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Planejunky

Typhoon weapons problems

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Hi,

 

I've just installed the EF2000 Typhoon on SFG, and have a couple of questions about the stores. I've intalled the typhoon fuel tanks and can't seem to get them appear in the loadout list. I've also noticed that Meteor, ALARM and Brimstone are mentioned in the aircraft loadout file, is Brimstone even available in SFG?

 

I've also installed the Meteor, ALARM, TIALD 400, (downloaded from here) and again can't get them to show in the loadout screen. I've entered the required data into the WEAPONS.INI file (as per the readme files), and opened the .INI file in the weapons editor overwriting the previous file, but still no joy. :dntknw:

 

I'm sure it's pretty obvious to others here, but I'm now banging my head against a brick wall, any help would be much appreciated!

 

Cheers

 

Justyn :salute:

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Assume you have altered the games year so you can play after 2005?

 

Are the weapons actually listed in the weapons editor when you start it up?

 

Did you put the actual files for the weapons/tanks in the "Objects\Weapons" folder?

 

Brimstone is probably in a weapons pack somewhere if its not with the jet - you would need to find it

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Assume you have altered the games year so you can play after 2005?

 

Are the weapons actually listed in the weapons editor when you start it up?

 

Did you put the actual files for the weapons/tanks in the "Objects\Weapons" folder?

 

Brimstone is probably in a weapons pack somewhere if its not with the jet - you would need to find it

 

Hi Migbuster,

 

Yes they all appear in the weps editor list, and the weapons files .BMP .LOD and .OUT files have been placed into the Objects/Weapons folder. I'm playing in the year 2009 onwards so the service date years all match up ok.

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See sections 23/24/26 here - its the same in SF1 (ignore specific SF2 refs)

 

http://forum.combatace.com/index.php?s=&am...st&p=301650

 

 

Ok I've tried most of that, and still nothing doing! :no: How do I open the Typhoon loadout.ini file? I can't open it via the SFP1E extractor, so is there another program that's used for this?

 

Now to confound this further, I can't get the LGB's to work properly with the F-16C Block 50 either, despite getting everything setup properly! I have the laser pod attached to the aircraft plus 4x LGB's all showing in the external aircraft view, I click to activate the LGB's then the laser pod doesn't show up on the screen! I've tried LITNING, Sniper and LANTIRN pods, none work.

 

The really annoying part is that I had all this working on my previous install, so this is now getting to be pure frustration!!! My last install was the original SFP1, with all the update patches added. This one is Strike Fighters Gold, which I've taken to be the complete patched version? I've installed the SFG updates from the Thirdwire website, added the weapons pack, extracted the weapons.ini file with SFP1E, opened it in the latest weapons editor, saved to overwrite the original. So apart from getting into the aircraft loadout.ini file I really can't think of any more I can do. :dntknw:

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.ini files are opened with a text editor like notepad or wordpad (no need for a .cat extractor)

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.ini files are opened with a text editor like notepad or wordpad (no need for a .cat extractor)

 

Cheers fella, I'm actually showing two loadout files, one is a simple config file, and the other one is a QMD file (whatever that is). I opened the QMD file with notepad, low and behold it's the same as the other one!! :rolleyes:

 

So, I've done everything suggested but still can't get the Typhoon tanks, Meteor, ALARM, or TIALD 400 to show up. And I'm no futher forward in getting the F-16C Block 50/52 to display the targeting screen for LGB's or Mavericks either. :sad:

Edited by Planejunky

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ignore the qmd file just edit the ini files

 

how did you open the typhoon_data.ini?

 

can you paste the weps stations you are trying to put it on here?

 

what version of the weapons editor are you using? and are you on the latest patch?

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ignore the qmd file just edit the ini files

 

how did you open the typhoon_data.ini?

 

can you paste the weps stations you are trying to put it on here?

 

what version of the weapons editor are you using? and are you on the latest patch?

 

Hi mate,

 

I opened the .ini with notepad. I downloaded the weps editor from here (WeaponEditor_042406.zip). I also downloaded the SFG October 2008 patch, and Blue Tiger enabler (whatever that is) from the Thirdwire website.

 

 

The Readme file states:

 

The Typhoon is set up specifically for WOI so some of the eye candy and instrumentation won't work in WOE/WOV/SFP1 until the latest patches are released, I have included a folder with the AVIONICS.ini file which will stop the Typhoon CTD in WOE/WOV etc.. drop this file into the typhoon folder.

 

The cockpit actually works fine, and the MFD's do what they say on the tin. The Typhoon data and loadout ini files don't look any different, so I'm assuming that they function the same in SFG.

