wukash Posted December 28, 2011 Posted December 28, 2011 Hi , i've patched my woe to nato fighters 4 ,but in hud tornado i dont see sight for non guided bombs ,i downloaded patch to fix this problem ,but it didnt help . how to solve this problem ? ps sorry for my english :/ Quote
Tony_Spike Posted January 6, 2012 Posted January 6, 2012 i too am having this problem ...did you delete the anser or are you being sarcastic? Quote
Tony_Spike Posted January 6, 2012 Posted January 6, 2012 what i mean by that is .....did you actualy recieve a (deleted) anser or was the thanks a sarcastic effort to say thanks for nothing lol Quote
firehawkordy Posted January 7, 2012 Posted January 7, 2012 I think that he was giving than you in advance, no need to get your knickers in a twist as one of my ex girlfriends used to say. As far as your mutual problem goes, do you at least get a CCIP in the HUD? A screenshot can be of use also, just make sure you have a target designated that you could use an dumb bomb on so we can see if we can find the fault. Since the hour is late right now I will try to see if I have the same trouble. Mind you I have a boatload of aircraft and mods installed so it might take the weekend to sort it out. Did you use the search function on the forum to see if this has been posted before? I recall seeing this a while back but since I did not have the problem at the time I skipped over that post. A word of advice, use the Knowledge Base and Search function, we are a patient but twisted lot but the tone of you posts here can be misconstrued, however we do understand your frustration as we have had the same troubles as you. Quote
Tony_Spike Posted January 7, 2012 Posted January 7, 2012 I think that he was giving than you in advance, no need to get your knickers in a twist as one of my ex girlfriends used to say. As far as your mutual problem goes, do you at least get a CCIP in the HUD? A screenshot can be of use also, just make sure you have a target designated that you could use an dumb bomb on so we can see if we can find the fault. Since the hour is late right now I will try to see if I have the same trouble. Mind you I have a boatload of aircraft and mods installed so it might take the weekend to sort it out. Did you use the search function on the forum to see if this has been posted before? I recall seeing this a while back but since I did not have the problem at the time I skipped over that post. A word of advice, use the Knowledge Base and Search function, we are a patient but twisted lot but the tone of you posts here can be misconstrued, however we do understand your frustration as we have had the same troubles as you. i was asking him if he had had a reply yet seeing as he was saying thank you ....so as far as the don't get your knickers in a twist thing goes .... don't get yours either this aint my first rodeo cowboy but seriously .......yes .....i have searched everywhere over the course of the last week and not found anything ......i have searched google and the knowledge base .......and this is the only thread i have found .....im 27 and a mod on my own forum i know how this stuff works and i wouldn't