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Posted

Nieuport 17/23 for FE2 updated


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Nieuport N 17/23 Familly for ThirdWires First Eagles The Great Air War 1918

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File version 2.0 release date 15.11.2010

 

This package contains flyable 5 Nieuport 17 and 3 Nieuport 23 plane with cockpit

 

about authors:

Flight model peter01, member of CombatAce.com

3D Model and textures Monty CZ, member of CombatAce.com

any sugestions can be posted at combatace forum.

any changes of this file must be authorized by authors

contact us at combatace.

 

thanks to :

 

MontyCZ and Texmurphy for the original Nieuport 17

 

Whiteknight06604 for the N17 with uper gun

 

Aligator devil for is cockpit works and upgrade and hangar

 

peter01 for is flight model

 

 

please direct any questions about this mod to me at the below places.

 

 

instalation:

 

just drop in the C:\Users\username\Saved Games\ThirdWire\FirstEagles2

 

 

 

Technical data of the real plane:

 

Nieuport 17

 

Type single-seated fighter

Power plant one air-cooled Le Rhone 9J (9-cylinder radial engine)

with 110 HP (80.9 kW) alternatively

a Le-Clerget engine with 130 PS (95.6 kW)

Year of construction 1916

 

Perfomance

 

Maximum speed 177 km/h from ground proximity to an altitude of 2,000 m

Rate of climb climbs to 2,000 m altitude in 5.30 min

Ceiling 5,300 m

Operational range 250 km

Endurance 2 hrs

 

Weight

 

Empty weight 374 kg

Take-off weight 565 kg

 

Dimensions

 

Length 5.77 m

Height 2.44 m

Wing area 14,75 qm

Span 8.17 m

Crew 1 person

 

Useful load/armament

one or two Lewis machine guns or one Vickers

machine gun. Fixedly mounted on the fuselage and

firing in synchronization through the propeller arc.


 

Posted (edited)

A quickie note on the loadouts, for all these Nieuports.

 

Sometimes, you may notice the 'external model' of the wing-mounted Lewis guns is missing. There is a glitch in the data ini, where the Left and RightWingRocketRails are assigned mis-matched grouping (they should BOTH be StationGroupID=2

 

This will remove the mix-up chance, as the the LeftWRR was taged with the GroupID=1; the same as the wingmounted Lewis guns, which is assigned as StationGroupID=1

 

Adjust your data ini's accordingly.

 

Also, open and check ALL the loadout inis, and make sure the lewis01 is set to

 

Loadout[11].WeaponType=lewis01

Loadout[11].Quantity=1

 

I caught a couple that had typos, saying 01 instead of 11.

 

Do this for all them, and that should take care of that

 

wrench

kevin stein

Edited by Wrench

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