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peter01

Fix to the FE2 Game Files - seperate download

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Should be available here shortly. I have kept this seperate. It just effects jams in some planes for FE2.

 

FIXED FE2 Game Files and 4 FE2 FMs March 2010

 

 

An update, mainly to fix gun jams on gunpod/loadout guns in FE2. Jams didn't happen much to me before, but do now for some planes. I *think* Thirdwire may have implemented this in a more complex manner than I first assumed, perhaps jams for loadout guns depend on rated mach limits for individual planes as it happens at higher speeds but only for certain planes.

 

Please install both gundata files and the entire "Weapons" folder in your "Objects" folder, as per the zip directory structure. This will give the loadout/gunpod guns 99% reliability - they will jam, but very rarely.

 

Sorry about that, and as a bonus here are fours FMs solely for FE2. You will have a problem if you install in FE1!

 

Se5a with gunsight. If you do not like, just delete the SE5A_LOADOUT file in the Se5a folder. It will revert back to the normal file that comes with the game with no added gunsight. I couldn't remove the second gunsight that comes with the model, it appears to be part of another graphic.

 

MSLOL - Morane Two Seater with wing mounted Lewis - this one now comes with a gunsight too.

 

Fokker DR1. Special FM for FE2, this one feels considerably better for FE2.

 

Nieuport16LateV. Similar to previous but this includes several more loadouts that were not possible in FE1 (last upload was for both games), including Dual Lewis on wings.

 

Thanks to P10ppy for supplying the gunsights, as well as describing how to implement them.

Edited by peter01

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You will have a problem if you install in FE1!

 

I'm sure I'm the only one that moves plane files from FE2 to FE1 :blink:, but don't do it, you will have problems. Moving from FE1 to FE2 seems okay however.

 

The plane .ini file or the loadout.ini files are the problems, and if you have flown them in FE2 they then don't work in FE1. The files appear corrupted after starting FE1 with these moved plane files. If the .ini file is corrupted you won't see the plane in your flyable plane list. If the loadout file gets corrupted you can't use any loadouts.

 

It can be both or either, but not for every plane :dunno:. I can understand it for TKs planes - the lods are different for FE2 - but it happens to addon planes too.

Edited by peter01

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Perhaps this is worthy of the knowledge base.

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