be asking otherwise (as you get to know me you might find that out) im more of a look for yourself and only if you cant find ask, ..kinda guy anyways heres the pic i posted in my nato fighters help needed thread ..........as you can see .....no reticule (the top cockpit canopy i ask about in the other thread so dont worry bout that) any help is appreciated however long it takes so thank you but just so you know in future ...... here is my advice to you, (and anyone else) 1 I am Autistic ........so i have a tendency to get hot headed .......using emotes so I know not to be offended helps (you seemed to be under the impression I was being a jerk .....even though I laughed at myself as I ... quite clearly .....corrected my first post so i didn't sound like a dick,) you obviously took this the wrong way and I very nearly took your reply the wrong way 2..... I was just wondering if Mr Wukash up their had found a solution ......then i tried to re word my post since I cant seem to edit my last one and whilst your advice is appreciated the advice on board etiquette wasn't needed.......but thanks anyway, but don't worry bout teaching me nothing about being a good member ....... I know how to be a good member...... hence why my first post was a mod for the community (see my sig) but when all is said and done I DO appreciate you taking the time to help (i don't wish to come across as if i don't) kind regards Tony Quote
wukash Posted January 9, 2012 Author Posted January 9, 2012 przepraszam za sarkazm koledzy XD nie kasowalem bo nie zagladalem na forum ostatnio XD Quote
wukash Posted January 9, 2012 Author Posted January 9, 2012 tommorow i make a screenshot ,maybe you solve problem Quote
Tony_Spike Posted January 9, 2012 Posted January 9, 2012 (edited) przepraszam za sarkazm koledzy XD nie kasowalem bo nie zagladalem na forum ostatnio XD (google translate says...........sorry for the sarcasm XD colleagues for not obfuscating did not look on the forum lately XD ) AAAAAH .....so you WERE being sarcastic then lol .......see ...i turned out to be right after all lol Edited January 9, 2012 by tonyspike Quote
firehawkordy Posted January 9, 2012 Posted January 9, 2012 Sorry to say that I tried several flights with different loadouts and could not replicate your fault. I suggest that you check the DATA Ini and LOADOUT ini's in all your Tornado downloads. You should see entries for weapons stations, check and make sure you see the word "BOMB" in the majority of the entries. I would try to delve deeper but I am on a medical leave at the moment and I am prone to exhaustion if I'm out of bed for an extended period of time. Quote
+KnightWolf45 Posted January 10, 2012 Posted January 10, 2012 check if you all need lines on the cockpit ini avionics ini check also for missing tgas Quote
wukash Posted January 11, 2012 Author Posted January 11, 2012 here is screenshot and cockpit.ini [CockpitData] Directory=cockpit HUDMode=CAGED,AA,AG RippleQuantity=1,2,6,32 RippleInterval=60,100,140 [GunsightFront] HasGunsight=TRUE GunsightMilSize=40 GunsightName=torn_gunsight.tga GunsightRollTabsName= GunsightRangeBarName=F-15c_rangebar.tga RangeBarOrientation=6TO12 RangeBarHasGunRange=TRUE RangeBarUseWeaponRange=FALSE RangeBarMax=6096.0 RangeBarMin=914.4 RangeBarMaxGun=2032.1 RangeBarMinGun=304.8 LeadComputing=TRUE MinLeadRange=300 MaxLeadRange=1300 DefaultLeadRange=500 MaxDepression=245 DefaultDepression=50 [CockpitSeat001] Quote
