FOX1313 Posted February 17, 2010 Author Posted February 17, 2010 ModelNodeName=??? Aircraft C-130H Version 1.0 http://forum.combatace.com/index.php?app=downloads&showfile=5424 Mirage Factory F-8J Crusader http://forum.combatace.com/index.php?app=downloads&showfile=6351 Quote
FOX1313 Posted February 19, 2010 Author Posted February 19, 2010 ↑ Please help me..... ModelNodeName=??? Quote
+76.IAP-Blackbird Posted February 19, 2010 Posted February 19, 2010 Can you change those parts?? or just repainting them? Quote
FOX1313 Posted February 19, 2010 Author Posted February 19, 2010 (edited) Skin Update New Skin (Skins work) ↑ Please help me..... ModelNodeName=??? Edited February 19, 2010 by FOX1313 Quote
FOX1313 Posted February 20, 2010 Author Posted February 20, 2010 ↑ ( ModelNodeName=??? ) Aircraft C-130H Version 1.0 Mirage Factory F-8J Crusader Quote
FOX1313 Posted February 23, 2010 Author Posted February 23, 2010 Area88 Skins Area88 (1985) (2004) http://forum.combatace.com/index.php?app=downloads&showfile=10197 Area88 Image http://blog.naver.com/13ukc =========================================== ★★★★★★★★★★★★★★★★★★★★★★ ↑ ( ModelNodeName=??? ) Aircraft C-130H Version 1.0 Mirage Factory F-8J Crusader ★★★★★★★★★★★★★★★★★★★★★★ Quote
Wrench Posted February 23, 2010 Posted February 23, 2010 If the OUT file is included with the A/C download, it'll list the mesh names. wrench kevin stein Quote
FOX1313 Posted February 23, 2010 Author Posted February 23, 2010 (edited) If the OUT file is included with the A/C download, it'll list the mesh names. wrench kevin stein Wrench download ??? Area88 Skins Update 2 Area88 (1985) (2004) +2 Download http://forum.combata...&showfile=10197 Edited February 23, 2010 by FOX1313 Quote
Wrench Posted February 23, 2010 Posted February 23, 2010 If it's a TMF Crud, the OUT is included (for the most part -- see screenie below). Just follow the "tree", and see what mesh is connected to what. If stock 3W aircraft, you'll need the LOD extracted and a hex editor, and the ability to 'think' like an aircraft designer, and know what parts of an aircraft are called. There is no real cut and dried sequence, experimentation is a must, as it looking also a pre-existing decal inis wrench kevin stein Quote
FOX1313 Posted February 23, 2010 Author Posted February 23, 2010 If it's a TMF Crud, the OUT is included (for the most part -- see screenie below). Just follow the "tree", and see what mesh is connected to what. If stock 3W aircraft, you'll need the LOD extracted and a hex editor, and the ability to 'think' like an aircraft designer, and know what parts of an aircraft are called. There is no real cut and dried sequence, experimentation is a must, as it looking also a pre-existing decal inis wrench kevin stein wrench thank you ..... .. .. Quote
