Guest medfly Posted August 17, 2010 Posted August 17, 2010 The F-86D/K cockpit is a great pit, except for the clock. The minute and second hands are way off center. Is there any way to fix this? thanks. Quote
Lexx_Luthor Posted August 24, 2010 Posted August 24, 2010 (edited) See if this works in cockpit.ini Only one translational Move allowed per mesh generation. Thus, we Move the clock and hour hand up (+Z direction, 0.0115), minute and second hands to the left (-X direction, -0.0135), so they all meet together. : : Instrument[031]=Move1 Instrument[032]=Move2 Instrument[033]=Move3 Instrument[034]=Move4 : : [Move1] Type=AIRSPEED_INDICATOR NodeName=clock MovementType=POSITION_Z Set[01].Position=0.0115 Set[01].Value=0.0 Set[02].Position=0.0115 Set[02].Value=1.0 [Move2] Type=AIRSPEED_INDICATOR NodeName=needle_clock_hour MovementType=POSITION_Z Set[01].Position=0.0115 Set[01].Value=0.0 Set[02].Position=0.0115 Set[02].Value=1.0 [Move3] Type=AIRSPEED_INDICATOR NodeName=needle_clock_sec MovementType=POSITION_X Set[01].Position=-0.0135 Set[01].Value=0.0 Set[02].Position=-0.0135 Set[02].Value=1.0 [Move4] Type=AIRSPEED_INDICATOR NodeName=needle_clock_min MovementType=POSITION_X Set[01].Position=-0.0135 Set[01].Value=0.0 Set[02].Position=-0.0135 Set[02].Value=1.0 : : If you have the time and desire to figure out what's going down here, study the first page of this thread ~> http://bbs.thirdwire.com/phpBB/viewtopic.php?f=14&t=4410 It has all the details needed to start Moving things around the cockpit. The first three pages have worked example problems. The other 50,000 pages are fluff. Even if you fly the cockpit "normally" you can still Move things around to Taste, like the Dora's clock parts here. Have Fun! Edited August 24, 2010 by Lexx_Luthor Quote
Slant6 Posted August 24, 2010 Posted August 24, 2010 See if this works in cockpit.ini Only one translational Move allowed per mesh generation. Thus, we Move the clock and hour hand up (+Z direction, 0.0115), minute and second hands to the left (-X direction, -0.0135), so they all meet together. : : Instrument[031]=Move1 Instrument[032]=Move2 Instrument[033]=Move3 Instrument[034]=Move4 : : [Move1] Type=AIRSPEED_INDICATOR NodeName=clock MovementType=POSITION_Z Set[01].Position=0.0115 Set[01].Value=0.0 Set[02].Position=0.0115 Set[02].Value=1.0 [Move2] Type=AIRSPEED_INDICATOR NodeName=needle_clock_hour MovementType=POSITION_Z Set[01].Position=0.0115 Set[01].Value=0.0 Set[02].Position=0.0115 Set[02].Value=1.0 [Move3] Type=AIRSPEED_INDICATOR NodeName=needle_clock_sec MovementType=POSITION_X Set[01].Position=-0.0135 Set[01].Value=0.0 Set[02].Position=-0.0135 Set[02].Value=1.0 [Move4] Type=AIRSPEED_INDICATOR NodeName=needle_clock_min MovementType=POSITION_X Set[01].Position=-0.0135 Set[01].Value=0.0 Set[02].Position=-0.0135 Set[02].Value=1.0 : : If you have the time and desire to figure out what's going down here, study the first page of this thread ~> http://bbs.thirdwire.com/phpBB/viewtopic.php?f=14&t=4410 It has all the details needed to start Moving things around the cockpit. The first three pages have worked example problems. The other 50,000 pages are fluff. Even if you fly the cockpit "normally" you can still Move things around to Taste, like the Dora's clock parts here. Have Fun! Lexx That was perfect! Thank you very much. It's a shame that for all the years the Sabre Dog has been out, no one has even bothered to post that fix in a read me at the very least. This should be a sticky. S! Quote
Lexx_Luthor Posted August 24, 2010 Posted August 24, 2010 pfffftt I got a million of em. Here's how you solve Kesselbrut's Knot. The YakPit (Yak-9, Yak-3, etc...) has a metric airspeed guage texture, but its balled up into a cosmic Knot. The two cosmologies don't get along. The following unties Kesselbrut's Knot: [AirspeedIndicator] Type=AIRSPEED_INDICATOR NodeName=needle_Speed MovementType=ROTATION_Z ValueUnit=KMPH Set[01].Position=0 Set[01].Value=0 Set[02].Position=16.4 Set[02].Value=100 Set[03].Position=180 Set[03].Value=300 Set[04].Position=355 Set[04].Value=800 To test, use the speedbar IAS set to km/hr, and compare to what these new settings indicate. Quote
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