Tony_Spike Posted January 12, 2012 Posted January 12, 2012 check if you all need lines on the cockpit ini avionics ini check also for missing tgas check it against what .......all the weapon points say bomb somewhere ....but heres my cockpit ini [CockpitData] Directory=cockpit HUDMode=CAGED,AA,AG RippleQuantity=1,2,6,32 RippleInterval=60,100,140 [GunsightFront] HasGunsight=TRUE GunsightMilSize=50 GunsightName=torn_gunsight.tga GunsightRollTabsName=torn_rolltabs.tga MaxDepression=1 DefaultDepression=1 [CockpitSeat001] ModelName=torn_cockpit Position=0.0,3.737,0.388 ViewAngles=0.0,0.0,0.0 MaxYaw=152 MinYaw=-152 MaxPitch=90 MinPitchFront=-48 MinPitchRear=-35 LightRange=1.5 LightInnerConeAngle=50 LightOuterConeAngle=60 LightAngles=0.0,-30.0,0.0 DiffuseLightFactor=0.5 NightLightOn=0.75 NightLightColor=0.2,0.15,0.05 Gunsight=GunsightFront Instrument[001]=MapScreen Instrument[002]=RightRPM Instrument[003]=LeftRPM Instrument[004]=RightTemp Instrument[005]=LeftTemp Instrument[006]=FuelFlow Instrument[007]=FuelQuant1 Instrument[008]=FuelQuant2 Instrument[009]=StickAnimationRoll Instrument[010]=StickAnimationPitch Instrument[011]=Mirror1 Instrument[012]=Mirror2 Instrument[013]=Mirror3 Instrument[014]=HUDSpeed Instrument[015]=HUDAlt Instrument[016]=HUDComp Instrument[017]=HUDHorizon Instrument[018]=HUDHorizonZ Instrument[019]=HUDBank Instrument[020]=HUDSolid Instrument[021]=Rudderanimationleft Instrument[022]=Rudderanimationright Instrument[023]=RadarScope Instrument[024]=GunLight Instrument[025]=Station1Light Instrument[026]=Station2Light Instrument[027]=Station3Light Instrument[028]=Station4Light Instrument[029]=Station5Light Instrument[030]=Station6Light Instrument[031]=Station7Light Instrument[032]=Station8Light Instrument[033]=Station9Light Instrument[034]=Station10Light Instrument[035]=Station11Light Instrument[036]=Station12Light Instrument[037]=Station13Light Instrument[038]=Station14Light Instrument[039]=Station15Light Instrument[040]=ArmLight Instrument[041]=MasterLight Instrument[042]=AltLight Instrument[043]=RangeLight Instrument[044]=AoAIndexer Instrument[045]=HeatLight Instrument[046]=FireLight Instrument[047]=GearLight1 Instrument[048]=GearLight2 Instrument[049]=GearLight3 Instrument[050]=ClockHour Instrument[051]=ClockMinute Instrument[052]=ClockSecond Instrument[053]=RWR Instrument[054]=Horizon Instrument[055]=HorizonVertSolid Instrument[056]=AJLeftNeedle Instrument[057]=AJRightNeedle Instrument[058]=Compass Instrument[059]=HUDAngleNeedle Instrument[060]=HUDRadarAlt Instrument[061]=Altimeter Instrument[062]=PitchSolid Instrument[063]=CourseArrow Instrument[064]=Range Instrument[065]=Course Instrument[066]=Altimeter2 Instrument[067]=RadarAlt Instrument[068]=Mach1 Instrument[069]=Mach2 Instrument[070]=Throttle [MapScreen] Type=MAGNETIC_COMPASS NodeName=MapNeedle MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=00.