways out. This way you can stand a chance in dense fog to DF an AI plane and avoid the how did I get shot thing. :blink:

 

I will post the mod as soon as I get a few more things worked out. :biggrin:

Edited by Firecage

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..