+ChampionsVA56 Posted November 21, 2010 Posted November 21, 2010 Ok...here's my question of the week. I made some new damage textures (TGA's) for the F-102. One for each skin panel using the correct name and called out the "_holes" in the ini file. But only the fuselage damage decal shows up. Is there a specific call-out in the data ini for damage to appear on the plane parts or is it in the LOD files?? Champ
+Fubar512 Posted November 21, 2010 Posted November 21, 2010 (edited) Ok...here's my question of the week. I made some new damage textures (TGA's) for the F-102. One for each skin panel using the correct name and called out the "_holes" in the ini file. But only the fuselage damage decal shows up. Is there a specific call-out in the data ini for damage to appear on the plane parts or is it in the LOD files?? Champ The "_holes" prefix is no longer used. The format now is simply "TextureName_damage.DDS" Edited November 21, 2010 by Fubar512
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