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=360.0 [RightRPM] Type=TACHOMETER NodeName=RightRPMNeedle MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-210.0 Set[02].Value=1.0 [LeftRPM] Type=TACHOMETER NodeName=LeftRPMNeedle MovementType=ROTATION_Z Set[01].Position=00.0 Set[01].Value=0.0 Set[02].Position=-210.0 Set[02].Value=1.0 [RightTemp] Type=TACHOMETER NodeName=RightTempNeedle MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.6 Set[02].Position=-170.0 Set[02].Value=1.0 [LeftTemp] Type=TACHOMETER NodeName=LeftTempNeedle MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.6 Set[02].Position=-170.0 Set[02].Value=1.0 [FuelFlow] Type=FUEL_FLOW_INDICATOR NodeName=FFNeedle MovementType=ROTATION_Z ValueUnit=KG Set[01].Position=-20.0 Set[01].Value=0.01 Set[02].Position=-200 Set[02].Value=0.8 [FuelQuant1] Type=INETERNAL_FUEL_QUANTITY_INDICATOR NodeName=FuelNeedle1 MovementType=ROTATION_Z ValueUnit=KG Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-180.0 Set[02].Value=3000.0 [FuelQuant2] Type=EXTERNAL_FUEL_QUANTITY_INDICATOR NodeName=FuelNeedle2 MovementType=ROTATION_Z ValueUnit=KG Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-180.0 Set[02].Value=3000.0 [stickAnimationRoll] Type=CONTROL_STICK_ROLL NodeName=StickRoll MovementType=ROTATION_Y Set[01].Position=-10.0 Set[01].Value=-1.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=10.0 Set[03].Value=1.0 [stickAnimationPitch] Type=CONTROL_STICK_PITCH NodeName=Stick MovementType=ROTATION_X Set[01].Position=10.0 Set[01].Value=-1.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=-10.0 Set[03].Value=1.0 [Mirror1] Type=MIRROR NodeName=MirrorLeft [Mirror2] Type=MIRROR NodeName=MirrorCenter [Mirror3] Type=MIRROR NodeName=MirrorRight [HUDSpeed] Type=TRUE_AIRSPEED_INDICATOR NodeName=HUDSpeed MovementType=ROTATION_Z ValueUnit=KNOTS Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=260 Set[02].Value=700 [HUDAlt] Type=PRESSURE_ALTIMETER_1 NodeName=HUDAlt MovementType=ROTATION_Z ValueUnit=FEET Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=270 Set[02].Value=40000.0 [HUDComp] Type=MAGNETIC_COMPASS NodeName=HUDComp MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=360.0 [HUDHorizon] Type=PITCH_INDICATOR NodeName=HUDHorizon MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=-180 Set[01].Value=-90 Set[02].Position=180 Set[02].Value=90 [HUDHorizonZ] Type=ROLL_INDICATOR NodeName=HorizonVert MovementType=ROTATION_X ValueUnit=DEG Set[01].Position=180 Set[01].Value=-180 Set[02].Position=-180 Set[02].Value=180 [HUDBank] NodeName=HUDBank MovementType=FALSE [HUDSolid] NodeName=HUDSolid MovementType=FALSE [Rudderanimationleft] Type=RUDDER_PEDAL NodeName=LeftRudder MovementType=ROTATION_X Set[01].Position=10.0 Set[01].Value=-1.