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Posted

Outstanding 101!!! Very nice, one of these can ruin a US sub skippers day real quick like. When I read the name I shuddered with the thought of how much fun (lol, fun, right) it was coming up against these is Harpoon ANW. Really, a tough nut to crack on today's oceans.

Posted

Excellent ship! Both Udaloy II and I... :good:

 

Question? Where to I place this section at?

 

I know it is title sound, but there is no sounddata.ini?

Do you mean to place it under weapondata.in.?

Or place it under Udaloy II/I data.ini.?

 

I place it under Udaloy II/I data.ini.

 

Thanks

 

 

---------sound--------

 

[uDALOY Engine]

Priority=LOW

3DSound=TRUE

DopplerEffect=TRUE

Looped=TRUE

NumBuffers=1

MaxDist=450.000000

MinDist=10.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[uDALOY Movement]

Priority=LOW

3DSound=TRUE

DopplerEffect=TRUE

Looped=TRUE

NumBuffers=1

MaxDist=450.000000

MinDist=10.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

 

[88mmGun]

Priority=NORMAL

Looped=FALSE

NumBuffers=1

3DSound=TRUE

DopplerEffect=FALSE

MaxDist=1800.000000

MinDist=50.000000

InsideConeAngle=360

OutsideConeAngle=360

ConeOutsideVolume=0

Posted (edited)

We have needed this ship for a long time...well done.

 

One little problem though...I setup a mission attacking it. When I somehow survive the barrage of missiles to get off a bomb that actually hits it, it doesnt sink. It stops firing missiles and guns but doesnt sink! Whats happening? Besides the obvious...lol.

Edited by pcpilot
Posted

We have needed this ship for a long time...well done.

 

One little problem though...I setup a mission attacking it. When I somehow survive the barrage of missiles to get off a bomb that actually hits it, it doesnt sink. It stops firing missiles and guns but doesnt sink! Whats happening? Besides the obvious...lol.

 

its setted as a carrier, try to remove the flightdeck in udaloyii_data.ini

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