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Posted

That is a really good idea. Most sims have some sort of glare that make it hard to see planes when looking directly at the sun. But the flashbang effect from R6 is far better than anything I've seen in any flightim. IRL, when you look at the sun, it really hurts and you for a while after it's hard to see anything in any direction.

 

A feature like this would make looking into the sun higly undesirable and make tactics like attacking from the sun more interesting.

Posted

Good question, and good idea too. One of the features I like most in IL-2, is the blinding sun - sometimes I really loose an enemy plane from sight when it crosses the sun - specially after AEP add-on expansion.

 

But it is WWII and tinted helmet visors weren't used afaik.

 

In Lomac for example, we don't have the same effect, probably they're supposing the pilots visors are down all the time, I don't know.

 

It is not a very hard effect to implement, an alpha-channeled sun object and a sudden scene gamma increase when camera points directly to the sun object, would do the trick.

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