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=-10.0 Set[03].Value=1.0 [Rudderanimationright] Type=RUDDER_PEDAL NodeName=RightRudder MovementType=ROTATION_X Set[01].Position=10.0 Set[01].Value=-1.0 Set[02].Position=0.0 Set[02].Value=0.0 Set[03].Position=-10.0 Set[03].Value=1.0 [RadarScope] Type=RADAR_SCOPE NodeName=RadarScreen [GunLight] Type=WEAPON_TYPE_SELECTOR NodeName=GunLight MovementType=LIGHT ItemNumber=1 [station1Light] Type=WEAPON_STATION_SELECTOR NodeName=LeftOuterLight MovementType=LIGHT ItemNumber=1 [station2Light] Type=WEAPON_STATION_SELECTOR NodeName=RightOuterLight MovementType=LIGHT ItemNumber=2 [station3Light] Type=WEAPON_STATION_SELECTOR NodeName=LeftInnerLight MovementType=LIGHT ItemNumber=3 [station4Light] Type=WEAPON_STATION_SELECTOR NodeName=RightInnerLight MovementType=LIGHT ItemNumber=4 [station5Light] Type=WEAPON_STATION_SELECTOR NodeName=LeftSWLight MovementType=LIGHT ItemNumber=5 [station6Light] Type=WEAPON_STATION_SELECTOR NodeName=RightSWLight MovementType=LIGHT ItemNumber=6 [station7Light] Type=WEAPON_STATION_SELECTOR NodeName=LeftFuselageLight MovementType=LIGHT ItemNumber=7 [station8Light] Type=WEAPON_STATION_SELECTOR NodeName=RightFuselageLight MovementType=LIGHT ItemNumber=8 [station9Light] Type=WEAPON_STATION_SELECTOR NodeName=CenterFuselageLight MovementType=LIGHT ItemNumber=9 [station10Light] Type=WEAPON_STATION_SELECTOR NodeName=LeftFuselageLight2 MovementType=LIGHT ItemNumber=10 [station11Light] Type=WEAPON_STATION_SELECTOR NodeName=RightFuselageLight2 MovementType=LIGHT ItemNumber=11 [station12Light] Type=WEAPON_STATION_SELECTOR NodeName=MWLight01 MovementType=LIGHT ItemNumber=12 [station13Light] Type=WEAPON_STATION_SELECTOR NodeName=MWLight02 MovementType=LIGHT ItemNumber=13 [station14Light] Type=WEAPON_STATION_SELECTOR NodeName=MWLight03 MovementType=LIGHT ItemNumber=14 [station15Light] Type=WEAPON_STATION_SELECTOR NodeName=MWLight04 MovementType=LIGHT ItemNumber=15 [ArmLight] Type=MASTER_ARM_INDICATOR NodeName=ArmLight MovementType=LIGHT [MasterLight] Type=MASTER_CAUTION_LIGHT NodeName=MasterLight MovementType=LIGHT [AltLight] Type=LOW_ALT_WARNING_LIGHT NodeName=AltLight MovementType=LIGHT ValueUnit=FEET Set[01].Position=1.0 Set[01].Value=500.0 [RangeLight] Type=RADAR_IN_RANGE_INDICATOR NodeName=ApproachLight MovementType=LIGHT Set[01].Position=1.0 Set[01].Value=25.0 [AoAIndexer] Type=ANGLE_OF_ATTACK_INDEXER NodeName=RadioLight MovementType=LIGHT Set[01].Value=19.893 Set[02].Value=23.567 [HeatLight] Type=INLET_TEMPERATURE_WARNING NodeName=TempLight MovementType=LIGHT [FireLight] Type=ENGINE_FIRE_WARNING_LIGHT NodeName=FireLight MovementType=LIGHT [GearLight1] Type=LANDING_GEAR_INDICATOR NodeName=GearLight1 MovementType=LIGHT ItemNumber=1 [GearLight2] Type=LANDING_GEAR_INDICATOR NodeName=GearLight2 MovementType=LIGHT ItemNumber=2 [GearLight3] Type=LANDING_GEAR_INDICATOR NodeName=GearLight3 MovementType=LIGHT ItemNumber=3 [ClockHour] Type=CLOCK_HOUR NodeName=HourNeedle MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-360.0 Set[02].Value=12.0 [ClockMinute] Type=CLOCK_MINUTE NodeName=MinuteNeedle MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-360.0 Set[02].Value=60.0 [ClockSecond] Type=CLOCK_SECOND NodeName=SecondNeedle MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-360.0 Set[02].Value=60.0 [RWR] Type=RWR NodeName=RWRScreen [Horizon] Type=PITCH_INDICATOR NodeName=Horizon MovementType=ROTATION_X ValueUnit=DEG Set[01].Position=-180 Set[01].Value=-90 Set[02].Position=180 Set[02].Value=90 [HorizonVertSolid] Type=ROLL_INDICATOR NodeName=HorizonVertSolid MovementType=ROTATION_X