+ChampionsVA56 Posted October 27, 2010 Posted October 27, 2010 OK.....another silly terrain question. I want to completely REMOVE any chance that the single mission on the SF2 Range will target a specific runway for bombing....lets say this 2400m runway...............................what values would I use and can someone elaborate on these variables(in the Range Target Types ini)........................... [TargetType085] Name=SLB2400 FullName=Runway ModelName=RW2400x050.lod TargetType=MEDIUM_RUNWAY ActiveYear=0 TargetValue=400 UseGroundObject=FALSE DamagePoint=140.0 ArmorValue=0.0 ArmorType=0 RepairRate=10.0 StartDetectChance=100 <<<<<<<<<<<<<<<<<<<<this?? StartIdentifiedChance=50 <<<<<<<<<<<<<<<<<<<<<this?? IncreaseDetectChanceKey=10 <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<and this baby?? MaxVisibleDist=30000.0 ZBufferOffset=6.000000 FlatObject=TRUE DamagedModel= DestroyedEffect= DestroyedModel= SecondaryChance=0 Any what values would practically assure it being a target for the single missions?? (or is this controlled somewhere else in the Range inis or Mission inis?) THANKS........Champ Quote
+Wrench Posted October 27, 2010 Posted October 27, 2010 TargetValue=0 don't have to touch anything else wrench kevin stein Quote
+ChampionsVA56 Posted October 27, 2010 Author Posted October 27, 2010 So TARGET VALUE is the magic number. Right under my nose the whole time.............duh. Just out of curiousity....what do the other values pertain to? Quote
+Wrench Posted October 28, 2010 Posted October 28, 2010 you know, I'm not really sure .. but can venture some guesses.. StartDetectChance=100 can you see it? StartIdentifiedChance=50 do you know what it is? IncreaseDetectChanceKey=10 not a clue!?! wrench kevin stein Quote
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