FOX1313 Posted February 25, 2010 Author Posted February 25, 2010 If it's a TMF Crud, the OUT is included (for the most part -- see screenie below). Just follow the "tree", and see what mesh is connected to what. If stock 3W aircraft, you'll need the LOD extracted and a hex editor, and the ability to 'think' like an aircraft designer, and know what parts of an aircraft are called. There is no real cut and dried sequence, experimentation is a must, as it looking also a pre-existing decal inis wrench kevin stein wrench thank you (F-8P: Top Image) http://blog.naver.com/13ukc F-8J_MF ------------------------------------------------- [Decal010] MeshName=RightWing DecalLevel=0 DecalFacing=TOP FilenameFormat=F-8J_MF/VF24/d/PTop Position=0.0,0.7 Rotation=0.0 Scale=4.5 DecalMaxLOD=3 [Decal011] MeshName=LeftWing DecalLevel=0 DecalFacing=TOP FilenameFormat=F-8J_MF/VF24/d/PTop Position=0.0,0.7 Rotation=0.0 Scale=4.5 DecalMaxLOD=3 ================================= [Decal012] MeshName=LeftInnerFlap DecalLevel=0 DecalFacing=TOP FilenameFormat=F-8J_MF/VF24/d/PTop Position=0.0,0.7 Scale=4.5 DecalMaxLOD=3 [Decal013] MeshName=RightInnerFlap DecalLevel=0 DecalFacing=TOP FilenameFormat=F-8J_MF/VF24/d/PTop Position=0.0,0.7 Scale=4.5 DecalMaxLOD=3 ================================= [Decal014] MeshName=Leftflaperon DecalLevel=0 DecalFacing=TOP FilenameFormat=F-8J_MF/VF24/d/PTop Position=0.0,0.7 Scale=4.5 DecalMaxLOD=3 [Decal015] MeshName=Rightflaperon DecalLevel=0 DecalFacing=TOP FilenameFormat=F-8J_MF/VF24/d/PTop Position=0.0,0.7 Scale=4.5 DecalMaxLOD=3 ----------------------------------------------- [Decal016] MeshName=RightWing_Fixe DecalLevel=0 DecalFacing=TOP FilenameFormat=F-8J_MF/VF24/d/PTop Position=0.0,0.7 Scale=4.5 DecalMaxLOD=3 [Decal017] MeshName=LeftWing_Fixe DecalLevel=0 DecalFacing=TOP FilenameFormat=F-8J_MF/VF24/d/PTop Position=0.0,0.7 Scale=4.5 DecalMaxLOD=3 ----------------------------------------------- [Decal018] MeshName=RightSpoiler DecalLevel=0 DecalFacing=TOP FilenameFormat=F-8J_MF/VF24/d/PTop Position=0.0,0.7 Scale=4.5 DecalMaxLOD=3 [Decal019] MeshName=LeftSpoiler DecalLevel=0 DecalFacing=TOP FilenameFormat=F-8J_MF/VF24/d/PTop Position=0.0,0.7 Scale=4.5 DecalMaxLOD=3 ----------------------------------------- [Decal020] MeshName=Fuselage DecalLevel=0 DecalFacing=TOP FilenameFormat=F-8J_MF/VF24/d/PTop Position=0.0,0.7 Scale=4.5 DecalMaxLOD=3 [Decal021] MeshName=Wings_Pivot DecalLevel=0 DecalFacing=TOP FilenameFormat=F-8J_MF/VF24/d/PTop Position=0.0,0.7 Scale=4.5 DecalMaxLOD=3 [Decal022] MeshName=Bubble01 DecalLevel=0 DecalFacing=TOP FilenameFormat=F-8J_MF/VF24/d/PTop Position=0.0,0.7 Scale=4.5 DecalMaxLOD=3 [Decal023] MeshName=VertTail DecalLevel=0 DecalFacing=TOP FilenameFormat=F-8J_MF/VF24/d/PTop Position=0.0,0.7 Scale=4.5 DecalMaxLOD=3 --------------------------------------- [Decal024] MeshName=LeftSlat DecalLevel=0 DecalFacing=TOP FilenameFormat=F-8J_MF/VF24/d/PTop Position=0.0,0.7 Scale=4.5 DecalMaxLOD=3 [Decal025] MeshName=RightSlat DecalLevel=0 DecalFacing=TOP FilenameFormat=F-8J_MF/VF24/d/PTop Position=0.0,0.7 Scale=4.5 DecalMaxLOD=3 ------------------------------------ [Decal026] MeshName=RightSlat01 DecalLevel=0 DecalFacing=TOP FilenameFormat=F-8J_MF/VF24/d/PTop Position=0.0,0.7 Scale=4.5 DecalMaxLOD=3 [Decal027] MeshName=leftSlat01 DecalLevel=0 DecalFacing=TOP FilenameFormat=F-8J_MF/VF24/d/PTop Position=0.0,0.7 Scale=4.5 DecalMaxLOD=3 Quote
Wrench Posted February 25, 2010 Posted February 25, 2010 once you can read an OUT, it sure DO make things easier!! wrench kevin stein Quote
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