ValueUnit=DEG Set[01].Position=180 Set[01].Value=-180 Set[02].Position=-180 Set[02].Value=180 [AJLeftNeedle] Type=NOZZLE_POSITION_INDICATOR NodeName=AJLeftNeedle MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-210.0 Set[02].Value=1.0 [AJRightNeedle] Type=NOZZLE_POSITION_INDICATOR NodeName=AJRightNeedle MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-210.0 Set[02].Value=1.0 [Compass] Type=MAGNETIC_COMPASS NodeName=Compass MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-360.0 Set[02].Value=360.0 [HUDAngleNeedle] Type=PITCH_INDICATOR NodeName=HUDAngleNeedle MovementType=POSITION_Y ValueUnit=DEG Set[01].Position=-0.083 Set[01].Value=-90 Set[02].Position=0.083 Set[02].Value=90 [HUDRadarAlt] Type=RADAR_ALTIMETER NodeName=HUDRadarAlt MovementType=POSITION_Y ValueUnit=FEET Set[01].Position=-0.208 Set[01].Value=-0 Set[02].Position=0 Set[02].Value=1000 [Altimeter] Type=PRESSURE_ALTIMETER_3 NodeName=AltNeedle CounterNodeFormat=alt_dig%d MovementType=ROTATION_Z ValueUnit=FEET Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-360.0 Set[02].Value=100.0 [PitchSolid] Type=PITCH_INDICATOR NodeName=AoANeedle MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=175 Set[01].Value=-90 Set[02].Position=-175 Set[02].Value=90 [CourseArrow] Type=COURSE_ARROW NodeName=FlatHorizonNeedle MovementType=ROTATION_Z ValueUnit=DEG Set[01].Position=00.0 Set[01].Value=0.0 Set[02].Position=360.0 Set[02].Value=360.0 [Range] Type=RANGE_INDICATOR CounterNodeFormat=pos_dig%d MovementType=ANALOG_COUNTER ValueUnit=NM [Course] Type=COURSE_ARROW CounterNodeFormat=hsi_coursedig%d MovementType=ANALOG_COUNTER ValueUnit=DEG [Altimeter2] [RadarAlt] Type=RADAR_ALTIMETER NodeName=RdrAltNeedle MovementType=ROTATION_Z ValueUnit=FEET Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-170.0 Set[02].Value=500.0 Set[03].Position=-210.0 Set[03].Value=1000.0 Set[04].Position=-320.0 Set[04].Value=3000.0 [Mach1] Type=MACH_NUMBER_INDICATOR NodeName=MachNeedle1 MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=0.0 Set[02].Position=-90.0 Set[02].Value=0.2 Set[03].Position=-190.0 Set[03].Value=0.4 Set[04].Position=-350 Set[04].Value=1.0 [Mach2] Type=MACH_NUMBER_INDICATOR NodeName=MachFlatNeedle MovementType=ROTATION_Z Set[01].Position=0.0 Set[01].Value=1.0 Set[02].Position=45.0 Set[02].Value=1.7 Set[03].Position=315.0 [Throttle] Type=TACHOMETER NodeName=Throttle MovementType=POSITION_Y Set[01].Position=-0.2 Set[01].Value=0 Set[02].Position=0.1 Set[02].Value=1.0 and my avionics ini [TextureData] RadarTexture=cockpit\torn_radar.bmp RWRTexture=cockpit\tornado_rwr.bmp [AvionicsData] AvailableModes=GROUND_MAP,TERRAIN_AVOIDANCE RangeUnit=NM RangeSetting[1]=10 RangeSetting[2]=20 RangeSetting[3]=40 RadarPosition= MaxElevationAngle=25 MinElevationAngle=-60 MaxAzimuthAngle=40 ScanPattern[1].BarElevation[1]=2.0 ScanPattern[1].BarElevation[2]=-2.0 ScanPattern[1].ScanRate=60 ScanPattern[1].ScanBeamAngle=6.0 ScanPattern[1].ScanArc=40 GroundMapRangeSetting=1,2,3 GroundSearchStrength=60 TerrainAvoidanceRangeSetting=1,2,3 ClearanceDistance=152.4 [RadarDisplay] FadeImageIntensity=0.3 ImageFadeTime=0.30 SweepIntensity=0.4 StrobeIntensity=0.6 ElevationScale=100 