UK_Widowmaker 571 Posted July 22, 2010 Hi all Does anyone know how to skin in FSX using Photoshop? I have tried converting the .BMP textures to .DDS using DDS Converter2 (and also have the Nvidia DDS plugin.....but it doesnt seem to open the texture files at all) Works great for OFF etc any advice most welcome Share this post Link to post Share on other sites
+SkippyBing 8 Posted July 23, 2010 What are you trying to skin? A native FSX model generally has the textures stored in DDS format to start with so they should open in Photoshop if you've got the nVidia plug-in installed. If that's not working grab DXTbmp by Martin Wright from here, it can open pretty much any FS graphics file format. After that it's like skinning for any other sim. The only minor difference is that true FSX external textured are flipped vertically to speed up loading times, consequently any text looks back to front. Share this post Link to post Share on other sites
UK_Widowmaker 571 Posted July 23, 2010 (edited) Hiya Skippy..thanks for your quick reply. Yes, that's what I thought!...but the aircraft I am trying to get working on, is an Abacus addon..and it appears to be saved in .BMP format. Good call on DXTbmp..I forgot about that...will have a bash Many Thanks m8 ps...just had a look at your website...holy Cow...some beautiful skins on there...absolutely wonderful! Edited July 23, 2010 by UK_Widowmaker Share this post Link to post Share on other sites
+SkippyBing 8 Posted July 23, 2010 One thing worth bearing in mind is that the model might not actually look for DDS textures, there's a tick box when you export stuff for FSX that lets you chose what format textures to look for, e.g. BMP, DDS or both. Thanks for the comment on the website, admittedly they're mostly done by other people, I mainly make the models, so I'll pass it on! Share this post Link to post Share on other sites