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Wrench

Expanding Map/Terrain Borders

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=Adjusting Terrain Borders, aka, a FlightEngine.ini Tweek:

 

The following information has been included in several of my terrain mods, but just for saftey's sake, and so everyone can actually see it, (since few people actually read readmes...), this is the best place to have it readily available.

This tweek is usable on ALL 3rd Wire games -SF/WoV/WoE/WoI, the entire SF2 series, and First Eagles 1/2.

 

With some terrain maps available, there is a distinct posibility of hitting "The Wall" when operating from target areas near the 'edges' (N/E/S/W) of the terrain.

 

What you can do, is fiddle with the map borders, but this is a Global Change, and =WILL= effect all terrains. So, as usual BE ADVISED!!!!

 

You must extract the FlightEngine.ini from the FlightDat.cat, place it into your game install's /Flight folder. If, for SF2 users, you DON'T have a /Flight folder in you mods folder, CREATE one!!

 

Then, open it in your text editor of choice, and scroll down until you see this section:

 

[WorldSettings]

SectorWidth=20

SectorHeight=20

SectorMaxObject=256

Border=80000.0 <----this here line is The One!!!!

MinHeight=1.0

MaxHeight=35000.0

 

The section we're concerned with is the "Border=". It's set to the standard 80km in from the map edge. While experimentating with this for the KAW mod, I've found you can safely decrease this number to 25000.0 with no ill effects. Just be aware that this will change ALL terrains; stock or addons.

 

So, using a 'safe' number, this is what it should look like (here, I'm using a fairly decent number, and it works just peachy!)

 

[WorldSettings]

SectorWidth=20

SectorHeight=20

SectorMaxObject=256

Border=35000.0 <----this here line!!!! Note the change to 35000.0

MinHeight=1.0

MaxHeight=35000.0

 

This has been tested on just about ALL terrains currently available, and it creates NO difficulties whatsomever. Remember, this is a GLOBAL change, and it WILL effect all terrains in you game install. But, it does 'open up' some usable manuvering room for aircraft, and allows Terrain/Targeteers a bit more leeway in placements

 

wrench

kevin stein

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Conterindicated:

 

after the 7/2013 patch, and the introduction of SF2NA into "the merge", borders are now locked and cannot be adjusted from their stock settings.

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