NoiseLevel=0.1 PPIArc=40 GroundReturnFadeTime=2.0 NoiseLevel=0.1 HorizonBarSize=0.80 HorizonBarGapSize=0.19 HorizonBarIntensity=0.30 MapBackgroundLevel=0.2 MapHighlightLevel=0.6 [RadarDisplayGround_Map] Symbol[01]=PPI_SWEEP Symbol[02]=HORIZON_LINE [RadarDisplayTerrain_Avoidance] Symbol[01]=PPI_SWEEP Symbol[02]=HORIZON_LINE [RWR] Type=3_RING AirSearchTexture=RWRair1.tga AirTrackTexture=RWRair2.tga AirLockTexture=RWRair2.tga GroundSearchTexture=RWRground1.tga GroundTrackTexture=RWRground2.tga GroundLockTexture=RWRground2.tga SearchPosition=0.90 TrackPosition=0.55 LockPosition=0.15 SearchSize=0.075 TrackSize=0.075 LockSize=0.075 SearchFlash=FALSE TrackFlash=TRUE TrackFlashRate=0.2 LockFlash=TRUE LockFlashRate=0.1 TrackSound=RWRTrackSound.wav LockSound=RWRLockSound.wav [RWRTrackSound] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 [RWRLockSound] Priority=HIGH 3DSound=FALSE Looped=TRUE NumBuffers=1 Quote
wukash Posted January 13, 2012 Author Posted January 13, 2012 i replace all cockpit and avionics ini and it didn,t help :( Quote
+KnightWolf45 Posted January 13, 2012 Posted January 13, 2012 from NATO4 sf2 tornado Cockpit ini [GunsightFront] HasGunsight=TRUE GunsightMilSize=40 GunsightName=torn_gunsight.tga AGGunsightName=torn_AGsight.tga GunsightRangeBarName=torn_rangebar.tga RangeBarOrientation=6TO12 RangeBarHasGunRange=TRUE RangeBarUseWeaponRange=FALSE RangeBarMax=6096.0 RangeBarMin=914.4 RangeBarMaxGun=2032.1 RangeBarMinGun=304.8 LeadComputing=TRUE MinLeadRange=182.88 MaxLeadRange=1828.8 DefaultLeadRange=300 MaxDepression=250 DefaultDepression=0 avionincs [HUDFont] TextFontName=Arial TextSize=10 TextBold=TRUE [HUDModeNav] Symbol[01]=HUD_FlightPath Symbol[02]=HUD_AttitudeBars Symbol[03]=HUD_HeadingScale Symbol[04]=HUD_AirspeedText Symbol[05]=HUD_AltitudeText Symbol[06]=HUD_AltitudeDial Symbol[07]=HUD_TD [HUDModeAA] Symbol[01]=HUD_AttitudeBars Symbol[02]=HUD_AirspeedText Symbol[03]=HUD_AltitudeText Symbol[04]=HUD_LCOS Symbol[05]=HUD_SRMSeeker Symbol[06]=HUD_TD Symbol[07]=HUD_Guncross [HUDModeAG] Symbol[01]=HUD_FlightPath Symbol[02]=HUD_AttitudeBars Symbol[03]=HUD_HeadingScale Symbol[04]=HUD_AirspeedText Symbol[05]=HUD_RadarAltText Symbol[06]=HUD_RadarAltR Symbol[07]=HUD_AltitudeDial Symbol[08]=HUD_CCIP Symbol[09]=HUD_LaserTarget Symbol[10]=HUD_EOSeeker [HUD_FlightPath] SymbolType=FLIGHTPATH_MARKER ImageFilename=cockpit\HUD\TORN_FLIGHTPATH.tga ImageSize=0.05 [HUD_AttitudeBars] SymbolType=ATTITUDE_BARS ImageFilename=cockpit\HUD\TORN_ATTITUDE_BARS%d.tga ImagePosition=0.0,0.00 ImageSize=0.200 StepInterval=5 StepHeight=0.25 [HUD_HeadingScale] SymbolType=HEADING_SCALE ImageFilename=cockpit\HUD\TORN_HDG_SCALE_CARET.tga ImagePosition=0.0,0.076 ImageSize=0.04 ScaleImageFilename=cockpit\HUD\TORN_HEADING_SCALE.tga ScaleImagePosition=0.0,0.057 ScaleImageSize=0.100 Scale=20.0 HorizontalAlignment=CENTER VerticalAlignment=CENTER ScaleTextInterval=10 ScaleTextUnit=10 ScaleTextPosition=0.0,0.045 ScaleTextFormat=%02.0f DisplayUnit=DEG [HUD_AirspeedText] SymbolType=AIRSPEED_TEXT TextPosition=-0.08,-0.11 HorizontalAlignment=RIGHT VerticalAlignment=CENTER TextFormat=%.0f DisplayUnit=KNOTS [HUD_AltitudeText] SymbolType=ALTITUDE_TEXT