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Guest medfly
Posted

The F-86D/K cockpit is a great pit, except for the clock. The minute and second hands are way off center. Is there any way to fix this? thanks.

Posted (edited)

See if this works in cockpit.ini

 

Only one translational Move allowed per mesh generation. Thus, we Move the clock and hour hand up (+Z direction, 0.0115), minute and second hands to the left (-X direction, -0.0135), so they all meet together.

 

 

 

:

:

Instrument[031]=Move1

Instrument[032]=Move2

Instrument[033]=Move3

Instrument[034]=Move4

:

:

[Move1]

Type=AIRSPEED_INDICATOR

NodeName=clock

MovementType=POSITION_Z

Set[01].Position=0.0115

Set[01].Value=0.0

Set[02].Position=0.0115

Set[02].Value=1.0

 

[Move2]

Type=AIRSPEED_INDICATOR

NodeName=needle_clock_hour

MovementType=POSITION_Z

Set[01].Position=0.0115

Set[01].Value=0.0

Set[02].Position=0.0115

Set[02].Value=1.0

 

[Move3]

Type=AIRSPEED_INDICATOR

NodeName=needle_clock_sec

MovementType=POSITION_X

Set[01].Position=-0.0135

Set[01].Value=0.0

Set[02].Position=-0.0135

Set[02].Value=1.0

 

[Move4]

Type=AIRSPEED_INDICATOR

NodeName=needle_clock_min

MovementType=POSITION_X

Set[01].Position=-0.0135

Set[01].Value=0.0

Set[02].Position=-0.0135

Set[02].Value=1.0

:

:

 

 

If you have the time and desire to figure out what's going down here, study the first page of this thread ~> http://bbs.thirdwire.com/phpBB/viewtopic.php?f=14&t=4410

 

It has all the details needed to start Moving things around the cockpit. The first three pages have worked example problems. The other 50,000 pages are fluff. Even if you fly the cockpit "normally" you can still Move things around to Taste, like the Dora's clock parts here.

 

Have Fun!

Edited by Lexx_Luthor
Posted

See if this works in cockpit.ini

 

Only one translational Move allowed per mesh generation. Thus, we Move the clock and hour hand up (+Z direction, 0.0115), minute and second hands to the left (-X direction, -0.0135), so they all meet together.

 

 

 

:

:

Instrument[031]=Move1

Instrument[032]=Move2

Instrument[033]=Move3

Instrument[034]=Move4

:

:

[Move1]

Type=AIRSPEED_INDICATOR

NodeName=clock

MovementType=POSITION_Z

Set[01].Position=0.0115

Set[01].Value=0.0

Set[02].Position=0.0115

Set[02].Value=1.0

 

[Move2]

Type=AIRSPEED_INDICATOR

NodeName=needle_clock_hour

MovementType=POSITION_Z

Set[01].Position=0.0115

Set[01].Value=0.0

Set[02].Position=0.0115

Set[02].Value=1.0

 

[Move3]

Type=AIRSPEED_INDICATOR

NodeName=needle_clock_sec

MovementType=POSITION_X

Set[01].Position=-0.0135

Set[01].Value=0.0

Set[02].Position=-0.0135

Set[02].Value=1.0

 

[Move4]

Type=AIRSPEED_INDICATOR

NodeName=needle_clock_min

MovementType=POSITION_X

Set[01].Position=-0.0135

Set[01].Value=0.0

Set[02].Position=-0.0135

Set[02].Value=1.0

:

:

 

 

If you have the time and desire to figure out what's going down here, study the first page of this thread ~> http://bbs.thirdwire.com/phpBB/viewtopic.php?f=14&t=4410

 

It has all the details needed to start Moving things around the cockpit. The first three pages have worked example problems. The other 50,000 pages are fluff. Even if you fly the cockpit "normally" you can still Move things around to Taste, like the Dora's clock parts here.

 

Have Fun!

 

 

Lexx

That was perfect! :salute: Thank you very much. It's a shame that for all the years the Sabre Dog has been out, no one has even bothered to post that fix in a read me at the very least. This should be a sticky.

 

S!

Posted

pfffftt I got a million of em. Here's how you solve Kesselbrut's Knot.

 

The YakPit (Yak-9, Yak-3, etc...) has a metric airspeed guage texture, but its balled up into a cosmic Knot. The two cosmologies don't get along. The following unties Kesselbrut's Knot:

 

 

[AirspeedIndicator]

Type=AIRSPEED_INDICATOR

NodeName=needle_Speed

MovementType=ROTATION_Z

ValueUnit=KMPH

Set[01].Position=0

Set[01].Value=0

Set[02].Position=16.4

Set[02].Value=100

Set[03].Position=180

Set[03].Value=300

Set[04].Position=355

Set[04].Value=800

 

To test, use the speedbar IAS set to km/hr, and compare to what these new settings indicate.

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