 

As requested, here's the stations data from the Typhoon data.ini.

 

Cheers for your continued help, it's really appreciated. :good:

 

// Weapon Stations ----------------------------------------

 

[AMRAMStation1]

SystemType=WEAPON_STATION

StationID=1

StationGroupID=1

StationType=SEMI_RECESSED

AttachmentPosition=-0.88,1.3,-0.62

AttachmentAngles=2.0,-1.0,52.0

EjectVelocity=0.0,0.0,-2.0

LoadLimit=2000

AllowedWeaponClass=AHM

AttachmentType=US,NATO,UK,USN,USAF,SWEDEN

 

[AMRAMStation2]

SystemType=WEAPON_STATION

StationID=2

StationGroupID=1

StationType=SEMI_RECESSED

AttachmentPosition=0.88,1.3,-0.62

AttachmentAngles=-2.0,-1.0,-52.0

EjectVelocity=0.0,0.0,-2.0

LoadLimit=500

AllowedWeaponClass=AHM

AttachmentType=US,NATO,UK,USN,USAF,SWEDEN

 

[AMRAMStation3]

SystemType=WEAPON_STATION

StationID=3

StationGroupID=1

StationType=SEMI_RECESSED

AttachmentPosition=-0.96,-3.3,-0.46

AttachmentAngles=0.0,-3.0,56.0

EjectVelocity=0.0,0.0,-2.0

LoadLimit=500

AllowedWeaponClass=AHM

AttachmentType=US,NATO,UK,USN,USAF,SWEDEN

 

[AMRAMStation4]

SystemType=WEAPON_STATION

StationID=4

StationGroupID=1

StationType=SEMI_RECESSED

AttachmentPosition=0.96,-3.3,-0.46

AttachmentAngles=-0.0,-3.0,-56.0

EjectVelocity=0.0,0.0,-2.0

LoadLimit=500

AllowedWeaponClass=AHM

AttachmentType=US,NATO,UK,USN,USAF,SWEDEN

 

[station1]

SystemType=WEAPON_STATION

StationID=5

StationGroupID=2

StationType=EXTERNAL

AttachmentPosition=-4.555,-2.80,-0.511

AttachmentAngles=0.0,0.0,0.0

LoadLimit=500

AllowedWeaponClass=IRM

AttachmentType=SWEDEN,US,NATO,UK,USN,USAF

ModelNodeName=pylon1

PylonMass=26.15

PylonDragArea=0.02

LaunchRailNodeName=

 

[station2]

SystemType=WEAPON_STATION

StationID=7

StationGroupID=3

StationType=EXTERNAL

AttachmentPosition=-3.557,-1.35,-0.58

AttachmentAngles=0.0,0.0,0.0

LoadLimit=2000

AllowedWeaponClass=IRM,EOGR,SAHM.AHM,LGB,BOMB,ASM,ARM,TLR,2BR,2IR,TER

AttachmentType=SWEDEN,US,NATO,UK,USN,USAF

ModelNodeName=pylon2

PylonMass=26.15

PylonDragArea=0.02

LaunchRailNodeName=

 

[station3]

SystemType=WEAPON_STATION

StationID=9

StationGroupID=4

StationType=EXTERNAL

AttachmentPosition=-2.590,-0.35,-0.625

AttachmentAngles=0.0,0.0,0.0

LoadLimit=2000

AllowedWeaponClass=IRM,EOGR,SAHM.AHM,LGB,BOMB,ASM,ARM,FT,TLR,2BR,2IR,TER

AttachmentType=SWEDEN,US,NATO,UK,USN,USAF

ModelNodeName=pylon3

PylonMass=26.15

PylonDragArea=0.02

LaunchRailNodeName=

FuelTankName=Typhoon tank

 

[station4]

SystemType=WEAPON_STATION

StationID=11

StationGroupID=5

StationType=EXTERNAL

AttachmentPosition=-1.566,1.15,-0.685

AttachmentAngles=0.0,0.0,0.0

LoadLimit=2000

AllowedWeaponClass=IRM,EOGR,SAHM,AHM,LGB,BOMB,ASM,ARM,TLR,2BR,2IR,TER

AttachmentType=SWEDEN,US,NATO,UK,USN,USAF

ModelNodeName=pylon4

PylonMass=26.15

PylonDragArea=0.02

LaunchRailNodeName=

 

[station5]

SystemType=WEAPON_STATION

StationID=12

StationGroupID=5

StationType=EXTERNAL

AttachmentPosition=1.566,1.15,-0.685

AttachmentAngles=0.0,0.0,0.0

LoadLimit=2000

AllowedWeaponClass=IRM,EOGR,SAHM,AHM,LGB,BOMB,ASM,ARM,TLR,2BR,2IR,TER

AttachmentType=SWEDEN,US,NATO,UK,USN,USAF

ModelNodeName=pylon5

PylonMass=26.15

PylonDragArea=0.02

LaunchRailNodeName=

 

