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Posted

For Battlefield: Bad Company 2 we wanted to take Battlefield’s traditionally deep vehicle experience and bring it to a whole new level. In order to do this we analyzed every aspect of our vehicle warfare. We pushed the pedal down on Jeeps, increasing their top speed, and making them livelier. We crafted a new control system for Helicopters so more players soar over the Battlefield. We tuned the Tanks, giving them more torque for climbing and smashing through light obstacles. Every single aspect of Bad Company’s original vehicles were tweaked, tuned, and rebalanced. But simply improving our already impressive stable of vehicles was not enough. We wanted to give new tactics and strategy to players via all new rides.

 

Read on......

http://outpostgamez.com/news/450/building-...efield-vehicle/

Posted

"Battlefield’s traditionally deep vehicle experience"

 

I know they can't mean "realistic." I have vivid memories of guys bailing from planes with no parachute and entering another vehicle below them!

Posted
"Battlefield's traditionally deep vehicle experience"

 

I know they can't mean "realistic." I have vivid memories of guys bailing from planes with no parachute and entering another vehicle below them!

 

what? isn't reallistic enought to you?

:rofl::rofl:

Posted
"Battlefield's traditionally deep vehicle experience"

 

I know they can't mean "realistic." I have vivid memories of guys bailing from planes with no parachute and entering another vehicle below them!

 

Yeah, no s**t! Their is going to be an surprise at this event coming up on the 19th in regards to the Battlefield Series, they are claim it will be really big news. To be honest, i dont know how to take it as its been one spoil after another.

 

Surprise Coming at Gamescom Next Week!

 

http://outpostgamez.com/news/462/surprise-...com-next-week-/

 

 

 

SigGraphy 2009 – Graphics and Frostbite Engine (Battlefield)

 

http://outpostgamez.com/news/463/siggraph0...-in-frostbite-/

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