+X RAY Posted January 2, 2010 Posted January 2, 2010 Hi,in these times with the new SF-2V and SF-2V AG expansion,I'm converting all my old 06 patch old stuff (Stock,mods,Yaps) to the new one (not Dec09) but June standards. With some aircraft,expecially the gunships,I've found a strange View issue (in both Oct08 patch and SF-2V) and I really don't know how to fix it: I'm reporting the AC-130E problems,but it's the same for the other Gunships Let the pics explains: Patch 06 (No problems detected) This is the cockpit ini regarding this: [CockpitData] Directory=cockpit HUDMode=CAGED,AA,AG RippleQuantity=1,3,10 RippleInterval=0,60,100,140 [GunsightFront] HasGunsight=TRUE GunsightMilSize=80 GunsightName=M60Gunsight LeadComputing=TRUE MinLeadRange=300 MaxLeadRange=1300 DefaultLeadRange=500 MaxDepression=50 DefaultDepression=-18 [CockpitSeat001] ModelName=AC-130_cockpit.LOD Offset=-0.0,0.0,0.0 Position=-0.4800,9.86,0.64 ViewAngles=-90.0,-16.0,0.0 MaxYaw=110 MinYaw=-120 MaxPitch=90 MinPitchFront=-70 MinPitchRear=-50 LightRange=2.5 LightInnerConeAngle=30 LightOuterConeAngle=90 LightAngles=110.0,-35.0,-2.0 DiffuseLightFactor=0.5 NightLightOn=0.55 NightLightColor=0.9,0.0,0.0 Gunsight=GunsightFront These are the Oct08 Patch and SF-2v issues: I really need an help please!
+FastCargo Posted January 3, 2010 Posted January 3, 2010 Try this. Change: ViewAngles=-90.0,-16.0,0.0 To: ViewAngles=0.0,-16.0,0.0 FC
+X RAY Posted January 3, 2010 Author Posted January 3, 2010 Try this. Change: ViewAngles=-90.0,-16.0,0.0 To: ViewAngles=0.0,-16.0,0.0 FC It works for the pit views but not for the gunsight,it appears on my front see:
+FastCargo Posted January 4, 2010 Posted January 4, 2010 The gunsight is not part of the model. It works like the HUD. Now, there are clever ways to make a side sight, if you have 3ds MAX. FC
+EricJ Posted January 4, 2010 Posted January 4, 2010 (edited) I thought Dels redid his AC-130 for SF2? Edited January 4, 2010 by EricJ
+X RAY Posted January 4, 2010 Author Posted January 4, 2010 The gunsight is not part of the model. It works like the HUD. Now, there are clever ways to make a side sight, if you have 3ds MAX. FC unfortunately I don't have 3DS,I'll join a course this February,my Spectre and Spooky will wait
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