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Hello CA fans.

I am new in this I got Wings Over Israel, I started to play it during some time and I asked me it would be nice to add a new roundel to this. Here is my issue I don´t know how to add a new roundel the game (I know there are a lot of roundels to choose but I did not find a roundel according to me

 

Your help mates, would be very appreciated

Edited by Wrench

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any particular country? TK's covered pretty much most of them (depending on the game, sometimes)

 

there's 2 ways to add the 'national insigina',

1) paint it on the skin (harder)

2) use a decal -- then create a new, or edit an existing decals ini (and textureset ini) to add the country's insigina to the aircraft

 

Also, since you're new to the game (and Welcome!), we tend to point newcomers to the handy dandy ™ Knowledge Base, which has lots of info on modding/changing the games.

 

wrench

kevin stein

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Thank you Kevin for welcome me in this sim!

I am talking about the Arab forces insignia before they became independent, for example: Syrian Air Force and Royal Egyptian Air Force.

Looking for learn all the 3th Wire Knowledge Base!

Phil56

post-66705-0-97012900-1300484521.jpg

post-66705-0-82557000-1300484528.jpg

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since I don't have WoI installed anymore (having moved, like most folks to the SF2 series), I don't recall IF there's a 'switch' point in the Nations.ini (tho, I'm sure there might be), that turns on/off the old EAF and UARAF roundells.

 

To make certain, you'll need to extract the Nations.ini from the FlightData.cat, using Skypat's extrator tool, and scroll through it looking for the date switch. I'm pretty certain TK uses that in 1stGEns too;

 

this is the Egypt nation statement from teh SF2 nations ini:

 

Name=Egypt

DisplayName=Eqyptian Air Force

Alignment=ENEMY

PilotNameList=NamesArabic.lst

RankList=RanksRAF.lst

CallsignList=CallsignsUS.lst

Formation.Fighter=SovietFighter

Formation.Attack=SovietFighter

Formation.Bomber=SovietBomber

Formation.Transport=SovietBomber

Formation.Tank=SovietTank

Formation.MobileAD=SovietAD

PilotTrainingStandard=POOR

GenderRatio=0

DebriefSuccessMusic=DebriefSuccess.wav

DebriefFailMusic=DebriefFail.wav

DebriefKilledMusic=DebriefKilled.wav

SpeechFile=USAFSpeech.cat

SpeechTextFile=USAFSpeechText.str

ActiveDate=1971

AlternateDecal=Egypt_OLD58 <---

 

and futher down...

 

 

// Egypt 58-71

[Nation076]

Name=Egypt_OLD58

ActiveDate=1958

AlternateDecal=Egypt_OLD48

 

// Egypt 48-58

[Nation077]

Name=Egypt_OLD48

 

so, they should be there, based on WHAT year you fly in

 

Also, if you could REDUCE the font size in your posts, please. The larger fonts make it look like your shouting, and it's considered a bit rude. Thanks!

 

wrench

kevin stein

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Sorry I got very happy to enter in this, I´ll use normal size letter :-)

I do not know how to put the correct decal in the game. This is what I done; I added a new nation to NATIONS.INI like this:

 

 

[Nation086]

Name=Egypt

DisplayName=Royal Eqyptian Air Force

Alignment=ENEMY

PilotNameList=NamesArabic.lst

RankList=RanksRAF.lst

CallsignList=CallsignsUS.lst

Formation.Fighter=SovietFighter

Formation.Attack=SovietFighter

Formation.Bomber=SovietBomber

Formation.Transport=SovietBomber

Formation.Tank=SovietTank

Formation.MobileAD=SovietAD

PilotTrainingStandard=POOR

GenderRatio=0ActiveDate=1971

AlternateDecal=Egypt_OLD58 (In here I don´t know how to implement its respective roundel)

 

I tried this and this is the result when I choose the new created "Royal Egyptian Air Force" it appear as the Iraqi Air Force.

post-66705-0-30204100-1300646649.jpg

Edited by Phil56

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