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Teras

exporting weapons model with animations

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i'm working on JDAM-ER family since it uses wings over the body for better accuracy and long range ETC...

ive finished the 3d model and its animation as i make it to start from frame no 1 to frame no 10 but ...

in game the jdam flight and hit correctly but the animation just dont work!

 

this is the code i used for the jdam-er

 

[size="2"]TypeName=jdam-er[/size]
FullName=Gbu-30V JDAM-ER
ModelName=JDAM-ER
Mass=900.200012
Diameter=0.460000
Length=3.280000
SubsonicDragCoeff=0.120000
SupersonicDragCoeff=0.462000
AttachmentType=usa
SpecificStationCode=
NationName=usa
StartYear=2005
EndYear=2040
Availability=3
BaseQuantity=24
Exported=FALSE
ExportStartYear=0
ExportEndYear=0
ExportAvailability=0
WeaponDataType=0
RailLaunched=FALSE
Retarded=FALSE
FinStabilized=TRUE
SpinStabilized=FALSE
EffectClassName=VeryLargeBombEffects
DragAreaMultiplier=1.000000
WarheadType=0
Explosives=2000.000000
FusingDistance=0.000000
ClusterBomblets=0
ClusterDispersion=0.000000
GuidanceType=8
Accuracy=35
MaxTurnRate=20.000000
MaxLaunchG=4.000000
LockonChance=80
LaunchReliability=90
ArmingTime=4.000000
SeekerFOV=30.000000
SeekerGimbleLimit=60.000000
SeekerTrackRate=20.000000
SeekerRange=70000.000000
LiftDragRatio=4.000000
ReleaseAnimationID=1
ReleaseAnimationTime=0.250000
ReleaseAnimationDelay=0.750000
EODisplayFlags=0
[size="2"]CEP=0.000000[/size]

Edited by Teras

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thanks man that really helped me !!!

its work now grin.gif

obrigado amigo Salute.gif

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