Creaghorn Posted July 30, 2009 Posted July 30, 2009 hello, i just finally survived the complete albatros era (early 1918 with those outclassed, underporwered DVa's is sheer horror to survive against those odds in the much more better machines. almost like the EIII against Nieuports). now i'm flying for the first time in a campaign the Dr1. (very well done FM with all the shaky characteristics. i don't give a sh...if you can perform a complete flat spin turn whatever. i think in real only few were able to do it properly anyway and i'm definitely no Voss ). so regarding the german aircraft, this is the first one with an altimeter in VC. i was happy because i don't need to check altitude every now and then with the annoying HUD but use the real cockpit instruments. now my problem. so far it seems to work. when i start the altimeter rises and so on. but after warp, the altimeter says something different than the real altitude. does anybody else has noticed it? is it because the VC altimeter stops when hitting warp and just goes on where it had stopped after getting thrown out, without adjusting to the "real" height? it's not a big thing at all, but if true, maybe something to take a look at at the very end of the to do list... Quote
+Olham Posted July 30, 2009 Posted July 30, 2009 Could it be, that the Dr.1 altimeter shows German altitude, whereas the HUD would give it in feet? Quote
Creaghorn Posted July 30, 2009 Author Posted July 30, 2009 Could it be, that the Dr.1 altimeter shows German altitude, whereas the HUDwould give it in feet? HUD shows it in feet, after hitting "u" it shows in meters. same for speedometer. i checked that. Quote
+Olham Posted July 30, 2009 Posted July 30, 2009 I'll check it this evening and report, what I get. Wasn't there another possible difference? "Above sea level" and "Above ground level"? Quote
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