TextPosition=0.09,-0.11 HorizontalAlignment=RIGHT VerticalAlignment=CENTER TextFormat=%.0f UseThousandsSeparator=True DisplayUnit=FEET [HUD_RadarAltText] SymbolType=RADAR_ALT_TEXT TextPosition=0.09,-0.11 HorizontalAlignment=RIGHT VerticalAlignment=CENTER TextFormat=%.0f UseThousandsSeparator=True DisplayUnit=FEET [HUD_RadarAltR] SymbolType=TEXT TextPosition=0.05,-0.11 HorizontalAlignment=RIGHT VerticalAlignment=CENTER Text=R [HUD_AltitudeDial] SymbolType=IMAGE ImageFilename=cockpit\HUD\TORN_HUD_DIAL.tga ImageSize=0.07 ImagePosition=0.065,-0.105 [HUD_Guncross] SymbolType=IMAGE ImageFilename=cockpit\HUD\TORN_GUNCROSS.tga ImageSize=0.022 ImagePosition=0.00,0.00 [HUD_LCOS] SymbolType=LCOS FallLineImage=cockpit\HUD\TORN_FALLLINE_AA.tga ImageSize=0.100 ImagePosition=0.0,-0.0 [HUD_CCIP] SymbolType=CCIP FallLineImage=cockpit\HUD\TORN_FALLLINE.tga ImageSize=0.100 [HUD_TD] SymbolType=TD_RADAR ImageFilename=cockpit\HUD\TORN_TD_RADAR.tga ImageSize=0.05 [HUD_SRMSeeker] SymbolType=TD_HEAT ImageFilename=cockpit\HUD\TORN_HEAT_SEEKER.tga ImageSize=0.024 [HUD_LaserTarget] SymbolType=TD_LASER ImageFilename=cockpit\HUD\TORN_LASER_TARGET.tga ImageSize=0.05 [HUD_EOSeeker] SymbolType=TD_EO ImageFilename=cockpit\HUD\TORN_TD_EO.tga ImageSize=0.05 you a HUD folder inside the cockpit folder whit all of these tgas Quote
Tony_Spike Posted January 16, 2012 Posted January 16, 2012 my NATO 4 tornado F3 works fine its the IDS and GR1 that dont....this is for wings over europe not strike fighters 2, is their a difference? im only asking because your ini files seem to be completely different to the one i posted above and i dont have ANY of those TGAs in my cockpit folder....heres what i do have Quote
+SupGen Posted January 16, 2012 Posted January 16, 2012 Looks like you're missing the HUD, RADAR, and RWR folders from the cockpit folder. They contain all the TGA.'s for those functions. Quote
+KnightWolf45 Posted January 16, 2012 Posted January 16, 2012 supgen his right do you have any outher plane whit ccip? Quote
Tony_Spike Posted January 17, 2012 Posted January 17, 2012 i only have this problem with the tornados ......if thats what your asking? i only have the cockpit canopy problem shown here with these aircraft the tornado F3 ..(the one that works) ..does have a lot of TGAs different ....it even has the folders mentioned above ...... the two that dont work (IDS & GR1A) do not Quote
+KnightWolf45 Posted January 17, 2012 Posted January 17, 2012 take the avionics lines from another aircraft and put then in the tornado the add to cockpit folder the hud folder or tgas Quote
Tony_Spike Posted January 22, 2012 Posted January 22, 2012 sorry bout the late reply ...............i been trying to work out what im doing with these files .......first time i tryed this the entire cockpit dissapeared lol Quote
+KnightWolf45 Posted January 23, 2012 Posted January 23, 2012 from watt aircraft are you get ccip? Quote
Tony_Spike Posted January 28, 2012 Posted January 28, 2012 im transferring the one from the tornado that works to the other two ....since it has all the files thats missing and working cockpit glass Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.