[station6]

SystemType=WEAPON_STATION

StationID=10

StationGroupID=4

StationType=EXTERNAL

AttachmentPosition=2.590,-0.35,-0.625

AttachmentAngles=0.0,0.0,0.0

LoadLimit=2000

AllowedWeaponClass=IRM,EOGR,SAHM,AHM,LGB,BOMB,ASM,ARM,FT,TLR,2BR,2IR,TER

AttachmentType=SWEDEN,US,NATO,UK,USN,USAF

ModelNodeName=pylon6

PylonMass=26.15

PylonDragArea=0.02

LaunchRailNodeName=

FuelTankName=Typhoon tank

 

[station7]

SystemType=WEAPON_STATION

StationID=8

StationGroupID=3

StationType=EXTERNAL

AttachmentPosition=3.557,-1.35,-0.58

AttachmentAngles=0.0,0.0,0.0

LoadLimit=2000

AllowedWeaponClass=IRM,EOGR,SAHM,AHM,LGB,BOMB,ASM,ARM,TLR,2BR,2IR,TER

AttachmentType=SWEDEN,US,NATO,UK,USN,USAF

ModelNodeName=pylon7

PylonMass=26.15

PylonDragArea=0.02

LaunchRailNodeName=

 

[station8]

SystemType=WEAPON_STATION

StationID=6

StationGroupID=2

StationType=EXTERNAL

AttachmentPosition=4.555,-2.852,-0.511

AttachmentAngles=0.0,0.0,0.0

LoadLimit=500

AllowedWeaponClass=IRM

AttachmentType=SWEDEN,US,NATO,UK,USN,USAF

ModelNodeName=pylon8

PylonMass=26.15

PylonDragArea=0.02

LaunchRailNodeName=

 

[station9]

SystemType=WEAPON_STATION

StationID=13

StationGroupID=

StationType=EXTERNAL

AttachmentPosition=0.00,-1.0,-0.9

AttachmentAngles=0.0,-1.5,0.0

LoadLimit=2000

AllowedWeaponClass=FT,LP,BOMB,LGB,RCN,NP,DLP

AttachmentType=SWEDEN,US,NATO,UK,USN,USAF

ModelNodeName=pylon9

PylonMass=26.15

PylonDragArea=0.02

LaunchRailNodeName=

FuelTankName=Typhoon tank

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Thats the wrong weps editor you need 02-20-08 - its on about the 2nd page of the utilities downloads here

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Thats the wrong weps editor you need 02-20-08 - its on about the 2nd page of the utilities downloads here

 

Ok downloaded that, deleted the weapons data.dat files, opened the weapons.ini in the updated editor and overwritten the previous file. Still none of the stores I've just added appear in the sim.

 

I've noticed that there are two weapons data.ini files, one in the objects folder, and another in the objects/weapons folder why is that? I also noticed that the objects/weapons one has 2049 entries, while the SFG/objects version has much less at a megre 119.

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Ah...you need to move the weapondata.ini/dat files that are in the objects directory to somewhere else away from your sim. That weapondata is the STOCK weapons, which may be overriding the one that's in the weapons directory.

 

FC

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Ah...you need to move the weapondata.ini/dat files that are in the objects directory to somewhere else away from your sim. That weapondata is the STOCK weapons, which may be overriding the one that's in the weapons directory.

 

FC

 

My thoughts exactly, I cut and pasted the data for the TIALD, Meteor etc into the ini file in the weapons folder and everything now shows up fine!

 

Thanks for the help chaps, it's very much appreciated! :good:

 

Now it just remains to work out why I'm still not getting a LGB/Maverick targetting display in the cockpit of the F-16's, as it's working fine for the Typhoon. The aircraft is loaded with all the necessary equipment GBU-12's with a Lightning targetting pod, yet upon weapon selection I can't lock a laser onto the target, any ideas?

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Now it just remains to work out why I'm still not getting a LGB/Maverick targetting display in the cockpit of the F-16's, as it's working fine for the Typhoon. The aircraft is loaded with all the necessary equipment GBU-12's with a Lightning targetting pod, yet upon weapon selection I can't lock a laser onto the target, any ideas?

 

Scrub the above, I've found a fix for the problem. There was no TV data in the avionics file, so I borrowed the lines from the Harrier GR.7 and everything is now fine and dandy! :clapping::biggrin: :yes:

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