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Posted

Just installed FE2 and am totally loving it! It looks great.

 

But now I'm ready to install more planes. However, I don't see anything specifically made for FE2. Are they out there and I am looking in the wrong place? Can the old FE aircraft play in FE2 or do they need to be updated to work properly as in SF2?

 

One more thing. Didn't there used to be a Sopwith Pup and a Sopwith Triplane here? They are my faves and I can't find them anymore.

Posted

Just installed FE2 and am totally loving it! It looks great.

 

But now I'm ready to install more planes. However, I don't see anything specifically made for FE2. Are they out there and I am looking in the wrong place? Can the old FE aircraft play in FE2 or do they need to be updated to work properly as in SF2?

 

One more thing. Didn't there used to be a Sopwith Pup and a Sopwith Triplane here? They are my faves and I can't find them anymore.

 

 

I use most everything I've downloaded for FE1 in FE2. I haven't encountered too many issues, but my FM's are based on TK's. The Sopwith Tripe and Pup are Capun's, you'll have to download them from his site. See my post in this thread, if you don't already have access to his site.

 

 

http://forum.combatace.com/topic/54621-pfalz-diii-lowered-guns-and-painted-on-muzzle-ports/

Posted

Thanks Heck. Does that mean you've modded some of the FMs yourself?

 

 

Yes, I have modded my own fms to suit my personal taste. They are generally based on TK's, are mods of Peter 01's, or mods of Charles original FM's from Capun's site. When it comes to FM's, I think any new member here is best off choosing Peter 01's, because of the consistency across the board that they represent when it comes to the stock aircraft and addons. Consistency is paramount in my opinion. Nothing throws off the sim worse than having a particular aircraft that doesn't perform anything like the rest, the greyhound amongst sheepdogs. So, choose a consistent set, like Peter's. Then, if you're a tinkerer, like me, and you've read a little on aerodynamics, tink away to your hearts content. Just remember that with level top speeds ranging between 89-130 mph the nuances we may feel were there between two different aircraft really didn't exist to the degree we percieve they did, because there wasn't that much airflow for the aerodynamics to work with. And most of the aerodynamics were ruled by the terrible lord bracing wires, which is why the Fokker DVII, which looks like it was cut from a butter stick, had a better performance than a streamlined Albatros with the same engine, because Fokker did away with the picket fence between the wings. Tinker, tinker, tinker... That's the best thing about this series of sims.

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