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Ice Man

Meteor F8 nose gear problem

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I've noticed a little problem about the nose gear of the Meteor F8, often is shaky.Someone can tell me how can resolve this problem?I put the nose gear data so it's easier know what I must change.

 

 

[NoseGear]

SystemType=LANDING_GEAR

Retractable=TRUE

DeployTime=3.0

AnimationID=1

DragArea=0.25

HideGearNode=TRUE

ModelNodeName=Gear_F

InsideNodeName=

ShockNodeName=GearShock_F

ShockAnimationID=3

ShockStroke=0.4

SpringFactor=2.0

DampingFactor=3.0

WheelNodeName=Tire_F

RotationAxis=x-Axis

ReverseModelOrientation=FALSE

RollingRadius=0.337

CastoringWheel=TRUE

CastoringNodeName=GearShock_F

Steerable=TRUE

MaxSteeringSpeed=35.15

Locking=FALSE

MaxSteeringAngle=35.0

InputName=YAW_CONTROL

ControlRate=1.0

HasBrakes=FALSE

RollingCoefficient=0.05

MaxDeploySpeed=110

MaxLoadFactor=5.0

CompressGearOnRetraction=TRUE

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Guest rscsjsuso5

don't know whats going one but if a little shaky gears then its okay its part of the model but if its a lot then we have a problem. make sure you install waht every sim u have clean install then pacyh it latest then bluetiger if avaliable then your mod . i would hihgly recommend this mod the meteor f.3 pto http://forum.combata...s&showfile=3379 remember u will need to do some edits to accomodate this mod to your variant mod -f.3 pto to f8 like loadouts and copy paste data of gears to your data testing is a must.

 

enjoy

Edited by rscsjsuso5

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I'm trying to remember if there's an updated lod for it...but can't!

 

The listings for 'which LOD does which' is in the Metor_F8.INI, it should look like this:

 

[LOD001]

Filename=Meteor_F8c-R22.lod

Distance=250

 

[LOD002]

Filename=Meteor_F8c-R16X80.lod

Distance=500

 

[LOD003]

Filename=Meteor_F8c-R16X60.lod

Distance=1000

 

[LOD004]

Filename=Meteor_F8c-R16X40.lod

Distance=2000

 

[LOD005]

Filename=Meteor_F8c-R16X20.lod

Distance=8000

 

If those are ok, try these values for the landing gear:

Obviously, make a backup copy of the data ini FIRST before dropping in these values

 

[NoseGear]

SystemType=LANDING_GEAR

Retractable=TRUE

DeployTime=3.0

AnimationID=2

DragArea=0.25

HideGearNode=TRUE

ModelNodeName=Gear_F

InsideNodeName=

ShockNodeName=GearShock_F

ShockAnimationID=4

ShockStroke=0.4

SpringFactor=3.5

DampingFactor=1.5

WheelNodeName=Tire_F

RotationAxis=x-Axis

ReverseModelOrientation=FALSE

RollingRadius=0.350

CastoringWheel=TRUE

CastoringNodeName=GearShock_F

Steerable=TRUE

MaxSteeringSpeed=35.15

Locking=FALSE

MaxSteeringAngle=35.0

InputName=YAW_CONTROL

ControlRate=1.0

HasBrakes=FALSE

RollingCoefficient=0.05

MaxDeploySpeed=110

MaxLoadFactor=5.0

// CompressGearOnRetraction=TRUE

 

[LeftMainGear]

SystemType=LANDING_GEAR

Retractable=TRUE

DeployTime=3.0

AnimationID=2

DragArea=0.35

ModelNodeName=Gear_L

InsideNodeName=

ShockNodeName=GearShock_L

ShockAnimationID=4

ShockTravelAxis=

ReverseShockOrientation=FALSE

ShockStroke=0.4

SpringFactor=3.0

DampingFactor=1.5

WheelNodeName=Tire_L

RotationAxis=X-Axis

ReverseModelOrientation=FALSE

RollingRadius=0.392

CastoringWheel=FALSE

HasBrakes=TRUE

BrakingCoefficient=0.80

RollingCoefficient=0.05

MaxDeploySpeed=110

MaxLoadFactor=6.0

 

[RightMainGear]

SystemType=LANDING_GEAR

Retractable=TRUE

DeployTime=3.0

AnimationID=2

DragArea=0.35

ModelNodeName=Gear_R

InsideNodeName=

ShockNodeName=GearShock_R

ShockAnimationID=4

ShockTravelAxis=

ReverseShockOrientation=FALSE

ShockStroke=0.4

SpringFactor=3.0

DampingFactor=1.5

WheelNodeName=Tire_R

RotationAxis=X-Axis

ReverseModelOrientation=FALSE

RollingRadius=0.392

CastoringWheel=FALSE

HasBrakes=TRUE

BrakingCoefficient=0.80

RollingCoefficient=0.05

MaxDeploySpeed=110

MaxLoadFactor=6.0

 

Oh, and if you want to switch the Canopy to a manual animation key (Shift/0), use these for the canopy statement, and pilot/cockpit statements in the data ini:

 

[Canopy]

SystemType=ANIMATION

InputName=ANIMATION_10

DeploymentMethod=MANUAL

AnimationTime=4.0

AnimationID=5

 

 

// Crew ---------------------------------------------------------

 

[Pilot]

SystemType=PILOT_COCKPIT

PilotModelName=

Position=0.00,2.7710,0.9600

SeatModelName=seat_a-4

SeatPosition=0.0,2.7,0.58

CanopyNodeName=Canopy

MaxExtentPosition=-0.45,3.0,-0.1

MinExtentPosition= 0.45,2.5, 1.1

HasArmor=TRUE

ArmorMaterial=STEEL

Armor[bOTTOM].Thickness=5

Armor

.Thickness=3

Armor

.Thickness=3

Armor[FRONT].Thickness=8

Armor[REAR].Thickness=8

 

 

don't forget to remove the "auto-speed canopy" statement. I left the pilotmodelname blank, so you can put anybody in there

All the above are from an 08 level data ini

 

wrench

kevin stein

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