FastCargo Posted January 24, 2011 Posted January 24, 2011 So whats the correct syntax here? I try to takeoff from the following aibase, with me and a wingman. CTD at %100 load. Do I need to rest of the takeoff definitions, and thats it? [Runway001] Heading=0 Offset=0,0 Length=2000 Width=45 TouchDownHead=0,800 TouchDownTail=0,-800 LaunchAll=TRUE TakeOff[01]=5,-740 TakeOff[02]=-5,-700 ParkingChance=100 ParkingMaxSpan=18.0 Parking[01].Heading=0 . . I think you still need the Taxi spots... FC Quote
Slartibartfast Posted January 24, 2011 Posted January 24, 2011 be great if we could have QRA slots on the sides of the main runway with the jets rolling one after another... Quote
+ST0RM Posted January 25, 2011 Posted January 25, 2011 Thanks FC. That makes the numbers a bit more understandable. But based on your info, it doesnt look like we would be able to create an echelon takeoff. #2 and the rest will try and follow my line down the runway and veer to the left or right, instead of staying on center. Bummer. -S Quote
FastCargo Posted January 25, 2011 Posted January 25, 2011 The only way to get close to such a thing is using these parameters: LaunchAll=TRUE TakeOff[01]=5,-740 TakeOff[02]=-5,-700 etc, etc.. But the LaunchAll=TRUE parameter is all or nothing, either the aircraft must all use the Takeoff[xx] parameters (in which case each aircraft must have a Takeoff slot - up to 16 that ALL have to be on the runway), or go back to the taxiway shuffle. FC Quote
+ST0RM Posted January 26, 2011 Posted January 26, 2011 The only way to get close to such a thing is using these parameters: But the LaunchAll=TRUE parameter is all or nothing, either the aircraft must all use the Takeoff[xx] parameters (in which case each aircraft must have a Takeoff slot - up to 16 that ALL have to be on the runway), or go back to the taxiway shuffle. FC Thanks again for the assistance. I've got some time tonight, so I'll go back to testing. Cheers! Quote
liamp51 Posted February 1, 2011 Author Posted February 1, 2011 Wow, really looks awesome! Hope it can be made to work in the future! liamp51 Quote
FrankD Posted February 12, 2011 Posted February 12, 2011 FastCargo, could you please explain how you made the aircraft takes off as shown on your screenshots? I've read your posts several time but I didn't understood what file you modified nor what you modified in it. Quote
+Kulbit80 Posted February 12, 2011 Posted February 12, 2011 (edited) Open airbase ini file for example GERMAN_AIRBASE1.ini & copy this in front of TaxiHead values: //Runway1 [Runway001] Heading=0 Offset=0,0 Length=2500 Width=90 TouchDownHead=0,918.5 TouchDownTail=0,-918.5 ;TakeOffHead=0,1300 ;TakeOffTail=0,-1300 LaunchAll=TRUE TakeOff[01]=15,-1100 TakeOff[02]=-15,-1100 TakeOff[03]=15,-1130 TakeOff[04]=-15,-1130 TakeOff[05]=15,-1160 TakeOff[06]=-15,-1160 TakeOff[07]=15,-1190 TakeOff[08]=-15,-1190 TakeOff[09]=15,-1220 TakeOff[10]=-15,-1220 TakeOff[11]=15,1250 TakeOff[12]=-15,-1250 TakeOff[13]=15,-1280 TakeOff[14]=-15,-1280 TakeOff[15]=15,-1310 TakeOff[16]=-15,-1310 TaxiHead[01]....................... It's for max 16 a/c and not big ones like bombers. Be awared that after permission to take off all a/c will move on in short periods. Edited February 12, 2011 by Kulbit80 Quote
FrankD Posted February 12, 2011 Posted February 12, 2011 Thank you very much Kulbit80. By reading FastCargo as he wrote that he modified "only one ini file", I was searching for a global modifier somewhere in the Flight or Object cats Quote
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