Jump to content

Recommended Posts

Posted

What's the limit to the number of target types the engine can realistically handle?

Posted

remember, to, that the Game Engine ™ only loads "items" within a 50km radius of the player's aircraft. Cuts down on processing cycles (methinks!)

 

So, when you leave an area, vehicles, ships, AD units will "pop" out of existence; conversly, when approaching the target area, the "goodies" will 'pop' back IN to existence.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use, Privacy Policy, and We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue..