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Herr Prop-Wasche

Intermediate DM 1.6 for BHaH campaign now available

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A complete intermediate damage model for all of the aircraft currently in BHaH 1.30c, including all campaign aircraft, is now available for download! In addition to DM modifications for all of the aircraft in BHaH, this update also contains a few bugfixes that may have prevented certain aircraft from being flyable in previous versions. All aircraft in this version have been tested in QC to insure that this is no longer a problem.

 

Just like earlier versions, this mod is meant to represent a middle-ground between the easy and hardcore damage models already present in BHaH v.1.30c. Hit points for ailerons, wings, and aileron cables are changed so that these components are now somewhat weaker than in the hardcore DM, but stronger than the normal DM. In addition, values for rudder and elevator cables are somewhat strengthend to be more similar to the values for the aileron cables. Values for all other components are unchanged.

 

Installation instructions are contained in a readme file included in the IntDM1_6 zip file. Please note that this mod simply replaces the xdp files for each aircraft currently available in BHaH. No other changes are made to any other files. If you wish, make a backup of the aircraft folder before installation.

 

I hope you enjoy this mod, which itself is a mod of BHaH, the wonderful mod of CFS3 by OBD Software. Thanks goes out to OBD Software for making BHaH such an enjoyable mod in the first place, and for their great support of Over Flander's Fields. If you have any questions or suggestions, or experience any problems with the installation of this mod, you can reach me on this forum.

 

 

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I'm using this and it seems just right to me. No more planes going down with just 1 or 2 hits like in the standard DM, and no more constantly pouring the rounds into enemy planes before they'll go down like in the hardcore DM.

 

It's a painless installation and removal (just re-run one of the 2 DM files). Great job on this. It's a valuable contribution to the ongoing work on this title.

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I'm glad you like it, Winston! I'm also gratified that you feel it is a nice compromise between the hardcore and normal damage models. That is just what I was aiming for.

 

You may find that I have even better news about the effects I have been able to achieve with some additional modifications to the threshold values in the xdp files. It seems that what we are getting with current versions of the DM is a somewhat limited sampling of all the damage effects that can be achieved in the game. With a few modifications to these files, I think I can achieve aircraft that are both relatively difficult to shoot down, but which also suffer from more variable (and visible) damage effects! For an example of these effects, look at the thread in the main forum where I announced the release of the Int DM. There are several pictures of aircraft in various states of damage that I don't think you often see in other versions of the DM.

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I've been using this DM for some time now and I honestly think it's a great improvement. The results I've been getting seem to me entirely realistic and believable. Thanks for making this mod of a mod! :good:

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