+ChampionsVA56 Posted November 21, 2010 Posted November 21, 2010 Ok...here's my question of the week. I made some new damage textures (TGA's) for the F-102. One for each skin panel using the correct name and called out the "_holes" in the ini file. But only the fuselage damage decal shows up. Is there a specific call-out in the data ini for damage to appear on the plane parts or is it in the LOD files?? Champ Quote
Fubar512 Posted November 21, 2010 Posted November 21, 2010 (edited) Ok...here's my question of the week. I made some new damage textures (TGA's) for the F-102. One for each skin panel using the correct name and called out the "_holes" in the ini file. But only the fuselage damage decal shows up. Is there a specific call-out in the data ini for damage to appear on the plane parts or is it in the LOD files?? Champ The "_holes" prefix is no longer used. The format now is simply "TextureName_damage.DDS" Edited November 21, 2010 by Fubar512 Quote
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