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Posted

I'm trying too create some red East German number decals for the MiG-21MF, but the nose of the aircraft appears white but the decals are visible. Can someone help me out?

Posted

you're tga is either

 

a) too large or

b) (and more likely) has a defect in the alpha channel or

c) (less likely) more than 3 decals on the mesh

 

a screenshot would be of TREMENDOUS help in nailing down the diagnosis

 

Make sure that

 

1) your "background" image is square -- ALL decals in 3W sims MUST be square (128/128, 512/512, etc)

2) make sure you have AT MINIMUM a 5 pixel 'clear zone' around the central image

3) make sure you're saving the image as a 32bit tga (24bit + 8bit Alpha)

 

there's several tutorials around here on decal creation ... inculuding TKs original from 2003 ... i don't rememember where exacatly they are, so you'll have to search for them

 

btw, in the all the ObjectCats, you'll find 3 digit "GermanNum***.tga" (albeit it black and only numbering 100-199 -and most likely WEST German...), but those should give you a basic idea for the size/etc for DDR Borts

 

wrench

kevin stein

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